Player Matchup

Medusa
Medusa
AnnaDarkheart
Medusa
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
98W - 166L
1,421 Elo+
Party 1
Shiva
Shiva
Natdookie
Shiva
Level 121
God Stats
12W - 7L
1,494 SR
Queue Stats
217W - 161L
1,555 Elo+
Party 1
Hades
Hades
ProfeMEX
Hades
Level 107
God Stats
5W - 4L
1,540 SR
Queue Stats
119W - 113L
1,524 Elo+
Party 1
Team Averages
Level 117
1,511 SR
1,500 Elo+

VS

Team Averages
Level 99
1,600 SR
1,389 Elo+
Merlin
Merlin
Gub5000
Merlin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,245 Elo+
Solo
Sylvanus
Sylvanus
P3RSIST
Sylvanus
Level 131
God Stats
3W - 3L
1,744 SR
Queue Stats
78W - 101L
1,461 Elo+
Party 2
Ne Zha
Ne Zha
Sukerusuima
Ne Zha
Level 125
God Stats
12W - 9L
1,555 SR
Queue Stats
91W - 86L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 5
11,863
741
13,726
10,722
4,526
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
Natdookie
Shiva
17
5 / 3 / 10
13,015
813
15,708
24,819
30,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
ProfeMEX
Hades
16
3 / 1 / 12
11,260
704
15,595
14,576
9,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gub5000
Merlin
16
3 / 4 / 4
11,089
693
14,038
12,534
9,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
P3RSIST
Sylvanus
15
3 / 6 / 4
11,428
714
10,817
22,406
27,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
14
1 / 5 / 6
9,791
612
10,941
14,518
8,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
15
Kills
7
7
Deaths
15
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
3
5
3.17
L
Merlin
Gub5000
Merlin
3
4
4
1.25
W
Shiva
Natdookie
Shiva
5
3
10
3.33
L
Sylvanus
P3RSIST
Sylvanus
3
6
4
0.83
W
Hades
ProfeMEX
Hades
3
1
12
9
L
Ne Zha
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,029
Damage
35,796
50,117
Taken
49,458
44,459
Mitigated
45,403
15,700
Healing
10,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,726
4,837
0
755
10,722
4,526
789
6,223
4,286
0
48,766
L
Merlin
Gub5000
Merlin
14,038
1,491
0
1,674
12,534
9,500
0
4,145
8,389
49,395
0
W
Shiva
Natdookie
Shiva
15,708
2,131
934
6,459
24,819
30,671
60
10,137
14,275
0
40,563
L
Sylvanus
P3RSIST
Sylvanus
10,817
1,660
2,590
3,964
22,406
27,503
0
7,640
14,766
20,457
0
W
Hades
ProfeMEX
Hades
15,595
1,433
1,098
6,454
14,576
9,262
1,339
8,843
5,491
43,495
0
L
Ne Zha
10,941
992
0
2,069
14,518
8,400
0
4,443
10,075
0
39,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,138
Gold Earned
32,308
204
Minions Killed
168
9
Camps Cleared
3
936,362
Distance Traveled
811,365
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,863
741
90
6
5
298,265
2
L
Merlin
11,089
693
92
6
1
214,307
0
W
Shiva
13,015
813
28
2
1
348,176
3
L
Sylvanus
11,428
714
27
2
0
288,158
1
W
Hades
11,260
704
86
5
3
289,921
0
L
Ne Zha
9,791
612
49
3
2
308,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role