Player Matchup

Khepri
Khepri
Gold III
Aliio
Khepri
Gold III
Level 61
God Stats
13W - 8L
1,748 SR
Queue Stats
430W - 434L
1,542 MMR
Solo
Scylla
Scylla
Bronze III
BlazeFang
Scylla
Bronze III
Level 127
God Stats
2W - 1L
1,689 SR
Queue Stats
5W - 3L
1,592 MMR
Party 3
Medusa
Medusa
Gold III
ItzzMelon
Medusa
Gold III
Level 127
God Stats
5W - 5L
1,624 SR
Queue Stats
121W - 116L
1,542 MMR
Solo
Fenrir
Fenrir
Bronze IV
Th3Dargon
Fenrir
Bronze IV
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold III
Xίao
Tsukuyomi
Gold III
Level 57
God Stats
1W - 3L
1,824 SR
Queue Stats
104W - 93L
1,542 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 84
1,677 SR
1,543 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,611 SR
1,537 MMR
Amaterasu
Amaterasu
Silver I
 
Amaterasu
Silver I
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold II
Ethernalyy
Chiron
Gold II
Level 160
God Stats
5W - 0L
1,917 SR
Queue Stats
215W - 230L
1,708 MMR
Party 2
Vulcan
Vulcan
Gold IV
MATAPERRAZ
Vulcan
Gold IV
Level 85
God Stats
63W - 47L
1,398 SR
Queue Stats
509W - 511L
1,370 MMR
Party 2
Athena
Athena
Gold II
Reapingpig
Athena
Gold II
Level 125
God Stats
22W - 17L
1,656 SR
Queue Stats
421W - 430L
1,553 MMR
Party 1
Hun Batz
Hun Batz
Gold II
TwitchHeadless
Hun Batz
Gold II
Level 152
God Stats
10W - 8L
1,586 SR
Queue Stats
418W - 429L
1,553 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Aliio
Khepri
17
0 / 3 / 11
12,109
466
5,728
18,479
26,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
BlazeFang
Scylla
19
4 / 3 / 6
13,129
505
14,099
14,398
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
ItzzMelon
Medusa
20
9 / 6 / 4
14,806
569
23,623
20,693
8,517
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Th3Dargon
Fenrir
20
6 / 8 / 9
13,536
521
17,124
24,017
9,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Xίao
Tsukuyomi
19
4 / 6 / 4
12,969
499
21,346
25,416
21,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AgniThothCliodhnaArtio

VS

Bans
BastetAtlasZeusGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
9 / 5 / 6
14,675
564
24,062
30,268
32,027
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chiron
Ethernalyy
Chiron
19
3 / 5 / 6
13,023
501
15,782
21,977
7,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
MATAPERRAZ
Vulcan
20
7 / 5 / 5
14,155
544
19,379
16,731
7,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Reapingpig
Athena
18
0 / 3 / 12
12,885
496
5,280
31,901
35,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
20
7 / 5 / 7
15,092
580
12,594
22,471
10,204
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
62
23
Kills
26
26
Deaths
23
34
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
9
5
6
2.4
L
Khepri
Aliio
Khepri
0
3
11
1.83
L
Scylla
BlazeFang
Scylla
4
3
6
2.33
W
Chiron
Ethernalyy
Chiron
3
5
6
1.2
L
Medusa
ItzzMelon
Medusa
9
6
4
1.83
W
Vulcan
MATAPERRAZ
Vulcan
7
5
5
1.9
W
Athena
Reapingpig
Athena
0
3
12
2
L
Fenrir
Th3Dargon
Fenrir
6
8
9
1.31
W
Hun Batz
7
5
7
2.1
L
Tsukuyomi
Xίao
Tsukuyomi
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,920
Damage
77,097
103,003
Taken
123,348
70,552
Mitigated
92,116
21,994
Healing
46,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
24,062
10,900
0
15,067
30,268
32,027
883
6,410
23,858
0
97,337
L
Khepri
Aliio
Khepri
5,728
611
0
1,586
18,479
26,608
0
5,156
13,323
28,508
0
L
Scylla
BlazeFang
Scylla
14,099
783
284
1,768
14,398
4,265
46
1,457
12,941
96,194
0
W
Chiron
Ethernalyy
Chiron
15,782
6,891
1,107
9,591
21,977
7,133
2,056
4,085
17,892
0
114,281
L
Medusa
ItzzMelon
Medusa
23,623
12,192
0
5,618
20,693
8,517
3,736
3,530
17,163
0
130,844
W
Vulcan
MATAPERRAZ
Vulcan
19,379
6,579
120
3,128
16,731
7,678
952
3,689
13,042
88,086
0
W
Athena
Reapingpig
Athena
5,280
1,269
3,281
5,567
31,901
35,074
543
4,251
27,650
34,634
0
L
Fenrir
Th3Dargon
Fenrir
17,124
5,878
0
2,968
24,017
9,246
0
7,920
16,097
0
96,855
W
Hun Batz
12,594
2,336
0
8,309
22,471
10,204
2,481
4,269
18,202
0
120,638
L
Tsukuyomi
Xίao
Tsukuyomi
21,346
4,870
0
9,770
25,416
21,916
160
8,659
16,757
0
92,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,549
Gold Earned
69,830
683
Minions Killed
624
0
Camps Cleared
0
2,520,460
Distance Traveled
2,548,148
35
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,675
564
139
5
0
533,288
5
L
Khepri
12,109
466
50
2
0
514,637
7
L
Scylla
13,129
505
178
7
0
519,808
8
W
Chiron
13,023
501
149
6
0
459,394
3
L
Medusa
14,806
569
181
7
0
468,551
9
W
Vulcan
14,155
544
124
5
0
511,702
3
W
Athena
12,885
496
54
2
0
539,481
13
L
Fenrir
13,536
521
123
5
0
491,896
7
W
Hun Batz
15,092
580
158
6
0
504,283
10
L
Tsukuyomi
12,969
499
151
6
0
525,568
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role