Player Matchup

Janus
Janus
AddictedSnagz
Janus
Level 141
God Stats
1W - 3L
1,143 SR
Queue Stats
141W - 174L
1,378 Elo+
Party 1
Chronos
Chronos
Bad_Company4Ever
Chronos
Level 18
God Stats
3W - 0L
1,755 SR
Queue Stats
4W - 2L
1,586 Elo+
Party 1
Cliodhna
Cliodhna
BootyTyrant
Cliodhna
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
139W - 170L
1,467 Elo+
Party 1
Sylvanus
Sylvanus
CrimsonVoid--
Sylvanus
Level 120
God Stats
39W - 42L
1,490 SR
Queue Stats
136W - 149L
1,394 Elo+
Party 1
Shiva
Shiva
Lucian-Void
Shiva
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 196L
1,399 Elo+
Party 1
Team Averages
Level 97
1,478 SR
1,445 Elo+

VS

Team Averages
Level 55
1,340 SR
1,325 Elo+
Ares
Ares
Anarchy_Celtic
Ares
Level 104
God Stats
1W - 2L
1,364 SR
Queue Stats
3W - 13L
1,104 Elo+
Party 2
Ah Puch
Ah Puch
Demzmycookies
Ah Puch
Level 21
God Stats
0W - 1L
1,231 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
MetalxKid
Xbalanque
Level 8
God Stats
0W - 1L
1,234 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
XxSpiderxX1986
Ne Zha
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
833W - 836L
1,377 Elo+
Solo
Achilles
Achilles
angiemuchacha982
Achilles
Level 18
God Stats
1W - 4L
1,373 SR
Queue Stats
13W - 22L
1,144 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
16 / 1 / 11
10,636
626
23,899
9,287
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 0 / 12
9,392
552
5,575
5,862
2,262
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
BootyTyrant
Cliodhna
14
9 / 2 / 8
9,102
535
10,812
10,090
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
CrimsonVoid--
Sylvanus
13
3 / 3 / 16
8,810
518
9,461
13,597
12,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
6 / 2 / 16
9,556
562
8,136
13,896
13,120
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 4
7,978
469
6,140
18,587
17,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
11
1 / 8 / 1
6,824
401
9,144
15,968
5,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
MetalxKid
Xbalanque
10
0 / 12 / 3
6,438
379
5,167
14,123
4,303
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 7 / 1
7,924
466
3,818
15,727
5,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 8 / 4
7,631
449
8,019
17,701
17,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
21
39
Kills
8
8
Deaths
40
63
Assists
13
Player
Kills
Deaths
Assists
KDA
W
16
1
11
21.5
L
2
5
4
0.8
W
5
0
12
11
W
Cliodhna
BootyTyrant
Cliodhna
9
2
8
6.5
W
Sylvanus
CrimsonVoid--
Sylvanus
3
3
16
3.67
L
Ah Puch
1
8
1
0.19
W
6
2
16
7
L
Xbalanque
MetalxKid
Xbalanque
0
12
3
0.13
L
3
7
1
0.5
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,883
Damage
32,288
52,732
Taken
82,106
34,984
Mitigated
50,098
22,410
Healing
18,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,899
970
0
1,170
9,287
3,397
1,591
3,615
5,601
70,024
0
L
6,140
384
190
2,267
18,587
17,472
124
9,135
9,452
25,483
0
W
5,575
2,548
0
993
5,862
2,262
4,820
1,818
4,008
42,100
0
W
Cliodhna
BootyTyrant
Cliodhna
10,812
1,271
0
4,379
10,090
3,874
828
1,400
8,624
0
44,692
W
Sylvanus
CrimsonVoid--
Sylvanus
9,461
3,408
4,571
5,426
13,597
12,331
2,282
3,434
9,568
25,762
5,233
L
Ah Puch
9,144
907
412
5,380
15,968
5,794
390
10,177
5,791
29,678
0
W
8,136
1,855
2,578
3,293
13,896
13,120
441
5,017
8,708
0
22,654
L
Xbalanque
MetalxKid
Xbalanque
5,167
2,372
47
1,226
14,123
4,303
143
5,719
8,404
0
36,258
L
3,818
490
0
5,463
15,727
5,422
24
4,057
11,670
0
46,203
L
8,019
1,458
42
3,458
17,701
17,107
96
8,687
9,014
0
28,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,496
Gold Earned
36,795
356
Minions Killed
293
0
Camps Cleared
0
1,573,596
Distance Traveled
1,425,948
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,636
626
117
7
0
326,798
0
L
Ares
7,978
469
30
2
0
303,222
1
W
Chronos
9,392
552
84
5
0
340,788
1
W
Cliodhna
9,102
535
68
4
0
340,142
2
W
Sylvanus
8,810
518
60
4
0
248,090
2
L
Ah Puch
6,824
401
50
3
0
253,186
1
W
Shiva
9,556
562
27
2
0
317,778
3
L
Xbalanque
6,438
379
58
3
0
274,134
0
L
Ne Zha
7,924
466
96
6
0
295,107
0
L
Achilles
7,631
449
59
3
0
300,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role