Player Matchup

Amaterasu
Amaterasu
Bpositive247
Amaterasu
Level 141
God Stats
1W - 1L
1,181 SR
Queue Stats
249W - 157L
1,583 Elo+
Party 2
Izanami
Izanami
Fat Rat Matt
Izanami
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 91L
1,715 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
vV Godly Vv3397
Morgan Le Fay
Level 28
God Stats
6W - 1L
1,325 SR
Queue Stats
36W - 6L
1,776 Elo+
Party 2
Team Averages
Level 109
1,335 SR
1,691 Elo+

VS

Team Averages
Level 106
1,560 SR
1,415 Elo+
Zeus
Zeus
OG Demon 4L
Zeus
Level 143
God Stats
2W - 2L
1,741 SR
Queue Stats
77W - 116L
1,365 Elo+
Solo
Ao Kuang
Ao Kuang
PeptoBis-Man
Ao Kuang
Level 128
God Stats
0W - 4L
1,260 SR
Queue Stats
165W - 202L
1,462 Elo+
Party 1
Cerberus
Cerberus
YiPi Ki YaY7405
Cerberus
Level 46
God Stats
1W - 2L
1,680 SR
Queue Stats
73W - 126L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bpositive247
Amaterasu
14
1 / 1 / 16
10,058
718
4,891
14,011
16,278
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
Fat Rat Matt
Izanami
15
11 / 3 / 9
11,283
806
19,580
16,141
7,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
vV Godly Vv3397
Morgan Le Fay
17
8 / 0 / 11
11,277
806
20,296
7,547
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
8,792
628
10,577
11,836
3,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
PeptoBis-Man
Ao Kuang
13
3 / 7 / 1
9,013
644
9,503
17,723
9,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
12
0 / 6 / 4
8,686
620
6,751
23,304
22,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
20
Kills
4
4
Deaths
20
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Bpositive247
Amaterasu
1
1
16
9
W
Izanami
Fat Rat Matt
Izanami
11
3
9
5.17
L
1
7
3
0.36
L
Ao Kuang
PeptoBis-Man
Ao Kuang
3
7
1
0.5
L
Cerberus
0
6
4
0.33
W
Morgan Le Fay
vV Godly Vv3397
Morgan Le Fay
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,767
Damage
26,831
37,699
Taken
52,863
26,625
Mitigated
35,295
11,454
Healing
8,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Bpositive247
Amaterasu
4,891
1,480
416
7,549
14,011
16,278
583
8,642
4,965
0
14,504
W
Izanami
Fat Rat Matt
Izanami
19,580
12,675
0
1,277
16,141
7,525
1,693
11,454
4,491
0
55,986
L
10,577
1,100
0
1,173
11,836
3,590
0
4,809
7,027
43,163
0
L
Ao Kuang
PeptoBis-Man
Ao Kuang
9,503
1,327
0
3,934
17,723
9,465
0
7,567
10,156
18,286
0
L
Cerberus
6,751
331
343
2,820
23,304
22,240
0
8,585
14,719
26,737
0
W
Morgan Le Fay
vV Godly Vv3397
Morgan Le Fay
20,296
1,785
0
2,212
7,547
2,822
437
6,031
1,218
55,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,618
Gold Earned
26,491
162
Minions Killed
136
8
Camps Cleared
4
797,446
Distance Traveled
665,018
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,058
718
23
2
0
294,320
0
W
Izanami
11,283
806
73
5
3
226,218
1
L
Zeus
8,792
628
51
4
2
201,663
6
L
Ao Kuang
9,013
644
29
2
1
229,979
1
L
Cerberus
8,686
620
56
4
1
233,376
4
W
Morgan Le Fay
11,277
806
66
5
5
276,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role