Player Matchup

King Arthur
King Arthur
Auvir
King Arthur
Level 107
God Stats
12W - 9L
1,550 SR
Queue Stats
368W - 364L
1,579 Elo+
Party 1
Susano
Susano
Chains Of Zero
Susano
Level 119
God Stats
6W - 3L
1,472 SR
Queue Stats
233W - 210L
1,572 Elo+
Party 1
Nu Wa
Nu Wa
Nine Tail Fox I
Nu Wa
Level 109
God Stats
10W - 2L
1,474 SR
Queue Stats
126W - 108L
1,543 Elo+
Party 1
Team Averages
Level 112
1,499 SR
1,564 Elo+

VS

Team Averages
Level 57
1,630 SR
1,519 Elo+
Ah Muzen Cab
Ah Muzen Cab
CRAIIIIIIIG
Ah Muzen Cab
Level 23
God Stats
0W - 5L
1,500 SR
Queue Stats
340W - 311L
1,538 Elo+
Party 2
Baron Samedi
Baron Samedi
Jawz24gz
Baron Samedi
Level 65
God Stats
123W - 76L
1,714 SR
Queue Stats
255W - 237L
1,491 Elo+
Party 2
Artemis
Artemis
ShuFflingCOol97
Artemis
Level 83
God Stats
80W - 47L
1,675 SR
Queue Stats
111W - 92L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Auvir
King Arthur
18
6 / 4 / 6
14,243
678
10,284
26,312
27,077
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 2 / 10
13,100
624
10,895
15,160
5,549
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
8 / 2 / 7
16,080
766
27,175
11,749
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CRAIIIIIIIG
Ah Muzen Cab
17
4 / 6 / 3
13,056
622
12,515
16,231
4,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
Jawz24gz
Baron Samedi
19
2 / 3 / 6
12,987
618
13,687
17,655
5,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
2 / 6 / 5
13,062
622
11,083
19,213
5,063
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
15
Kills
8
8
Deaths
15
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Auvir
King Arthur
6
4
6
2.25
L
Ah Muzen Cab
CRAIIIIIIIG
Ah Muzen Cab
4
6
3
0.92
W
1
2
10
3
L
Baron Samedi
Jawz24gz
Baron Samedi
2
3
6
1.67
W
8
2
7
5.75
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,354
Damage
37,285
53,221
Taken
53,099
36,719
Mitigated
14,545
10,314
Healing
12,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Auvir
King Arthur
10,284
391
376
6,658
26,312
27,077
104
7,270
19,042
170
50,166
L
Ah Muzen Cab
CRAIIIIIIIG
Ah Muzen Cab
12,515
2,949
316
2,790
16,231
4,327
295
6,184
9,813
0
83,320
W
10,895
0
0
1,424
15,160
5,549
990
2,996
12,164
0
51,628
L
Baron Samedi
Jawz24gz
Baron Samedi
13,687
723
2,200
3,599
17,655
5,155
126
10,524
6,823
61,997
0
W
27,175
6,688
150
1,706
11,749
4,093
1,286
4,923
6,826
92,362
0
L
11,083
4,331
697
3,150
19,213
5,063
98
9,853
8,914
0
52,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,423
Gold Earned
39,105
283
Minions Killed
274
14
Camps Cleared
4
1,068,639
Distance Traveled
1,028,687
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,243
678
71
3
5
353,415
0
L
Ah Muzen Cab
13,056
622
126
6
1
350,707
3
W
Susano
13,100
624
68
3
7
384,848
2
L
Baron Samedi
12,987
618
69
3
2
364,050
9
W
Nu Wa
16,080
766
144
7
2
330,376
1
L
Artemis
13,062
622
79
4
1
313,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role