Player Matchup

Apollo
Apollo
 
Apollo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Blue4502
Hera
Level 89
God Stats
23W - 15L
1,512 SR
Queue Stats
171W - 146L
1,427 Elo+
Party 1
Loki
Loki
E3soldier18
Loki
Level 113
God Stats
3W - 5L
1,677 SR
Queue Stats
267W - 278L
1,440 Elo+
Party 1
Chaac
Chaac
Ten_X_Tex
Chaac
Level 140
God Stats
14W - 16L
1,311 SR
Queue Stats
530W - 545L
1,450 Elo+
Solo
Sylvanus
Sylvanus
wisconsin_demon
Sylvanus
Level 89
God Stats
2W - 1L
1,314 SR
Queue Stats
5W - 7L
1,391 Elo+
Solo
Team Averages
Level 109
1,463 SR
1,441 Elo+

VS

Team Averages
Level 74
1,488 SR
1,422 Elo+
Vulcan
Vulcan
Exaltus Lux
Vulcan
Level 156
God Stats
11W - 4L
1,459 SR
Queue Stats
218W - 229L
1,493 Elo+
Party 2
Neith
Neith
Killdonkey91
Neith
Level 14
God Stats
1W - 2L
1,336 SR
Queue Stats
45W - 51L
1,298 Elo+
Party 2
Achilles
Achilles
Suhspektt
Achilles
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Hachiman
Hachiman
ThatsSoTravennn
Hachiman
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 301L
1,363 Elo+
Solo
Nemesis
Nemesis
sunexplosion
Nemesis
Level 68
God Stats
12W - 5L
1,645 SR
Queue Stats
150W - 134L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
14 / 0 / 6
10,436
614
11,894
10,115
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
16
11 / 2 / 10
10,265
604
13,162
9,292
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
5 / 1 / 6
9,837
579
4,872
11,378
4,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Ten_X_Tex
Chaac
15
4 / 5 / 3
9,533
561
11,163
19,332
10,197
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
14
2 / 1 / 15
9,369
551
4,766
14,958
17,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
3 / 8 / 2
8,031
472
12,736
10,819
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 7 / 0
5,962
351
1,603
8,927
1,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
Suhspektt
Achilles
14
4 / 5 / 2
8,344
491
13,649
17,522
13,862
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
10
0 / 8 / 1
6,456
380
4,384
11,957
3,093
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
sunexplosion
Nemesis
10
1 / 8 / 2
6,659
392
8,007
13,891
5,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
15
36
Kills
8
9
Deaths
36
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
14
0
6
17
W
Hera
11
2
10
8
W
5
1
6
8
L
Vulcan
3
8
2
0.5
L
0
7
0
0
L
Achilles
Suhspektt
Achilles
4
5
2
1
W
Chaac
Ten_X_Tex
Chaac
4
5
3
1.1
L
Hachiman
0
8
1
0.06
L
Nemesis
sunexplosion
Nemesis
1
8
2
0.25
W
Sylvanus
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,857
Damage
40,379
65,075
Taken
63,116
38,530
Mitigated
26,995
22,563
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
11,894
5,498
0
5,084
10,115
3,331
4,076
1,063
8,710
0
63,898
W
Hera
13,162
3,939
0
3,158
9,292
3,283
653
4,500
4,792
65,209
0
W
4,872
612
0
4,322
11,378
4,413
176
2,156
9,222
0
64,325
L
Vulcan
12,736
4,563
0
910
10,819
3,640
435
6,370
4,449
53,603
0
L
1,603
836
0
321
8,927
1,266
0
868
8,059
0
18,557
L
Achilles
Suhspektt
Achilles
13,649
3,219
0
2,920
17,522
13,862
288
1,613
15,909
8,563
37,037
W
Chaac
Ten_X_Tex
Chaac
11,163
2,430
245
5,011
19,332
10,197
472
4,595
14,737
0
60,249
L
Hachiman
4,384
2,608
0
2,989
11,957
3,093
0
5,459
6,498
0
35,698
L
Nemesis
sunexplosion
Nemesis
8,007
2,750
0
3,035
13,891
5,134
0
3,618
10,273
0
30,391
W
Sylvanus
4,766
1,214
1,058
3,685
14,958
17,306
934
3,276
11,682
30,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,440
Gold Earned
35,452
480
Minions Killed
314
0
Camps Cleared
0
1,634,480
Distance Traveled
1,464,054
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,436
614
93
5
0
343,491
1
W
Hera
10,265
604
116
7
0
320,067
3
W
Loki
9,837
579
101
6
0
377,978
0
L
Vulcan
8,031
472
91
5
0
308,542
4
L
Neith
5,962
351
43
3
0
244,333
0
L
Achilles
8,344
491
85
5
0
316,277
2
W
Chaac
9,533
561
127
7
0
294,354
4
L
Hachiman
6,456
380
54
3
0
281,630
3
L
Nemesis
6,659
392
41
2
0
313,272
3
W
Sylvanus
9,369
551
43
3
0
298,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role