Player Matchup

Charybdis
Charybdis
Archfangel
Charybdis
Level 95
God Stats
2W - 2L
1,585 SR
Queue Stats
68W - 89L
1,638 Elo+
Solo
Tsukuyomi
Tsukuyomi
PrimeTheDime99
Tsukuyomi
Level 58
God Stats
4W - 1L
1,952 SR
Queue Stats
16W - 19L
1,398 Elo+
Party 2
The Morrigan
The Morrigan
Syphri
The Morrigan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,440 Elo+
Party 2
Shiva
Shiva
soulize1
Shiva
Level 88
God Stats
4W - 11L
1,500 SR
Queue Stats
76W - 70L
1,254 Elo+
Party 3
Poseidon
Poseidon
vlone_chaos
Poseidon
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,254 Elo+
Party 3
Team Averages
Level 64
1,608 SR
1,397 Elo+

VS

Team Averages
Level 84
1,355 SR
1,276 Elo+
Anubis
Anubis
Allan2Times
Anubis
Level 72
God Stats
21W - 18L
1,377 SR
Queue Stats
48W - 58L
1,274 Elo+
Party 4
Artemis
Artemis
HOPE Mist1269
Artemis
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
92W - 80L
1,428 Elo+
Party 1
Sun Wukong
Sun Wukong
HesItt
Sun Wukong
Level 95
God Stats
9W - 3L
1,480 SR
Queue Stats
89W - 96L
1,313 Elo+
Party 4
Cu Chulainn
Cu Chulainn
SATAN1511
Cu Chulainn
Level 109
God Stats
1W - 2L
1,211 SR
Queue Stats
103W - 105L
1,085 Elo+
Party 1
Thanatos
Thanatos
kevka917
Thanatos
Level 118
God Stats
6W - 7L
1,209 SR
Queue Stats
96W - 117L
1,281 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Archfangel
Charybdis
10
2 / 5 / 3
8,688
334
8,696
10,832
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
PrimeTheDime99
Tsukuyomi
17
5 / 12 / 6
11,124
428
13,810
23,294
6,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Syphri
The Morrigan
19
6 / 10 / 6
13,259
510
19,194
14,691
15,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shiva
soulize1
Shiva
16
5 / 7 / 11
11,059
425
18,148
24,854
19,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
vlone_chaos
Poseidon
18
6 / 12 / 2
11,902
458
13,863
17,053
3,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
17 / 6 / 7
14,632
563
22,050
26,778
13,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
17
3 / 7 / 10
11,957
460
11,883
18,803
5,856
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
HesItt
Sun Wukong
19
7 / 1 / 11
13,950
537
8,850
17,581
16,517
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
SATAN1511
Cu Chulainn
18
4 / 6 / 15
12,853
494
9,546
23,866
26,138
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
kevka917
Thanatos
20
15 / 4 / 14
16,589
638
19,142
24,255
11,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
103
24
Kills
46
46
Deaths
24
28
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Anubis
17
6
7
3.42
L
Charybdis
Archfangel
Charybdis
2
5
3
0.7
W
Artemis
3
7
10
1.14
W
Sun Wukong
HesItt
Sun Wukong
7
1
11
12.5
L
Tsukuyomi
PrimeTheDime99
Tsukuyomi
5
12
6
0.67
W
Cu Chulainn
SATAN1511
Cu Chulainn
4
6
15
1.92
L
The Morrigan
Syphri
The Morrigan
6
10
6
0.9
W
Thanatos
kevka917
Thanatos
15
4
14
5.5
L
Shiva
soulize1
Shiva
5
7
11
1.5
L
Poseidon
vlone_chaos
Poseidon
6
12
2
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,711
Damage
71,471
90,724
Taken
111,283
47,684
Mitigated
73,705
13,495
Healing
53,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
22,050
1,141
0
15,280
26,778
13,540
2,856
7,800
18,620
93,903
0
L
Charybdis
Archfangel
Charybdis
8,696
4,936
0
2,486
10,832
2,129
0
2,012
8,820
0
36,407
W
Artemis
11,883
4,917
0
4,660
18,803
5,856
4,624
2,364
15,310
0
55,547
W
Sun Wukong
HesItt
Sun Wukong
8,850
1,735
0
5,220
17,581
16,517
2,423
6,823
10,007
0
69,045
L
Tsukuyomi
PrimeTheDime99
Tsukuyomi
13,810
3,034
0
3,222
23,294
6,613
0
4,882
18,412
206
62,595
W
Cu Chulainn
SATAN1511
Cu Chulainn
9,546
1,698
1,027
4,100
23,866
26,138
1,462
4,688
18,520
0
45,739
L
The Morrigan
Syphri
The Morrigan
19,194
8,071
0
2,325
14,691
15,782
0
2,865
11,721
57,271
12,065
W
Thanatos
kevka917
Thanatos
19,142
6,720
0
22,893
24,255
11,654
3,351
6,833
17,081
0
133,999
L
Shiva
soulize1
Shiva
18,148
1,705
38
4,444
24,854
19,286
0
6,972
17,882
11,352
33,674
L
Poseidon
vlone_chaos
Poseidon
13,863
1,203
0
980
17,053
3,874
0
5,319
11,734
63,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,032
Gold Earned
69,981
392
Minions Killed
570
0
Camps Cleared
0
1,890,749
Distance Traveled
2,384,541
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,632
563
119
5
0
437,250
7
L
Charybdis
8,688
334
60
2
0
236,681
5
W
Artemis
11,957
460
93
4
0
454,206
1
W
Sun Wukong
13,950
537
120
5
0
479,475
7
L
Tsukuyomi
11,124
428
85
3
0
433,903
2
W
Cu Chulainn
12,853
494
62
2
0
478,483
0
L
The Morrigan
13,259
510
110
4
0
350,387
0
W
Thanatos
16,589
638
176
7
0
535,127
6
L
Shiva
11,059
425
56
2
0
446,152
0
L
Poseidon
11,902
458
81
3
0
423,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role