Player Matchup

Nike
Nike
IceY Apocalypse
Nike
Level 62
God Stats
3W - 5L
1,500 SR
Queue Stats
40W - 46L
1,535 Elo+
Solo
Arachne
Arachne
LDS Conch
Arachne
Level 101
God Stats
0W - 3L
1,145 SR
Queue Stats
48W - 56L
1,480 Elo+
Party 2
Vulcan
Vulcan
LDS DankHill
Vulcan
Level 124
God Stats
5W - 7L
1,688 SR
Queue Stats
9W - 15L
1,523 Elo+
Party 2
Shiva
Shiva
strikers6699
Shiva
Level 106
God Stats
5W - 5L
1,402 SR
Queue Stats
40W - 31L
1,527 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xRezZyBear543
Ah Muzen Cab
Level 127
God Stats
1W - 4L
1,293 SR
Queue Stats
100W - 94L
1,509 Elo+
Solo
Team Averages
Level 104
1,406 SR
1,515 Elo+

VS

Team Averages
Level 86
1,550 SR
1,513 Elo+
Agni
Agni
Flonnbon10
Agni
Level 107
God Stats
9W - 1L
2,007 SR
Queue Stats
94W - 82L
1,599 Elo+
Solo
Khepri
Khepri
ParkingMeters21
Khepri
Level 117
God Stats
6W - 2L
1,588 SR
Queue Stats
313W - 282L
1,478 Elo+
Party 1
Mulan
Mulan
RPS2800
Mulan
Level 70
God Stats
1W - 2L
1,228 SR
Queue Stats
234W - 238L
1,487 Elo+
Solo
Cernunnos
Cernunnos
TheLaneTrain47
Cernunnos
Level 65
God Stats
13W - 17L
1,285 SR
Queue Stats
303W - 269L
1,458 Elo+
Party 1
Atlas
Atlas
superchef27
Atlas
Level 71
God Stats
8W - 6L
1,642 SR
Queue Stats
239W - 195L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 1
11,236
468
11,530
21,564
21,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
LDS Conch
Arachne
17
7 / 10 / 3
11,246
469
11,565
26,128
8,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
16
5 / 8 / 3
11,294
471
24,854
14,270
3,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 6 / 3
10,739
447
12,331
24,970
21,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
xRezZyBear543
Ah Muzen Cab
19
2 / 9 / 4
12,280
512
19,733
21,339
8,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 16
12,891
537
18,334
15,137
5,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 2 / 23
12,995
541
9,161
26,159
36,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
RPS2800
Mulan
18
7 / 5 / 12
12,493
521
18,971
29,655
30,480
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
TheLaneTrain47
Cernunnos
20
10 / 3 / 5
15,187
633
17,976
20,127
8,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
14 / 2 / 11
14,760
615
19,816
21,495
11,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
106
19
Kills
39
39
Deaths
19
14
Assists
67
Player
Kills
Deaths
Assists
KDA
W
5
7
16
1.86
L
2
6
1
0.42
L
Arachne
LDS Conch
Arachne
7
10
3
0.85
L
Vulcan
5
8
3
0.81
W
3
2
23
7.25
W
Mulan
RPS2800
Mulan
7
5
12
2.6
W
Cernunnos
TheLaneTrain47
Cernunnos
10
3
5
4.17
L
3
6
3
0.75
W
14
2
11
9.75
L
Ah Muzen Cab
xRezZyBear543
Ah Muzen Cab
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,013
Damage
84,258
108,271
Taken
112,573
63,400
Mitigated
92,636
21,293
Healing
48,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,334
695
0
3,079
15,137
5,575
2,336
6,377
8,466
110,864
0
L
11,530
1,180
391
3,453
21,564
21,124
667
5,563
15,917
13,579
68,357
L
Arachne
LDS Conch
Arachne
11,565
7,409
0
4,789
26,128
8,564
0
12,365
13,352
0
54,811
L
Vulcan
24,854
10,911
0
436
14,270
3,856
876
10,398
3,570
76,401
0
W
9,161
631
7,056
9,523
26,159
36,190
301
7,370
18,422
33,408
1,110
W
Mulan
RPS2800
Mulan
18,971
2,049
0
6,937
29,655
30,480
1,799
8,100
21,423
0
70,635
W
Cernunnos
TheLaneTrain47
Cernunnos
17,976
11,192
0
12,285
20,127
8,731
2,687
553
19,574
0
135,684
L
12,331
2,183
2,019
4,034
24,970
21,799
0
11,570
13,215
0
53,062
W
19,816
4,105
0
9,777
21,495
11,660
833
6,782
14,501
100,342
0
L
Ah Muzen Cab
xRezZyBear543
Ah Muzen Cab
19,733
10,120
0
6,171
21,339
8,057
1,086
5,749
15,566
0
111,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,795
Gold Earned
68,326
595
Minions Killed
697
0
Camps Cleared
0
2,099,254
Distance Traveled
2,238,361
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,891
537
175
7
0
451,631
3
L
Nike
11,236
468
144
6
0
393,905
1
L
Arachne
11,246
469
70
3
0
472,492
4
L
Vulcan
11,294
471
131
5
0
431,532
3
W
Khepri
12,995
541
47
2
0
480,987
1
W
Mulan
12,493
521
113
5
0
410,104
0
W
Cernunnos
15,187
633
226
9
0
415,747
0
L
Shiva
10,739
447
70
3
0
416,347
5
W
Atlas
14,760
615
136
6
0
479,892
3
L
Ah Muzen Cab
12,280
512
180
8
0
384,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role