Player Matchup

Fenrir
Fenrir
Freaky_Naughty13
Fenrir
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 206L
1,434 Elo+
Solo
Apollo
Apollo
Queenakuma
Apollo
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,688 Elo+
Party 1
Tiamat
Tiamat
SilentCroak
Tiamat
Level 128
God Stats
0W - 2L
1,882 SR
Queue Stats
51W - 30L
1,788 Elo+
Party 1
Ymir
Ymir
SirFluffyBuns73
Ymir
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 14L
1,830 Elo+
Party 1
Hades
Hades
chekurd
Hades
Level 105
God Stats
2W - 2L
1,719 SR
Queue Stats
65W - 34L
1,905 Elo+
Party 1
Team Averages
Level 117
1,620 SR
1,729 Elo+

VS

Team Averages
Level 134
1,456 SR
1,535 Elo+
Achilles
Achilles
Clausthex
Achilles
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
279W - 290L
1,489 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sh1nomori
Morgan Le Fay
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 43L
1,545 Elo+
Solo
Mulan
Mulan
SupremeCheesus
Mulan
Level 155
God Stats
1W - 2L
1,507 SR
Queue Stats
324W - 314L
1,534 Elo+
Solo
Medusa
Medusa
peachtoadstool1
Medusa
Level 69
God Stats
8W - 4L
1,271 SR
Queue Stats
221W - 191L
1,620 Elo+
Solo
Nemesis
Nemesis
xICYxOPx
Nemesis
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 162L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 7
10,204
680
15,446
19,503
25,793
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
Queenakuma
Apollo
16
2 / 4 / 12
9,823
655
11,134
13,251
5,926
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
18
1 / 3 / 14
10,039
669
20,927
13,019
7,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 6 / 10
10,284
686
12,475
24,173
24,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
chekurd
Hades
18
6 / 6 / 8
11,208
747
12,277
17,770
12,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Clausthex
Achilles
18
3 / 1 / 17
11,364
758
9,755
27,373
35,360
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Sh1nomori
Morgan Le Fay
19
8 / 6 / 11
12,003
800
27,472
13,142
6,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
1 / 4 / 19
11,242
749
13,163
20,181
21,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 5 / 8
11,177
745
14,894
14,620
7,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
xICYxOPx
Nemesis
18
4 / 2 / 13
11,454
764
10,913
16,580
19,263
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
91
18
Kills
23
24
Deaths
18
51
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Achilles
Clausthex
Achilles
3
1
17
11.5
L
6
5
7
1.9
L
Apollo
Queenakuma
Apollo
2
4
12
2
W
Morgan Le Fay
Sh1nomori
Morgan Le Fay
8
6
11
2.25
L
Tiamat
1
3
14
2.67
L
3
6
10
1.33
W
1
4
19
2.63
L
Hades
chekurd
Hades
6
6
8
1.67
W
7
5
8
2.2
W
Nemesis
xICYxOPx
Nemesis
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,259
Damage
76,197
87,716
Taken
91,896
77,372
Mitigated
89,788
25,649
Healing
39,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Clausthex
Achilles
9,755
1,445
1,617
13,569
27,373
35,360
571
10,824
16,549
0
18,070
L
15,446
3,449
2,524
3,985
19,503
25,793
78
5,239
13,932
0
21,092
L
Apollo
Queenakuma
Apollo
11,134
6,521
480
3,119
13,251
5,926
1,041
3,375
9,766
0
26,736
W
Morgan Le Fay
Sh1nomori
Morgan Le Fay
27,472
2,315
1,556
2,292
13,142
6,767
1,879
8,817
4,325
43,645
0
L
Tiamat
20,927
1,211
1,188
3,410
13,019
7,823
36
4,280
8,667
38,996
0
L
12,475
1,979
598
2,978
24,173
24,998
354
8,740
15,074
20,374
0
W
13,163
1,466
1,850
5,149
20,181
21,370
839
10,820
8,645
0
29,018
L
Hades
chekurd
Hades
12,277
812
2,158
5,209
17,770
12,832
623
5,838
11,769
26,035
0
W
14,894
5,561
527
2,893
14,620
7,028
1,328
8,728
5,892
0
33,350
W
Nemesis
xICYxOPx
Nemesis
10,913
3,504
2,986
6,697
16,580
19,263
247
6,490
10,090
0
22,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,558
Gold Earned
57,240
140
Minions Killed
144
0
Camps Cleared
0
1,314,577
Distance Traveled
1,371,588
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,364
758
12
1
0
293,344
0
L
Fenrir
10,204
680
8
1
0
279,856
0
L
Apollo
9,823
655
43
3
0
256,773
0
W
Morgan Le Fay
12,003
800
36
2
0
257,294
0
L
Tiamat
10,039
669
37
2
0
292,067
0
L
Ymir
10,284
686
16
1
0
247,175
0
W
Mulan
11,242
749
41
3
0
243,697
1
L
Hades
11,208
747
36
2
0
238,706
3
W
Medusa
11,177
745
40
3
0
266,603
0
W
Nemesis
11,454
764
15
1
0
310,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role