Player Matchup

Baron Samedi
Baron Samedi
Babagamoosh
Baron Samedi
Level 89
God Stats
1W - 1L
1,787 SR
Queue Stats
33W - 62L
1,416 Elo+
Party 2
Terra
Terra
SillyRabbit32
Terra
Level 27
God Stats
0W - 3L
1,357 SR
Queue Stats
1W - 5L
1,311 Elo+
Party 2
Scylla
Scylla
robxbaked
Scylla
Level 48
God Stats
0W - 2L
1,579 SR
Queue Stats
40W - 56L
1,463 Elo+
Party 2
Team Averages
Level 55
1,574 SR
1,397 Elo+

VS

Team Averages
Level 60
1,553 SR
1,396 Elo+
Shiva
Shiva
 
Shiva
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
jordyreal
Tiamat
Level 70
God Stats
2W - 3L
1,500 SR
Queue Stats
105W - 197L
1,084 Elo+
Solo
Tsukuyomi
Tsukuyomi
plucandphuc
Tsukuyomi
Level 28
God Stats
18W - 7L
1,659 SR
Queue Stats
618W - 418L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Babagamoosh
Baron Samedi
17
3 / 7 / 7
12,292
683
13,247
15,897
7,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 5 / 5
10,791
600
6,089
23,088
22,505
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
robxbaked
Scylla
18
6 / 8 / 4
13,537
752
12,215
16,764
4,643
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
19
10 / 4 / 8
14,077
782
18,493
15,081
5,578
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
jordyreal
Tiamat
17
4 / 2 / 12
12,816
712
9,180
12,071
6,729
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
plucandphuc
Tsukuyomi
18
6 / 5 / 13
13,397
744
19,485
19,147
16,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
11
Kills
20
20
Deaths
11
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
10
4
8
3.5
L
Baron Samedi
Babagamoosh
Baron Samedi
3
7
7
0.93
L
2
5
5
0.9
W
Tiamat
jordyreal
Tiamat
4
2
12
5
W
Tsukuyomi
plucandphuc
Tsukuyomi
6
5
13
2.5
L
Scylla
robxbaked
Scylla
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,551
Damage
47,158
55,749
Taken
46,299
34,368
Mitigated
28,630
10,661
Healing
10,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
18,493
2,580
654
2,221
15,081
5,578
0
11,354
3,727
0
49,257
L
Baron Samedi
Babagamoosh
Baron Samedi
13,247
503
2,153
2,874
15,897
7,220
93
4,544
11,353
49,426
0
L
6,089
873
1,291
2,687
23,088
22,505
25
3,405
19,683
15,722
0
W
Tiamat
jordyreal
Tiamat
9,180
215
0
1,586
12,071
6,729
1,687
8,949
3,122
31,160
0
W
Tsukuyomi
plucandphuc
Tsukuyomi
19,485
5,970
0
5,857
19,147
16,323
643
11,629
7,518
0
56,576
L
Scylla
robxbaked
Scylla
12,215
480
0
1,656
16,764
4,643
38
2,245
14,519
64,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,620
Gold Earned
40,290
175
Minions Killed
187
6
Camps Cleared
9
914,152
Distance Traveled
1,008,850
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
14,077
782
61
3
6
352,450
5
L
Baron Samedi
12,292
683
64
4
1
290,194
4
L
Terra
10,791
600
28
2
1
331,173
5
W
Tiamat
12,816
712
50
3
0
341,651
5
W
Tsukuyomi
13,397
744
76
4
3
314,749
1
L
Scylla
13,537
752
83
5
4
292,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role