Player Matchup

King Arthur
King Arthur
G0RD0PELOTUD0
King Arthur
Level 157
God Stats
1W - 2L
1,435 SR
Queue Stats
7W - 8L
1,641 Elo+
Party 1
Loki
Loki
ItzKronox
Loki
Level 123
God Stats
1W - 2L
1,504 SR
Queue Stats
167W - 148L
1,571 Elo+
Solo
Chronos
Chronos
Marlbōro
Chronos
Level 160
God Stats
3W - 4L
1,670 SR
Queue Stats
166W - 106L
1,701 Elo+
Party 1
Chiron
Chiron
Megakadi
Chiron
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,829 Elo+
Solo
Thor
Thor
iDragorniak
Thor
Level 160
God Stats
43W - 43L
1,740 SR
Queue Stats
724W - 572L
1,612 Elo+
Party 1
Team Averages
Level 140
1,570 SR
1,671 Elo+

VS

Team Averages
Level 134
1,522 SR
1,655 Elo+
Tsukuyomi
Tsukuyomi
Just zGoki
Tsukuyomi
Level 160
God Stats
53W - 27L
1,584 SR
Queue Stats
555W - 327L
1,727 Elo+
Party 2
Danzaburou
Danzaburou
JustStryker
Danzaburou
Level 160
God Stats
5W - 4L
1,434 SR
Queue Stats
979W - 631L
1,701 Elo+
Party 2
Poseidon
Poseidon
Lihu22
Poseidon
Level 76
God Stats
146W - 118L
1,602 SR
Queue Stats
368W - 374L
1,552 Elo+
Solo
Sylvanus
Sylvanus
SottaFacu
Sylvanus
Level 154
God Stats
7W - 6L
1,479 SR
Queue Stats
126W - 120L
1,612 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tiincampy
Morgan Le Fay
Level 120
God Stats
1W - 1L
1,511 SR
Queue Stats
246W - 164L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
G0RD0PELOTUD0
King Arthur
18
1 / 8 / 5
11,663
486
7,612
24,025
18,689
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
20
7 / 8 / 11
13,150
548
15,405
23,774
8,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos
Marlbōro
Chronos
20
7 / 11 / 8
13,866
578
24,910
33,739
9,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Megakadi
Chiron
20
4 / 6 / 4
12,884
537
15,208
20,774
5,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 9 / 7
11,235
468
10,544
28,150
24,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Just zGoki
Tsukuyomi
20
21 / 8 / 5
17,416
726
29,065
23,992
11,990
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
JustStryker
Danzaburou
20
8 / 2 / 8
15,245
635
24,752
19,996
9,816
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
Lihu22
Poseidon
20
4 / 3 / 8
14,682
612
19,663
17,985
7,381
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
SottaFacu
Sylvanus
19
3 / 2 / 20
13,506
563
12,035
19,180
26,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Tiincampy
Morgan Le Fay
20
6 / 10 / 17
13,834
576
20,930
22,331
11,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
100
25
Kills
42
42
Deaths
25
35
Assists
58
Player
Kills
Deaths
Assists
KDA
L
King Arthur
G0RD0PELOTUD0
King Arthur
1
8
5
0.44
L
Loki
7
8
11
1.56
W
Tsukuyomi
Just zGoki
Tsukuyomi
21
8
5
2.94
W
Danzaburou
JustStryker
Danzaburou
8
2
8
6
W
Poseidon
Lihu22
Poseidon
4
3
8
2.67
L
Chronos
Marlbōro
Chronos
7
11
8
1
L
Chiron
Megakadi
Chiron
4
6
4
1
W
Sylvanus
SottaFacu
Sylvanus
3
2
20
6.5
W
Morgan Le Fay
Tiincampy
Morgan Le Fay
6
10
17
1.45
L
6
9
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,679
Damage
106,445
130,462
Taken
103,484
66,189
Mitigated
67,626
26,111
Healing
38,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
G0RD0PELOTUD0
King Arthur
7,612
795
0
2,519
24,025
18,689
0
11,699
12,326
0
67,920
L
Loki
15,405
5,057
0
6,257
23,774
8,266
0
8,303
15,471
0
103,688
W
Tsukuyomi
Just zGoki
Tsukuyomi
29,065
8,876
0
5,069
23,992
11,990
3,591
6,929
16,981
0
137,460
W
Danzaburou
JustStryker
Danzaburou
24,752
12,610
0
8,765
19,996
9,816
1,938
3,002
16,926
0
128,945
W
Poseidon
Lihu22
Poseidon
19,663
4,830
0
7,673
17,985
7,381
2,569
959
16,905
136,904
0
L
Chronos
Marlbōro
Chronos
24,910
9,426
0
8,306
33,739
9,152
0
15,955
17,784
99,260
0
L
Chiron
Megakadi
Chiron
15,208
5,892
700
7,420
20,774
5,420
522
919
19,854
0
94,210
W
Sylvanus
SottaFacu
Sylvanus
12,035
2,447
7,456
7,547
19,180
26,495
250
5,307
12,926
30,160
3,176
W
Morgan Le Fay
Tiincampy
Morgan Le Fay
20,930
991
0
1,881
22,331
11,944
1,082
8,713
13,371
99,964
0
L
10,544
1,504
0
909
28,150
24,662
0
14,869
13,281
0
40,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,798
Gold Earned
74,683
684
Minions Killed
720
0
Camps Cleared
0
2,139,727
Distance Traveled
2,355,140
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,663
486
144
6
0
423,200
6
L
Loki
13,150
548
165
7
0
486,902
6
W
Tsukuyomi
17,416
726
173
7
0
507,023
4
W
Danzaburou
15,245
635
170
7
0
473,372
8
W
Poseidon
14,682
612
203
8
0
498,662
4
L
Chronos
13,866
578
155
6
0
407,419
1
L
Chiron
12,884
537
169
7
0
420,856
5
W
Sylvanus
13,506
563
44
2
0
446,555
7
W
Morgan Le Fay
13,834
576
130
5
0
429,528
3
L
Thor
11,235
468
51
2
0
401,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role