Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
JazzyKatt202
Thoth
Level 112
God Stats
0W - 5L
1,500 SR
Queue Stats
257W - 242L
1,513 Elo+
Solo
Fenrir
Fenrir
SpaceCowboy_408
Fenrir
Level 146
God Stats
5W - 9L
1,500 SR
Queue Stats
704W - 746L
1,475 Elo+
Solo
Hercules
Hercules
TRASHNIKOV
Hercules
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
199W - 236L
1,489 Elo+
Party 1
Nox
Nox
ohblio
Nox
Level 151
God Stats
4W - 4L
1,500 SR
Queue Stats
146W - 183L
1,474 Elo+
Party 1
Team Averages
Level 139
1,500 SR
1,490 Elo+

VS

Team Averages
Level 107
1,454 SR
1,478 Elo+
Hou Yi
Hou Yi
AToL PyroKilla
Hou Yi
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 19L
1,613 Elo+
Solo
Medusa
Medusa
DamnYouPavlov
Medusa
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 24L
1,440 Elo+
Solo
Awilix
Awilix
FancyColt345408
Awilix
Level 108
God Stats
3W - 1L
1,304 SR
Queue Stats
216W - 229L
1,389 Elo+
Solo
Chronos
Chronos
aliasofaliens
Chronos
Level 149
God Stats
4W - 2L
1,465 SR
Queue Stats
159W - 163L
1,488 Elo+
Solo
Geb
Geb
nicjac
Geb
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
5 / 6 / 5
9,011
819
10,318
11,041
3,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
5 / 6 / 10
9,603
873
12,322
12,744
3,632
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 5 / 7
8,599
782
8,140
12,393
8,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
TRASHNIKOV
Hercules
14
1 / 4 / 7
7,833
712
6,235
19,980
12,059
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nox
ohblio
Nox
13
0 / 6 / 8
7,651
696
4,998
8,831
2,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 12
10,550
959
12,432
8,714
4,292
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
8 / 5 / 10
9,791
890
13,306
9,854
4,698
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
9 / 3 / 12
10,332
939
13,260
10,126
5,168
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
13
0 / 4 / 14
8,523
775
8,209
8,537
3,782
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Geb
nicjac
Geb
16
1 / 2 / 20
9,990
908
8,543
17,303
17,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
95
15
Kills
27
27
Deaths
16
37
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
5
6
5
1.25
W
9
2
12
7.5
W
8
5
10
2.6
W
9
3
12
5
L
5
6
10
1.67
L
4
5
7
1.5
L
Hercules
TRASHNIKOV
Hercules
1
4
7
1.13
W
Chronos
0
4
14
1.75
W
Geb
nicjac
Geb
1
2
20
5.5
L
Nox
ohblio
Nox
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,013
Damage
55,750
64,989
Taken
54,534
29,550
Mitigated
35,135
22,320
Healing
10,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
10,318
1,119
1,426
1,949
11,041
3,031
272
3,935
7,106
28,719
0
W
12,432
4,834
2,085
1,704
8,714
4,292
3,053
4,318
4,384
0
24,503
W
13,306
4,764
101
366
9,854
4,698
120
5,951
3,863
0
23,720
W
13,260
5,378
740
582
10,126
5,168
750
4,939
5,171
0
20,588
L
12,322
765
2,372
2,807
12,744
3,632
457
3,851
8,893
24,100
0
L
8,140
1,245
1,081
3,443
12,393
8,615
264
2,915
9,478
0
9,747
L
Hercules
TRASHNIKOV
Hercules
6,235
445
713
7,529
19,980
12,059
248
4,340
15,640
2,942
9,041
W
Chronos
8,209
1,399
333
876
8,537
3,782
1,605
4,928
3,547
20,143
0
W
Geb
nicjac
Geb
8,543
760
697
3,413
17,303
17,195
138
8,199
9,014
17,111
0
L
Nox
ohblio
Nox
4,998
864
679
321
8,831
2,213
743
1,711
7,120
13,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,697
Gold Earned
49,186
89
Minions Killed
103
0
Camps Cleared
0
930,376
Distance Traveled
1,005,762
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,011
819
33
3
0
169,356
1
W
Hou Yi
10,550
959
21
2
0
204,644
4
W
Medusa
9,791
890
23
2
0
180,931
1
W
Awilix
10,332
939
21
2
0
221,797
0
L
Thoth
9,603
873
32
3
0
192,183
0
L
Fenrir
8,599
782
5
0
0
182,262
2
L
Hercules
7,833
712
6
1
0
216,191
1
W
Chronos
8,523
775
35
3
0
191,515
0
W
Geb
9,990
908
3
0
0
206,875
1
L
Nox
7,651
696
13
1
0
170,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role