Player Matchup

Vamana
Vamana
 
Vamana
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Kaygulator
Cerberus
Level 124
God Stats
3W - 3L
1,369 SR
Queue Stats
33W - 49L
1,450 Elo+
Party 1
Scylla
Scylla
KingDrizzy111
Scylla
Level 87
God Stats
1W - 1L
1,138 SR
Queue Stats
28W - 30L
1,416 Elo+
Party 1
Shiva
Shiva
Kirito7192
Shiva
Level 8
God Stats
14W - 11L
1,473 SR
Queue Stats
32W - 38L
1,302 Elo+
Party 1
Neith
Neith
dachshound4life
Neith
Level 82
God Stats
9W - 8L
1,577 SR
Queue Stats
117W - 132L
1,401 Elo+
Party 1
Team Averages
Level 73
1,411 SR
1,414 Elo+

VS

Team Averages
Level 33
1,494 SR
1,388 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
MetalPoetMexico
Sun Wukong
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,452 Elo+
Solo
Skadi
Skadi
MoonShein
Skadi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,317 Elo+
Party 2
Anubis
Anubis
Sakazikiakainu6
Anubis
Level 27
God Stats
24W - 23L
1,468 SR
Queue Stats
159W - 171L
1,439 Elo+
Solo
Thanatos
Thanatos
Sirmaaalik
Thanatos
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 11L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
5 / 0 / 11
11,372
875
16,793
14,542
11,475
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
Kaygulator
Cerberus
16
1 / 1 / 11
9,507
731
4,569
13,594
10,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
7 / 2 / 3
10,251
789
9,243
7,028
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
16
5 / 2 / 6
9,541
734
11,666
10,054
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 1 / 8
9,900
762
10,756
8,921
4,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
0 / 6 / 2
8,587
661
7,799
16,998
10,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
MetalPoetMexico
Sun Wukong
16
2 / 3 / 3
9,768
751
9,580
14,490
10,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Skadi
MoonShein
Skadi
15
0 / 8 / 2
8,594
661
7,082
11,205
2,957
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 1 / 2
9,870
759
8,756
8,979
3,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Sirmaaalik
Thanatos
14
2 / 6 / 0
8,884
683
5,612
12,228
3,833
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
24
Kills
6
6
Deaths
24
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
0
11
10.5
L
Cthulhu
 
Cthulhu
0
6
2
0.17
W
Cerberus
Kaygulator
Cerberus
1
1
11
6.5
W
7
2
3
4.25
W
Shiva
5
2
6
4
L
Sun Wukong
MetalPoetMexico
Sun Wukong
2
3
3
1.17
L
Skadi
MoonShein
Skadi
0
8
2
0.13
L
2
1
2
3
L
Thanatos
Sirmaaalik
Thanatos
2
6
0
0.33
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,027
Damage
38,829
54,139
Taken
63,900
32,924
Mitigated
31,723
14,729
Healing
15,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
16,793
9,559
0
6,701
14,542
11,475
185
3,814
10,207
0
76,130
L
Cthulhu
 
Cthulhu
7,799
372
372
3,425
16,998
10,146
362
3,940
13,058
20,194
0
W
Cerberus
Kaygulator
Cerberus
4,569
162
102
2,747
13,594
10,569
308
3,643
9,373
22,340
0
W
9,243
478
0
850
7,028
2,283
1,082
1,296
5,411
31,280
0
W
Shiva
11,666
2,720
0
607
10,054
4,244
771
3,438
6,373
0
27,062
L
Sun Wukong
MetalPoetMexico
Sun Wukong
9,580
993
0
3,240
14,490
10,995
0
1,679
12,811
0
29,657
L
Skadi
MoonShein
Skadi
7,082
2,912
0
20
11,205
2,957
0
1,829
9,376
0
28,883
L
8,756
252
0
4,801
8,979
3,792
0
2,487
6,492
42,569
0
L
Thanatos
Sirmaaalik
Thanatos
5,612
324
0
3,280
12,228
3,833
0
3,877
8,351
0
13,343
W
10,756
3,808
197
3,525
8,921
4,353
640
3,424
5,226
0
33,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,571
Gold Earned
45,703
295
Minions Killed
209
0
Camps Cleared
0
1,359,749
Distance Traveled
1,249,122
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,372
875
126
10
0
297,034
0
L
Cthulhu
8,587
661
27
2
0
230,901
5
W
Cerberus
9,507
731
45
3
0
270,101
3
W
Scylla
10,251
789
48
4
0
252,405
0
W
Shiva
9,541
734
25
2
0
290,561
0
L
Sun Wukong
9,768
751
50
4
0
285,983
1
L
Skadi
8,594
661
38
3
0
234,757
0
L
Anubis
9,870
759
72
6
0
251,983
0
L
Thanatos
8,884
683
22
2
0
245,498
1
W
Neith
9,900
762
51
4
0
249,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role