Player Matchup

Kali
Kali
KyleeRittenbadXD
Kali
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 21L
1,839 Elo+
Party 3
Nox
Nox
ThickGothWife
Nox
Level 139
God Stats
53W - 12L
1,733 SR
Queue Stats
1,169W - 238L
1,824 Elo+
Party 3
Fenrir
Fenrir
ZeekOut
Fenrir
Level 126
God Stats
5W - 4L
1,780 SR
Queue Stats
21W - 26L
1,334 Elo+
Party 2
Cerberus
Cerberus
cewcumber
Cerberus
Level 157
God Stats
39W - 18L
1,608 SR
Queue Stats
694W - 232L
1,667 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
secade
Morgan Le Fay
Level 8
God Stats
14W - 15L
1,519 SR
Queue Stats
19W - 23L
1,334 Elo+
Party 2
Team Averages
Level 92
1,628 SR
1,600 Elo+

VS

Team Averages
Level 45
1,634 SR
1,319 Elo+
Danzaburou
Danzaburou
Doinkies
Danzaburou
Level 12
God Stats
1W - 2L
1,553 SR
Queue Stats
9W - 17L
1,360 Elo+
Party 1
Kuzenbo
Kuzenbo
KoopaKoopa
Kuzenbo
Level 12
God Stats
1W - 2L
1,518 SR
Queue Stats
3W - 15L
1,202 Elo+
Party 1
Discordia
Discordia
Meaganator
Discordia
Level 26
God Stats
1W - 1L
1,734 SR
Queue Stats
6W - 16L
1,294 Elo+
Party 1
Ganesha
Ganesha
VeryErect
Ganesha
Level 129
God Stats
2W - 1L
1,866 SR
Queue Stats
9W - 16L
1,331 Elo+
Party 1
Loki
Loki
chizz203
Loki
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
19 / 0 / 11
14,092
1,409
21,293
12,319
7,296
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 0 / 25
11,868
1,187
12,183
4,581
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
ZeekOut
Fenrir
18
3 / 0 / 18
10,674
1,067
5,649
6,062
6,355
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cerberus
cewcumber
Cerberus
18
5 / 0 / 25
11,646
1,165
17,351
10,963
12,660
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
secade
Morgan Le Fay
18
4 / 0 / 23
11,612
1,161
24,939
8,371
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

305

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Doinkies
Danzaburou
15
0 / 8 / 0
9,623
962
10,889
17,924
8,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
KoopaKoopa
Kuzenbo
15
0 / 3 / 0
9,497
950
6,223
21,982
28,931
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Meaganator
Discordia
15
0 / 7 / 0
9,508
951
7,245
10,229
4,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
VeryErect
Ganesha
15
0 / 5 / 0
10,786
1,079
6,303
20,415
22,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
15
0 / 11 / 0
9,384
938
5,611
15,147
5,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
0
34
Kills
0
0
Deaths
34
102
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Doinkies
Danzaburou
0
8
0
0
L
Kuzenbo
KoopaKoopa
Kuzenbo
0
3
0
0
W
19
0
11
24.5
L
Discordia
Meaganator
Discordia
0
7
0
0
W
3
0
25
15.5
L
Ganesha
VeryErect
Ganesha
0
5
0
0
W
Fenrir
ZeekOut
Fenrir
3
0
18
12
W
Cerberus
cewcumber
Cerberus
5
0
25
17.5
L
Loki
0
11
0
0
W
Morgan Le Fay
secade
Morgan Le Fay
4
0
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,415
Damage
36,271
42,296
Taken
85,697
30,557
Mitigated
69,352
17,307
Healing
4,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Doinkies
Danzaburou
10,889
5,123
0
2,177
17,924
8,193
0
11,339
6,585
0
38,140
L
Kuzenbo
KoopaKoopa
Kuzenbo
6,223
1,320
0
0
21,982
28,931
0
14,556
7,426
14,552
0
W
21,293
11,239
0
5,410
12,319
7,296
0
5,188
7,131
0
45,030
L
Discordia
Meaganator
Discordia
7,245
262
0
272
10,229
4,249
0
6,814
3,415
23,054
0
W
12,183
1,925
712
1,861
4,581
1,614
0
2,537
2,044
38,243
0
L
Ganesha
VeryErect
Ganesha
6,303
329
0
1,687
20,415
22,029
0
13,990
6,425
18,595
0
W
Fenrir
ZeekOut
Fenrir
5,649
397
484
1,990
6,062
6,355
0
3,479
2,583
0
11,262
W
Cerberus
cewcumber
Cerberus
17,351
151
0
1,630
10,963
12,660
0
4,339
6,624
31,405
0
L
Loki
5,611
283
0
230
15,147
5,950
0
7,774
7,373
0
13,938
W
Morgan Le Fay
secade
Morgan Le Fay
24,939
2,776
554
4,666
8,371
2,632
0
4,228
4,143
46,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,892
Gold Earned
48,798
241
Minions Killed
178
11
Camps Cleared
3
1,025,264
Distance Traveled
917,036
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,623
962
89
9
0
174,332
0
L
Kuzenbo
9,497
950
24
2
1
202,583
0
W
Kali
14,092
1,409
55
6
7
233,696
0
L
Discordia
9,508
951
53
5
0
173,577
0
W
Nox
11,868
1,187
81
8
1
186,357
2
L
Ganesha
10,786
1,079
0
0
0
188,755
4
W
Fenrir
10,674
1,067
5
1
1
222,064
0
W
Cerberus
11,646
1,165
53
5
0
183,966
1
L
Loki
9,384
938
12
1
2
177,789
0
W
Morgan Le Fay
11,612
1,161
47
5
2
199,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role