Player Matchup

Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Shiva
Shiva
Bot panda2647
Shiva
Level 106
God Stats
14W - 8L
1,294 SR
Queue Stats
92W - 101L
1,390 Elo+
Party 3
Atlas
Atlas
PIGMANHASABUTT
Atlas
Level 107
God Stats
2W - 0L
1,732 SR
Queue Stats
52W - 54L
1,240 Elo+
Party 3
Fenrir
Fenrir
iLLReaper901
Fenrir
Level 129
God Stats
8W - 6L
1,334 SR
Queue Stats
103W - 136L
1,323 Elo+
Party 4
Agni
Agni
superbro1
Agni
Level 82
God Stats
8W - 9L
1,513 SR
Queue Stats
259W - 298L
1,427 Elo+
Solo
Team Averages
Level 113
1,475 SR
1,376 Elo+

VS

Team Averages
Level 99
1,513 SR
1,431 Elo+
Ra
Ra
DaniproXDGG
Ra
Level 28
God Stats
14W - 20L
1,711 SR
Queue Stats
526W - 548L
1,419 Elo+
Party 1
Mercury
Mercury
UCH_To225mi
Mercury
Level 69
God Stats
37W - 21L
1,498 SR
Queue Stats
583W - 611L
1,467 Elo+
Party 1
Yemoja
Yemoja
Winwalk91F
Yemoja
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,390 Elo+
Solo
Hachiman
Hachiman
enlightened-lord
Hachiman
Level 159
God Stats
0W - 2L
1,306 SR
Queue Stats
365W - 330L
1,435 Elo+
Party 2
Shiva
Shiva
enormouswheel334
Shiva
Level 122
God Stats
22W - 15L
1,549 SR
Queue Stats
67W - 62L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
8 / 2 / 4
9,303
547
9,258
10,498
3,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 1 / 8
9,873
581
12,540
15,365
11,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 2 / 9
8,732
514
7,310
16,154
17,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
13
5 / 7 / 12
9,516
560
6,879
12,701
5,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
17
11 / 2 / 3
10,888
640
12,068
9,205
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 8
7,123
419
5,949
11,205
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
UCH_To225mi
Mercury
13
11 / 5 / 0
8,988
529
8,493
12,212
3,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Yemoja
Winwalk91F
Yemoja
10
0 / 7 / 2
6,271
369
5,753
14,338
9,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 5 / 3
7,538
443
7,673
12,400
3,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 1 / 2
8,093
476
5,920
11,654
8,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
27
Kills
14
14
Deaths
27
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
2
4
5
W
2
1
8
6
L
0
9
8
0.44
W
1
2
9
2.75
L
Mercury
UCH_To225mi
Mercury
11
5
0
2.2
L
Yemoja
Winwalk91F
Yemoja
0
7
2
0.14
L
2
5
3
0.7
L
1
1
2
2
W
Fenrir
5
7
12
1.57
W
Agni
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,055
Damage
33,788
63,923
Taken
61,809
42,196
Mitigated
27,707
16,504
Healing
10,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,258
1,980
315
2,905
10,498
3,926
4,197
2,962
7,536
0
51,758
W
12,540
2,724
205
4,224
15,365
11,244
0
1,239
13,610
3,395
59,700
L
5,949
475
286
1,505
11,205
3,122
172
4,653
6,427
39,612
0
W
7,310
3,319
292
3,313
16,154
17,463
675
2,445
13,625
25,710
0
L
Mercury
UCH_To225mi
Mercury
8,493
4,154
85
947
12,212
3,361
0
3,920
8,266
0
47,281
L
Yemoja
Winwalk91F
Yemoja
5,753
819
793
998
14,338
9,534
175
6,900
7,352
20,554
0
L
7,673
5,224
0
577
12,400
3,483
0
3,031
9,326
0
40,065
L
5,920
1,025
0
4,847
11,654
8,207
0
1,904
9,229
0
47,536
W
Fenrir
6,879
1,289
118
2,363
12,701
5,778
1,594
1,885
10,773
0
23,168
W
Agni
12,068
345
194
2,575
9,205
3,785
1,998
3,171
6,034
76,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,312
Gold Earned
38,013
386
Minions Killed
313
0
Camps Cleared
0
1,571,536
Distance Traveled
1,479,795
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,303
547
87
5
0
277,194
0
W
Shiva
9,873
581
118
7
0
323,972
0
L
Ra
7,123
419
58
3
0
261,952
0
W
Atlas
8,732
514
32
2
0
327,607
1
L
Mercury
8,988
529
73
4
0
354,659
0
L
Yemoja
6,271
369
26
2
0
270,811
5
L
Hachiman
7,538
443
66
4
0
274,804
4
L
Shiva
8,093
476
90
5
0
317,569
2
W
Fenrir
9,516
560
31
2
0
327,777
0
W
Agni
10,888
640
118
7
0
314,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role