Player Matchup

Mercury
Mercury
Linemennelson
Mercury
Level 156
God Stats
16W - 8L
1,808 SR
Queue Stats
236W - 200L
1,594 Elo+
Party 2
Ao Kuang
Ao Kuang
LordNeospher
Ao Kuang
Level 128
God Stats
4W - 6L
1,500 SR
Queue Stats
316W - 315L
1,606 Elo+
Solo
Sol
Sol
MoönLight
Sol
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 89L
1,596 Elo+
Solo
Shiva
Shiva
Pabszz
Shiva
Level 143
God Stats
1W - 1L
1,311 SR
Queue Stats
73W - 75L
1,629 Elo+
Party 2
Discordia
Discordia
PretzelDracula
Discordia
Level 159
God Stats
1W - 2L
1,438 SR
Queue Stats
31W - 35L
1,538 Elo+
Solo
Team Averages
Level 149
1,511 SR
1,593 Elo+

VS

Team Averages
Level 121
1,559 SR
1,580 Elo+
Ullr
Ullr
CyrinBeCryin
Ullr
Level 113
God Stats
3W - 4L
1,798 SR
Queue Stats
960W - 901L
1,559 Elo+
Solo
Bacchus
Bacchus
Griffyn21
Bacchus
Level 116
God Stats
1W - 1L
1,328 SR
Queue Stats
24W - 24L
1,590 Elo+
Party 1
Sun Wukong
Sun Wukong
LuckyKingMO
Sun Wukong
Level 138
God Stats
38W - 34L
1,555 SR
Queue Stats
603W - 601L
1,660 Elo+
Solo
Mercury
Mercury
PacSki
Mercury
Level 158
God Stats
2W - 1L
1,613 SR
Queue Stats
169W - 125L
1,612 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Talion13x
Morgan Le Fay
Level 80
God Stats
4W - 1L
1,500 SR
Queue Stats
462W - 472L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
1 / 5 / 1
9,048
476
8,072
15,036
3,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
LordNeospher
Ao Kuang
17
1 / 5 / 1
9,931
523
6,142
19,576
7,659
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
3 / 5 / 0
8,754
461
8,355
10,250
3,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Pabszz
Shiva
14
2 / 5 / 2
9,148
481
10,484
18,256
11,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Discordia
PretzelDracula
Discordia
16
2 / 4 / 0
9,811
516
11,108
7,457
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 4
10,587
557
6,044
12,301
4,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
Griffyn21
Bacchus
14
1 / 0 / 8
9,169
483
5,568
14,417
15,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
LuckyKingMO
Sun Wukong
17
5 / 1 / 3
10,883
573
15,819
16,201
7,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
PacSki
Mercury
20
9 / 4 / 3
12,601
663
12,226
15,797
6,309
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Talion13x
Morgan Le Fay
17
7 / 2 / 5
11,243
592
12,865
12,774
5,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
9
Kills
24
24
Deaths
9
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Bacchus
Griffyn21
Bacchus
1
0
8
5
L
Mercury
1
5
1
0.3
L
Ao Kuang
LordNeospher
Ao Kuang
1
5
1
0.3
W
Sun Wukong
LuckyKingMO
Sun Wukong
5
1
3
6.5
L
3
5
0
0.6
L
Shiva
Pabszz
Shiva
2
5
2
0.6
W
Mercury
PacSki
Mercury
9
4
3
2.63
L
Discordia
PretzelDracula
Discordia
2
4
0
0.5
W
Morgan Le Fay
Talion13x
Morgan Le Fay
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,161
Damage
52,522
70,575
Taken
71,490
28,852
Mitigated
39,286
11,505
Healing
25,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,044
2,290
0
3,855
12,301
4,935
0
3,634
8,643
0
65,272
W
Bacchus
Griffyn21
Bacchus
5,568
685
0
4,145
14,417
15,119
60
4,903
9,247
24,670
6,217
L
Mercury
8,072
4,465
0
746
15,036
3,835
0
5,043
9,993
0
61,672
L
Ao Kuang
LordNeospher
Ao Kuang
6,142
1,260
0
6,380
19,576
7,659
0
0
19,576
57,951
0
W
Sun Wukong
LuckyKingMO
Sun Wukong
15,819
2,344
0
6,009
16,201
7,701
428
5,865
10,334
0
69,825
L
8,355
3,000
0
2,408
10,250
3,507
1,000
1,910
8,340
56,066
7,591
L
Shiva
Pabszz
Shiva
10,484
3,307
0
1,565
18,256
11,429
19
8,687
9,569
0
40,405
W
Mercury
PacSki
Mercury
12,226
6,850
0
7,641
15,797
6,309
0
5,832
9,845
0
111,553
L
Discordia
PretzelDracula
Discordia
11,108
274
0
406
7,457
2,422
0
2,270
5,187
72,881
0
W
Morgan Le Fay
Talion13x
Morgan Le Fay
12,865
1,657
106
3,297
12,774
5,222
598
3,781
8,589
76,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,692
Gold Earned
54,483
530
Minions Killed
582
0
Camps Cleared
0
1,674,182
Distance Traveled
1,969,880
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,587
557
126
7
0
352,202
4
W
Bacchus
9,169
483
43
2
0
372,081
8
L
Mercury
9,048
476
102
5
0
408,717
2
L
Ao Kuang
9,931
523
113
6
0
306,951
1
W
Sun Wukong
10,883
573
116
6
0
403,485
5
L
Sol
8,754
461
110
6
0
228,789
4
L
Shiva
9,148
481
55
3
0
360,297
8
W
Mercury
12,601
663
153
8
0
452,131
4
L
Discordia
9,811
516
150
8
0
369,428
7
W
Morgan Le Fay
11,243
592
144
8
0
389,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role