Player Matchup

Shiva
Shiva
ChemsAngry22
Shiva
Level 32
God Stats
4W - 2L
1,339 SR
Queue Stats
71W - 71L
1,424 Elo+
Party 3
Cupid
Cupid
DSAC294
Cupid
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 104L
1,459 Elo+
Party 1
Ymir
Ymir
JacobCata
Ymir
Level 29
God Stats
15W - 9L
1,549 SR
Queue Stats
28W - 30L
1,428 Elo+
Party 1
Chang'e
Chang'e
LittleSoprano
Chang'e
Level 63
God Stats
3W - 0L
1,748 SR
Queue Stats
36W - 34L
1,405 Elo+
Party 1
Thanatos
Thanatos
TheSpiderFox714
Thanatos
Level 64
God Stats
10W - 5L
1,500 SR
Queue Stats
133W - 126L
1,496 Elo+
Party 3
Team Averages
Level 62
1,527 SR
1,442 Elo+

VS

Team Averages
Level 56
1,394 SR
1,426 Elo+
Ymir
Ymir
Gyllenson
Ymir
Level 14
God Stats
19W - 16L
1,508 SR
Queue Stats
19W - 21L
1,386 Elo+
Party 2
Cliodhna
Cliodhna
KSI Swizzle
Cliodhna
Level 67
God Stats
6W - 4L
1,126 SR
Queue Stats
217W - 201L
1,451 Elo+
Party 2
Sol
Sol
KSI TenguX
Sol
Level 86
God Stats
7W - 3L
1,512 SR
Queue Stats
247W - 206L
1,534 Elo+
Party 2
Erlang Shen
Erlang Shen
MalaChiLatte749
Erlang Shen
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 49L
1,415 Elo+
Party 2
Nu Wa
Nu Wa
ShontelleSparkle
Nu Wa
Level 43
God Stats
2W - 2L
1,324 SR
Queue Stats
2W - 3L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 17
12,215
555
15,339
15,447
16,492
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cupid
DSAC294
Cupid
19
14 / 2 / 14
12,828
583
24,115
15,603
6,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
16
6 / 3 / 18
11,355
516
8,295
20,842
23,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
16
5 / 3 / 15
11,172
508
14,552
15,856
6,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
19
9 / 3 / 15
12,534
570
13,255
18,615
6,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 8 / 6
8,757
398
3,956
18,871
14,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
KSI Swizzle
Cliodhna
17
4 / 5 / 3
10,435
474
13,582
19,732
6,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 6 / 0
10,996
500
19,792
13,295
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
MalaChiLatte749
Erlang Shen
13
1 / 13 / 2
8,701
396
7,094
22,490
10,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 13 / 4
8,256
375
9,510
18,698
3,920
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
26
45
Kills
11
12
Deaths
45
79
Assists
15
Player
Kills
Deaths
Assists
KDA
W
11
1
17
19.5
W
Cupid
DSAC294
Cupid
14
2
14
10.5
L
Ymir
0
8
6
0.38
W
Ymir
6
3
18
5
L
Cliodhna
KSI Swizzle
Cliodhna
4
5
3
1.1
L
6
6
0
1
W
Chang'e
5
3
15
4.17
L
Erlang Shen
MalaChiLatte749
Erlang Shen
1
13
2
0.15
L
0
13
4
0.15
W
Thanatos
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,556
Damage
53,934
86,363
Taken
93,086
59,087
Mitigated
38,387
43,810
Healing
16,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,339
3,244
1,128
3,585
15,447
16,492
1,625
6,897
8,550
0
55,946
W
Cupid
DSAC294
Cupid
24,115
15,571
226
7,508
15,603
6,182
4,820
4,976
10,627
0
90,019
L
Ymir
3,956
296
668
1,601
18,871
14,714
0
4,512
14,279
16,902
0
W
Ymir
8,295
1,596
0
2,072
20,842
23,420
669
9,423
11,419
20,646
0
L
Cliodhna
KSI Swizzle
Cliodhna
13,582
1,966
0
4,251
19,732
6,512
0
5,545
13,948
0
87,602
L
19,792
4,410
0
4,144
13,295
2,891
222
2,586
10,597
81,472
0
W
Chang'e
14,552
1,033
5,310
6,701
15,856
6,016
1,668
6,158
9,698
64,481
0
L
Erlang Shen
MalaChiLatte749
Erlang Shen
7,094
2,393
0
3,848
22,490
10,350
455
5,327
16,987
30
43,304
L
9,510
1,551
42
1,841
18,698
3,920
207
4,098
14,428
32,343
0
W
Thanatos
13,255
4,049
0
17,280
18,615
6,977
537
5,804
12,811
0
88,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,104
Gold Earned
47,145
476
Minions Killed
411
0
Camps Cleared
0
2,080,402
Distance Traveled
1,909,780
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,215
555
95
4
0
404,396
0
W
Cupid
12,828
583
132
6
0
399,482
1
L
Ymir
8,757
398
13
1
0
391,153
0
W
Ymir
11,355
516
21
1
0
415,967
0
L
Cliodhna
10,435
474
137
6
0
433,457
2
L
Sol
10,996
500
142
6
0
393,042
0
W
Chang'e
11,172
508
117
5
0
395,105
0
L
Erlang Shen
8,701
396
70
3
0
351,027
0
L
Nu Wa
8,256
375
49
2
0
341,101
0
W
Thanatos
12,534
570
111
5
0
465,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role