Player Matchup

Mercury
Mercury
FLUFFYSxREMNANT
Mercury
Level 47
God Stats
1W - 2L
1,522 SR
Queue Stats
96W - 107L
1,466 Elo+
Party 3
Cupid
Cupid
LAMUERTEPR
Cupid
Level 14
God Stats
0W - 1L
1,704 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Hera
Hera
Nirmoc
Hera
Level 50
God Stats
3W - 3L
1,500 SR
Queue Stats
146W - 150L
1,460 Elo+
Party 3
Fenrir
Fenrir
PR_CARTAGENA
Fenrir
Level 82
God Stats
0W - 1L
1,213 SR
Queue Stats
0W - 5L
1,352 Elo+
Party 1
Neith
Neith
xXSadamXx924
Neith
Level 17
God Stats
0W - 4L
1,294 SR
Queue Stats
0W - 5L
1,352 Elo+
Party 1
Team Averages
Level 42
1,447 SR
1,426 Elo+

VS

Team Averages
Level 54
1,419 SR
1,475 Elo+
Cliodhna
Cliodhna
CHILLENMCGILLEN7
Cliodhna
Level 77
God Stats
1W - 5L
1,226 SR
Queue Stats
35W - 37L
1,520 Elo+
Party 2
Izanami
Izanami
ImDaBoardMan
Izanami
Level 33
God Stats
5W - 6L
1,371 SR
Queue Stats
12W - 17L
1,425 Elo+
Solo
Shiva
Shiva
The_Solarfc10
Shiva
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 45L
1,604 Elo+
Party 2
Fafnir
Fafnir
Xong5992
Fafnir
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,251 Elo+
Solo
Sol
Sol
bliving
Sol
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 47L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 14 / 1
5,987
399
3,077
15,407
4,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cupid
9
0 / 5 / 4
5,972
398
1,651
8,682
2,468
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Nirmoc
Hera
11
1 / 9 / 5
6,861
457
5,953
13,445
4,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
12
3 / 6 / 2
7,409
494
4,366
14,820
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 3 / 3
6,697
446
3,551
7,209
2,299
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 13
9,850
657
13,888
13,546
5,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
ImDaBoardMan
Izanami
15
4 / 0 / 0
9,429
629
5,125
4,652
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 1 / 1
9,373
625
3,236
8,738
8,850
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fafnir
Xong5992
Fafnir
11
0 / 2 / 10
8,399
560
2,349
12,489
15,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
15
19 / 5 / 3
10,489
699
22,497
13,025
5,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
7
Kills
37
37
Deaths
10
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
2
13
7.25
L
2
14
1
0.18
W
Izanami
ImDaBoardMan
Izanami
4
0
0
4
L
Cupid
0
5
4
0.4
L
Hera
Nirmoc
Hera
1
9
5
0.39
L
Fenrir
3
6
2
0.67
W
6
1
1
6.5
W
Fafnir
Xong5992
Fafnir
0
2
10
2.5
W
Sol
19
5
3
4.1
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,598
Damage
47,095
59,563
Taken
52,450
18,311
Mitigated
36,819
4,896
Healing
17,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,888
868
0
6,745
13,546
5,492
1,792
1,369
11,977
0
54,723
L
3,077
1,829
0
1,684
15,407
4,430
0
4,090
11,317
0
19,271
W
Izanami
ImDaBoardMan
Izanami
5,125
3,440
0
2,178
4,652
1,877
7,456
397
4,235
0
74,628
L
Cupid
1,651
1,094
67
222
8,682
2,468
0
2,688
5,994
0
14,610
L
Hera
Nirmoc
Hera
5,953
1,399
0
345
13,445
4,111
0
7,607
5,838
23,319
0
L
Fenrir
4,366
966
0
2,234
14,820
5,003
0
4,491
10,329
0
21,646
W
3,236
216
193
690
8,738
8,850
762
496
8,184
0
42,838
W
Fafnir
Xong5992
Fafnir
2,349
533
0
2,572
12,489
15,094
739
728
11,661
5,717
0
W
Sol
22,497
10,641
0
4,960
13,025
5,506
5,545
2,333
10,338
56,735
5,862
L
3,551
1,971
0
344
7,209
2,299
0
3,791
3,418
0
27,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,926
Gold Earned
47,540
200
Minions Killed
425
0
Camps Cleared
0
1,279,200
Distance Traveled
1,421,349
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,850
657
81
5
0
322,598
4
L
Mercury
5,987
399
45
3
0
283,932
0
W
Izanami
9,429
629
145
10
0
261,036
1
L
Cupid
5,972
398
33
2
0
238,775
1
L
Hera
6,861
457
48
3
0
249,708
0
L
Fenrir
7,409
494
32
2
0
253,906
0
W
Shiva
9,373
625
96
6
0
302,068
3
W
Fafnir
8,399
560
8
1
0
282,628
1
W
Sol
10,489
699
95
6
0
253,019
0
L
Neith
6,697
446
42
3
0
252,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role