Player Matchup

Shiva
Shiva
Kiirozuka-_
Shiva
Level 87
God Stats
7W - 4L
1,872 SR
Queue Stats
22W - 31L
1,356 Elo+
Party 2
Medusa
Medusa
VeryBerry-_-OG
Medusa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 25L
1,223 Elo+
Party 2
Nox
Nox
mr2526Fuller
Nox
Level 96
God Stats
24W - 28L
1,387 SR
Queue Stats
146W - 150L
1,442 Elo+
Solo
Team Averages
Level 84
1,586 SR
1,341 Elo+

VS

Team Averages
Level 127
1,474 SR
1,410 Elo+
Rama
Rama
Bellonasocks
Rama
Level 107
God Stats
1W - 9L
1,318 SR
Queue Stats
535W - 898L
1,351 Elo+
Party 1
Anubis
Anubis
InjectedLED187
Anubis
Level 148
God Stats
44W - 51L
1,524 SR
Queue Stats
471W - 808L
1,325 Elo+
Party 1
Shiva
Shiva
LigitTORQUER
Shiva
Level 126
God Stats
9W - 10L
1,580 SR
Queue Stats
86W - 75L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 6
11,925
745
13,178
18,165
9,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 5 / 5
11,315
707
12,128
14,916
4,557
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 2 / 9
10,934
683
12,520
10,428
3,722
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 8
10,061
629
9,562
10,273
3,576
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 6 / 5
10,675
667
10,352
14,654
7,186
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 5 / 6
10,957
685
18,916
21,745
19,887
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
13
Kills
11
11
Deaths
13
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
2
8
3
L
4
6
5
1.08
W
7
4
6
2.5
L
5
5
6
1.6
W
4
5
5
1.3
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,826
Damage
38,830
43,509
Taken
46,672
17,360
Mitigated
30,649
5,637
Healing
10,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,562
7,586
0
3,810
10,273
3,576
448
2,707
7,566
0
27,229
L
10,352
553
523
3,696
14,654
7,186
265
3,288
11,366
35,544
0
W
13,178
2,448
952
1,728
18,165
9,081
1,040
3,966
14,199
0
35,977
L
18,916
2,670
371
1,683
21,745
19,887
529
6,892
14,853
0
46,579
W
12,128
4,257
331
536
14,916
4,557
426
3,724
11,192
0
47,721
W
12,520
1,649
0
2,090
10,428
3,722
891
2,994
7,434
42,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,174
Gold Earned
31,693
188
Minions Killed
158
8
Camps Cleared
6
898,422
Distance Traveled
792,625
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,061
629
44
3
1
265,228
0
L
Anubis
10,675
667
52
3
4
232,055
5
W
Shiva
11,925
745
49
3
2
299,936
1
L
Shiva
10,957
685
62
4
1
295,342
2
W
Medusa
11,315
707
68
4
3
292,941
5
W
Nox
10,934
683
71
4
3
305,545
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role