Player Matchup

Shiva
Shiva
BaumBoys
Shiva
Level 123
God Stats
1W - 0L
1,680 SR
Queue Stats
111W - 77L
1,621 Elo+
Party 2
Nu Wa
Nu Wa
TiCkLeThEtWiNe9
Nu Wa
Level 28
God Stats
11W - 7L
1,500 SR
Queue Stats
51W - 47L
1,532 Elo+
Party 2
Atlas
Atlas
Valithem
Atlas
Level 64
God Stats
1W - 1L
1,700 SR
Queue Stats
136W - 94L
1,641 Elo+
Party 2
Fenrir
Fenrir
ryrythejedi
Fenrir
Level 109
God Stats
4W - 5L
1,567 SR
Queue Stats
96W - 65L
1,662 Elo+
Party 2
Eset
Eset
st3ck123
Eset
Level 123
God Stats
4W - 0L
1,903 SR
Queue Stats
121W - 80L
1,803 Elo+
Party 2
Team Averages
Level 89
1,670 SR
1,652 Elo+

VS

Team Averages
Level 58
1,460 SR
1,418 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
SimHinton7
Vamana
Level 59
God Stats
18W - 20L
1,455 SR
Queue Stats
56W - 96L
1,338 Elo+
Party 1
Camazotz
Camazotz
TimeDrone2
Camazotz
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,553 Elo+
Solo
Bacchus
Bacchus
bigcattrypod
Bacchus
Level 28
God Stats
42W - 75L
1,416 SR
Queue Stats
42W - 76L
1,348 Elo+
Party 1
Zeus
Zeus
flashwarrior
Zeus
Level 49
God Stats
29W - 49L
1,426 SR
Queue Stats
41W - 69L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BaumBoys
Shiva
14
3 / 0 / 11
8,153
815
9,990
8,862
7,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 0 / 10
7,510
751
5,555
3,295
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Valithem
Atlas
15
4 / 0 / 9
7,746
775
6,982
6,952
4,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
15
7 / 0 / 7
8,216
822
7,710
10,307
5,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Eset
16
3 / 0 / 6
8,372
837
8,865
2,670
1,094
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
0 / 4 / 0
6,455
646
2,921
8,664
2,994
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vamana
SimHinton7
Vamana
11
0 / 4 / 0
6,141
614
2,467
8,615
7,127
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
TimeDrone2
Camazotz
12
0 / 7 / 0
6,392
639
6,107
13,066
5,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
bigcattrypod
Bacchus
12
0 / 3 / 0
6,634
663
2,200
8,538
5,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 2 / 0
6,579
658
4,161
6,058
1,910
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
0
20
Kills
0
0
Deaths
20
43
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
4
0
0
W
Shiva
BaumBoys
Shiva
3
0
11
8.5
L
Vamana
SimHinton7
Vamana
0
4
0
0
W
3
0
10
8
L
Camazotz
TimeDrone2
Camazotz
0
7
0
0
W
Atlas
Valithem
Atlas
4
0
9
8.5
L
Bacchus
bigcattrypod
Bacchus
0
3
0
0
L
0
2
0
0
W
Fenrir
7
0
7
10.5
W
Eset
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,102
Damage
17,856
32,086
Taken
44,941
20,406
Mitigated
22,618
12,740
Healing
9,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,921
1,814
0
771
8,664
2,994
120
4,246
4,246
0
16,158
W
Shiva
BaumBoys
Shiva
9,990
1,722
1,817
4,007
8,862
7,640
420
2,007
6,666
0
21,035
L
Vamana
SimHinton7
Vamana
2,467
702
76
2,160
8,615
7,127
0
4,086
4,411
123
15,385
W
5,555
1,263
105
646
3,295
1,102
104
1,014
2,212
13,708
0
L
Camazotz
TimeDrone2
Camazotz
6,107
970
0
4,009
13,066
5,230
0
4,616
8,357
0
17,010
W
Atlas
Valithem
Atlas
6,982
3,209
202
1,386
6,952
4,884
510
1,655
5,165
22,536
0
L
Bacchus
bigcattrypod
Bacchus
2,200
186
291
831
8,538
5,357
0
4,905
3,585
10,339
0
L
4,161
85
0
1,494
6,058
1,910
0
3,038
2,940
17,835
0
W
Fenrir
7,710
2,098
0
4,281
10,307
5,686
335
1,419
8,633
0
23,474
W
Eset
8,865
689
116
180
2,670
1,094
736
389
2,281
36,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,997
Gold Earned
32,201
184
Minions Killed
139
0
Camps Cleared
0
1,038,093
Distance Traveled
933,317
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,455
646
31
3
0
189,743
2
W
Shiva
8,153
815
27
3
0
225,352
0
L
Vamana
6,141
614
16
2
0
175,966
0
W
Nu Wa
7,510
751
23
2
0
185,098
0
L
Camazotz
6,392
639
30
3
0
193,794
2
W
Atlas
7,746
775
30
3
0
223,016
0
L
Bacchus
6,634
663
29
3
0
200,021
0
L
Zeus
6,579
658
33
3
0
173,793
0
W
Fenrir
8,216
822
38
4
0
201,407
0
W
Eset
8,372
837
66
7
0
203,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role