Player Matchup

Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
BrabuLetinha
Hun Batz
Level 129
God Stats
1W - 2L
1,492 SR
Queue Stats
214W - 251L
1,423 Elo+
Party 1
Janus
Janus
Cueii
Janus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,467 Elo+
Party 1
Hades
Hades
MagaiverCalebe
Hades
Level 129
God Stats
6W - 9L
1,902 SR
Queue Stats
93W - 130L
1,375 Elo+
Party 1
Chiron
Chiron
Potemkin06
Chiron
Level 29
God Stats
2W - 2L
1,871 SR
Queue Stats
16W - 24L
1,413 Elo+
Party 1
Team Averages
Level 107
1,653 SR
1,435 Elo+

VS

Team Averages
Level 138
1,550 SR
1,515 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
 
Xbalanque
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Gwynbleidd115
Merlin
Level 160
God Stats
4W - 0L
1,733 SR
Queue Stats
163W - 130L
1,508 Elo+
Party 2
Horus
Horus
aplauso-barroco
Horus
Level 130
God Stats
17W - 10L
1,519 SR
Queue Stats
808W - 822L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
7
0 / 3 / 1
4,527
453
1,583
7,736
3,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hun Batz
BrabuLetinha
Hun Batz
11
1 / 2 / 0
5,889
589
3,068
6,127
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Cueii
Janus
9
0 / 3 / 1
4,958
496
3,055
4,381
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 1 / 1
5,726
573
2,886
4,865
2,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Potemkin06
Chiron
7
0 / 3 / 0
4,341
434
3,205
4,181
981
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
2 / 0 / 4
6,248
625
3,931
5,462
2,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
 
Xbalanque
11
3 / 0 / 2
6,199
620
2,420
3,977
1,065
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
 
Tyr
11
1 / 0 / 1
6,131
613
1,551
5,556
4,186
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 1 / 3
6,365
637
5,328
5,149
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 0 / 5
6,445
645
3,073
7,705
5,194
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
1
Kills
12
12
Deaths
1
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
3
1
0.17
W
Hun Batz
 
Hun Batz
2
0
4
4
W
Xbalanque
 
Xbalanque
3
0
2
4
W
Tyr
 
Tyr
1
0
1
1.5
L
Hun Batz
BrabuLetinha
Hun Batz
1
2
0
0.5
L
Janus
Cueii
Janus
0
3
1
0.17
W
3
1
3
4.5
L
0
1
1
0.5
L
Chiron
Potemkin06
Chiron
0
3
0
0
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,797
Damage
16,303
27,290
Taken
27,849
10,715
Mitigated
14,461
9,212
Healing
12,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,583
93
182
1,676
7,736
3,977
0
1,320
6,296
7,668
0
W
Hun Batz
 
Hun Batz
3,931
1,158
0
1,271
5,462
2,259
177
1,093
4,313
0
39,433
W
Xbalanque
 
Xbalanque
2,420
1,413
0
1,636
3,977
1,065
683
512
3,465
0
33,477
W
Tyr
 
Tyr
1,551
158
0
2,404
5,556
4,186
0
2,552
2,962
0
33,104
L
Hun Batz
BrabuLetinha
Hun Batz
3,068
264
0
2,373
6,127
1,938
0
1,072
4,923
0
34,007
L
Janus
Cueii
Janus
3,055
45
0
857
4,381
1,042
0
1,895
2,262
27,285
0
W
5,328
314
0
1,867
5,149
1,757
170
1,195
3,809
36,969
0
L
2,886
763
58
2,956
4,865
2,777
0
459
4,386
30,472
0
L
Chiron
Potemkin06
Chiron
3,205
1,358
361
749
4,181
981
0
82
4,065
0
18,230
W
3,073
1,336
2,014
3,360
7,705
5,194
21
1,797
5,776
0
13,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,441
Gold Earned
31,388
264
Minions Killed
333
0
Camps Cleared
0
973,860
Distance Traveled
1,005,502
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,527
453
9
1
0
195,948
2
W
Hun Batz
6,248
625
75
8
0
232,677
0
W
Xbalanque
6,199
620
67
7
0
176,606
3
W
Tyr
6,131
613
75
8
0
198,123
1
L
Hun Batz
5,889
589
85
9
0
215,862
2
L
Janus
4,958
496
55
6
0
178,449
2
W
Merlin
6,365
637
85
9
0
200,932
4
L
Hades
5,726
573
80
8
0
184,830
3
L
Chiron
4,341
434
35
4
0
198,771
1
W
Horus
6,445
645
31
3
0
197,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role