Player Matchup

Mulan
Mulan
CowboyHawg
Mulan
Level 68
God Stats
1W - 2L
1,509 SR
Queue Stats
27W - 31L
1,462 Elo+
Party 1
Shiva
Shiva
HalfPriceApps
Shiva
Level 103
God Stats
0W - 2L
1,791 SR
Queue Stats
20W - 16L
1,637 Elo+
Party 1
Hel
Hel
TravelVelocity
Hel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,325 Elo+
Party 1
Team Averages
Level 86
1,600 SR
1,475 Elo+

VS

Team Averages
Level 127
1,528 SR
1,516 Elo+
Ah Muzen Cab
Ah Muzen Cab
ChaosSteveO
Ah Muzen Cab
Level 105
God Stats
27W - 18L
1,584 SR
Queue Stats
128W - 135L
1,535 Elo+
Solo
Bacchus
Bacchus
DadBurps
Bacchus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,470 Elo+
Party 2
Eset
Eset
xChikenPancakex
Eset
Level 154
God Stats
10W - 1L
1,500 SR
Queue Stats
136W - 130L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
5 / 3 / 4
10,565
660
10,776
20,241
17,453
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 7 / 6
9,840
615
15,575
23,233
18,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
2 / 5 / 5
9,876
617
6,781
14,213
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChaosSteveO
Ah Muzen Cab
17
5 / 5 / 6
11,397
712
16,848
13,422
5,080
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
DadBurps
Bacchus
16
1 / 4 / 11
11,313
707
6,420
17,364
24,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
9 / 1 / 6
12,094
756
23,174
12,819
6,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
10
Kills
15
15
Deaths
10
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ChaosSteveO
Ah Muzen Cab
5
5
6
1.6
L
Mulan
5
3
4
2.33
W
Bacchus
DadBurps
Bacchus
1
4
11
1.63
L
3
7
6
0.86
L
2
5
5
0.9
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,132
Damage
46,442
57,687
Taken
43,605
39,924
Mitigated
36,880
12,840
Healing
15,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ChaosSteveO
Ah Muzen Cab
16,848
5,329
105
3,596
13,422
5,080
1,989
1,467
11,744
0
57,727
L
Mulan
10,776
1,559
0
1,183
20,241
17,453
170
10,118
10,123
0
26,679
W
Bacchus
DadBurps
Bacchus
6,420
1,094
487
5,299
17,364
24,963
175
5,513
11,478
27,862
0
L
15,575
2,021
413
2,226
23,233
18,401
437
9,185
14,048
0
30,267
L
6,781
350
4,269
4,749
14,213
4,070
380
10,401
3,812
35,868
0
W
23,174
1,158
1,071
5,232
12,819
6,837
897
1,106
11,354
60,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,281
Gold Earned
34,804
157
Minions Killed
181
5
Camps Cleared
9
816,571
Distance Traveled
846,682
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,397
712
72
5
0
291,794
2
L
Mulan
10,565
660
42
3
2
253,569
0
W
Bacchus
11,313
707
40
3
4
268,109
0
L
Shiva
9,840
615
41
3
1
285,259
2
L
Hel
9,876
617
74
5
2
277,743
3
W
Eset
12,094
756
69
4
5
286,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role