Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Ludoluv-007
Hou Yi
Level 35
God Stats
2W - 1L
1,276 SR
Queue Stats
111W - 110L
1,277 Elo+
Party 2
Arachne
Arachne
arloyaka
Arachne
Level 43
God Stats
4W - 3L
1,810 SR
Queue Stats
80W - 77L
1,254 Elo+
Party 2
Sylvanus
Sylvanus
bradcarleton
Sylvanus
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
37W - 53L
1,290 Elo+
Party 2
Merlin
Merlin
cascapedia
Merlin
Level 17
God Stats
2W - 0L
1,733 SR
Queue Stats
30W - 51L
1,201 Elo+
Party 2
Team Averages
Level 38
1,564 SR
1,304 Elo+

VS

Team Averages
Level 77
1,522 SR
1,386 Elo+
Shiva
Shiva
DeviousTOS
Shiva
Level 91
God Stats
6W - 4L
1,288 SR
Queue Stats
28W - 27L
1,384 Elo+
Party 1
Ravana
Ravana
GAmerGorl
Ravana
Level 69
God Stats
3W - 3L
1,811 SR
Queue Stats
122W - 111L
1,424 Elo+
Party 3
Ganesha
Ganesha
GhostOneUp
Ganesha
Level 29
God Stats
16W - 20L
1,510 SR
Queue Stats
127W - 145L
1,308 Elo+
Party 1
Tiamat
Tiamat
SMEAGBEAN
Tiamat
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 107L
1,441 Elo+
Party 3
Zhong Kui
Zhong Kui
Winwalk91F
Zhong Kui
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
11 / 1 / 19
12,301
513
21,595
21,550
24,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
16
15 / 5 / 13
11,950
498
33,507
21,761
8,676
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
arloyaka
Arachne
18
13 / 6 / 18
12,496
521
20,586
26,367
10,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
bradcarleton
Sylvanus
15
6 / 1 / 25
12,184
508
13,469
26,025
34,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
cascapedia
Merlin
14
3 / 12 / 17
10,557
440
17,555
18,910
5,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
3 / 9 / 9
9,489
395
16,360
24,706
9,675
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
GAmerGorl
Ravana
15
6 / 11 / 10
10,392
433
11,437
22,681
7,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
GhostOneUp
Ganesha
13
0 / 8 / 15
9,112
380
11,454
28,620
30,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
SMEAGBEAN
Tiamat
16
8 / 10 / 4
11,715
488
21,428
23,066
9,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Winwalk91F
Zhong Kui
15
6 / 10 / 11
10,989
458
21,820
32,991
31,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
72
48
Kills
23
25
Deaths
48
92
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
11
1
19
20.5
L
Shiva
3
9
9
0.83
L
Ravana
GAmerGorl
Ravana
6
11
10
1
L
Ganesha
GhostOneUp
Ganesha
0
8
15
0.94
W
Hou Yi
15
5
13
4.3
L
Tiamat
SMEAGBEAN
Tiamat
8
10
4
1
L
Zhong Kui
Winwalk91F
Zhong Kui
6
10
11
1.15
W
Arachne
arloyaka
Arachne
13
6
18
3.67
W
Sylvanus
bradcarleton
Sylvanus
6
1
25
18.5
W
Merlin
cascapedia
Merlin
3
12
17
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,712
Damage
82,499
114,613
Taken
132,064
83,790
Mitigated
88,322
59,349
Healing
29,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
21,595
1,692
8,726
14,883
21,550
24,535
1,050
11,323
9,919
79,820
0
L
Shiva
16,360
2,121
1,751
2,147
24,706
9,675
315
11,067
13,432
0
45,029
L
Ravana
GAmerGorl
Ravana
11,437
3,499
0
4,098
22,681
7,590
347
9,551
12,898
0
39,752
L
Ganesha
GhostOneUp
Ganesha
11,454
1,002
690
2,345
28,620
30,551
204
9,561
18,657
25,317
0
W
Hou Yi
33,507
19,188
0
6,511
21,761
8,676
2,408
10,578
10,962
0
74,410
L
Tiamat
SMEAGBEAN
Tiamat
21,428
2,129
1,093
6,291
23,066
9,288
217
8,709
14,256
66,464
0
L
Zhong Kui
Winwalk91F
Zhong Kui
21,820
3,282
2,282
8,499
32,991
31,218
42
12,929
19,450
63,211
0
W
Arachne
arloyaka
Arachne
20,586
15,871
707
7,510
26,367
10,326
1,037
12,053
13,916
0
70,174
W
Sylvanus
bradcarleton
Sylvanus
13,469
4,483
7,597
10,819
26,025
34,444
1,065
13,340
12,277
30,182
0
W
Merlin
cascapedia
Merlin
17,555
2,259
0
2,596
18,910
5,809
2,218
10,198
8,384
49,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,488
Gold Earned
51,697
373
Minions Killed
348
0
Camps Cleared
0
2,035,286
Distance Traveled
2,011,309
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,301
513
113
5
0
424,975
0
L
Shiva
9,489
395
69
3
0
436,666
0
L
Ravana
10,392
433
65
3
0
445,390
1
L
Ganesha
9,112
380
5
0
0
408,408
0
W
Hou Yi
11,950
498
72
3
0
370,942
1
L
Tiamat
11,715
488
120
5
0
382,612
1
L
Zhong Kui
10,989
458
89
4
0
338,233
5
W
Arachne
12,496
521
101
4
0
496,379
2
W
Sylvanus
12,184
508
33
1
0
392,103
0
W
Merlin
10,557
440
54
2
0
350,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role