Player Matchup

Charybdis
Charybdis
Gold II
ChinoDelRay
Charybdis
Gold II
Level 98
God Stats
4W - 1L
1,362 SR
Queue Stats
81W - 68L
1,593 MMR
Party 1
Osiris
Osiris
Gold IV
Nix281
Osiris
Gold IV
Level 157
God Stats
2W - 1L
1,700 SR
Queue Stats
105W - 115L
1,463 MMR
Party 3
Scylla
Scylla
Gold IV
Plutooooo
Scylla
Gold IV
Level 131
God Stats
14W - 16L
1,360 SR
Queue Stats
242W - 231L
1,420 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
ScottishWolfpro9
Kumbhakarna
Bronze III
Level 109
God Stats
1W - 1L
1,740 SR
Queue Stats
5W - 4L
1,490 MMR
Solo
Fenrir
Fenrir
Gold II
TAINZYYY
Fenrir
Gold II
Level 158
God Stats
15W - 12L
1,896 SR
Queue Stats
280W - 253L
1,571 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,612 SR
1,507 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,507 SR
1,499 MMR
Mulan
Mulan
Gold III
Berserk48
Mulan
Gold III
Level 105
God Stats
0W - 2L
1,522 SR
Queue Stats
96W - 97L
1,500 MMR
Solo
Arachne
Arachne
Silver I
MoistyBoy
Arachne
Silver I
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,471 MMR
Party 2
Sylvanus
Sylvanus
Silver III
RGSOven
Sylvanus
Silver III
Level 66
God Stats
7W - 6L
1,686 SR
Queue Stats
38W - 36L
1,415 MMR
Party 4
Medusa
Medusa
Silver II
TheSnailTrail
Medusa
Silver II
Level 63
God Stats
1W - 2L
1,326 SR
Queue Stats
20W - 19L
1,545 MMR
Party 4
Merlin
Merlin
Gold IV
TonyBombonii
Merlin
Gold IV
Level 153
God Stats
3W - 3L
1,500 SR
Queue Stats
189W - 163L
1,567 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChinoDelRay
Charybdis
20
12 / 0 / 5
15,187
633
18,171
15,197
6,833
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
Nix281
Osiris
20
3 / 3 / 9
14,061
586
9,842
23,120
32,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Plutooooo
Scylla
20
3 / 3 / 9
14,808
617
10,423
10,144
5,391
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
ScottishWolfpro9
Kumbhakarna
17
2 / 2 / 14
12,834
535
3,790
22,807
33,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
TAINZYYY
Fenrir
20
18 / 4 / 7
16,678
695
30,330
22,463
11,857
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
CamazotzArtioAtlasKali

VS

Bans
LokiGebCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Berserk48
Mulan
18
2 / 8 / 2
11,284
470
11,916
20,644
24,356
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
MoistyBoy
Arachne
17
3 / 7 / 2
10,731
447
7,704
18,595
10,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
RGSOven
Sylvanus
17
1 / 7 / 3
9,960
415
9,421
20,317
20,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 10 / 2
11,371
474
12,592
20,424
4,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
19
4 / 6 / 0
12,323
513
7,581
11,015
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
21
38
Kills
12
12
Deaths
38
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
Berserk48
Mulan
2
8
2
0.38
W
Charybdis
ChinoDelRay
Charybdis
12
0
5
14.5
L
Arachne
MoistyBoy
Arachne
3
7
2
0.57
W
Osiris
Nix281
Osiris
3
3
9
2.5
W
Scylla
Plutooooo
Scylla
3
3
9
2.5
L
Sylvanus
RGSOven
Sylvanus
1
7
3
0.36
W
Kumbhakarna
ScottishWolfpro9
Kumbhakarna
2
2
14
4.5
W
Fenrir
TAINZYYY
Fenrir
18
4
7
5.38
L
2
10
2
0.3
L
Merlin
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,556
Damage
49,214
93,731
Taken
90,995
90,532
Mitigated
62,931
35,743
Healing
16,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Berserk48
Mulan
11,916
2,696
0
3,142
20,644
24,356
728
1,781
18,863
0
78,595
W
Charybdis
ChinoDelRay
Charybdis
18,171
10,373
0
10,669
15,197
6,833
8,821
3,071
12,126
0
150,287
L
Arachne
MoistyBoy
Arachne
7,704
4,401
0
3,037
18,595
10,371
0
1,929
16,666
0
67,958
W
Osiris
Nix281
Osiris
9,842
3,733
0
9,645
23,120
32,964
2,638
5,282
17,838
0
84,256
W
Scylla
Plutooooo
Scylla
10,423
1,857
0
1,385
10,144
5,391
3,430
1,034
9,110
127,816
0
L
Sylvanus
RGSOven
Sylvanus
9,421
2,398
993
3,567
20,317
20,956
0
5,347
14,970
41,556
9,169
W
Kumbhakarna
ScottishWolfpro9
Kumbhakarna
3,790
725
148
6,258
22,807
33,487
1,119
4,705
17,774
24,647
1,426
W
Fenrir
TAINZYYY
Fenrir
30,330
16,282
0
7,638
22,463
11,857
406
5,068
17,395
0
129,389
L
12,592
7,167
0
4,890
20,424
4,343
0
3,899
16,525
0
85,653
L
Merlin
7,581
286
0
584
11,015
2,905
0
1,257
9,758
67,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,568
Gold Earned
55,669
763
Minions Killed
619
0
Camps Cleared
0
2,351,746
Distance Traveled
1,992,402
33
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,284
470
142
6
0
402,551
4
W
Charybdis
15,187
633
195
8
0
481,512
8
L
Arachne
10,731
447
110
5
0
475,845
6
W
Osiris
14,061
586
167
7
0
459,509
5
W
Scylla
14,808
617
206
9
0
441,045
12
L
Sylvanus
9,960
415
88
4
0
351,683
4
W
Kumbhakarna
12,834
535
26
1
0
464,849
8
W
Fenrir
16,678
695
169
7
0
504,831
0
L
Medusa
11,371
474
150
6
0
348,219
6
L
Merlin
12,323
513
129
5
0
414,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role