Player Matchup

Cerberus
Cerberus
almironcriado
Cerberus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 235L
1,403 Elo+
Party 1
Anubis
Anubis
furia-violeta
Anubis
Level 89
God Stats
1W - 3L
1,296 SR
Queue Stats
113W - 186L
1,302 Elo+
Party 1
Medusa
Medusa
josejuan-elgrang
Medusa
Level 67
God Stats
13W - 13L
1,701 SR
Queue Stats
239W - 304L
1,359 Elo+
Party 1
Nu Wa
Nu Wa
ramiro_puig
Nu Wa
Level 62
God Stats
2W - 2L
1,268 SR
Queue Stats
44W - 87L
1,484 Elo+
Party 1
Ne Zha
Ne Zha
tostada_saturada
Ne Zha
Level 104
God Stats
7W - 5L
1,593 SR
Queue Stats
525W - 583L
1,453 Elo+
Party 1
Team Averages
Level 88
1,472 SR
1,400 Elo+

VS

Team Averages
Level 81
1,533 SR
1,510 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
G0n_PA_CHIR0
Chang'e
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,559 Elo+
Party 2
Apollo
Apollo
GENERALMUJO
Apollo
Level 157
God Stats
3W - 1L
1,663 SR
Queue Stats
133W - 124L
1,514 Elo+
Party 2
Odin
Odin
SANS-NRG
Odin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 106L
1,473 Elo+
Party 3
Cu Chulainn
Cu Chulainn
alanwinner17
Cu Chulainn
Level 95
God Stats
48W - 43L
1,500 SR
Queue Stats
507W - 566L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
almironcriado
Cerberus
11
2 / 1 / 6
7,329
524
6,239
12,052
5,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
6 / 4 / 1
8,261
590
8,209
13,728
5,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 1 / 1
8,412
601
7,101
6,989
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 3
7,703
550
7,393
5,875
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 2 / 5
7,975
570
4,528
9,138
2,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
2 / 2 / 0
8,235
588
5,143
5,924
1,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chang'e
G0n_PA_CHIR0
Chang'e
11
1 / 4 / 2
6,437
460
3,384
8,830
5,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
13
2 / 3 / 1
7,225
516
5,641
11,310
2,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
12
3 / 3 / 2
7,274
520
5,558
10,340
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
alanwinner17
Cu Chulainn
12
2 / 6 / 2
7,247
518
9,639
13,580
7,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
18
Kills
10
10
Deaths
18
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
2
0
1
L
Chang'e
G0n_PA_CHIR0
Chang'e
1
4
2
0.5
L
Apollo
2
3
1
0.83
L
Odin
3
3
2
1.33
L
Cu Chulainn
alanwinner17
Cu Chulainn
2
6
2
0.5
W
Cerberus
almironcriado
Cerberus
2
1
6
5
W
6
4
1
1.63
W
4
1
1
4.5
W
3
2
3
2.25
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,470
Damage
29,365
47,782
Taken
49,984
18,278
Mitigated
20,747
14,861
Healing
12,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
5,143
1,616
0
1,642
5,924
1,933
600
2,688
3,174
0
67,458
L
Chang'e
G0n_PA_CHIR0
Chang'e
3,384
116
1,267
2,612
8,830
5,770
0
2,797
5,939
24,796
0
L
Apollo
5,641
3,839
0
3,147
11,310
2,317
0
2,787
8,447
0
49,589
L
Odin
5,558
2,242
0
2,533
10,340
2,853
0
3,887
6,334
0
34,832
L
Cu Chulainn
alanwinner17
Cu Chulainn
9,639
3,072
0
1,781
13,580
7,874
0
8,420
5,014
0
39,743
W
Cerberus
almironcriado
Cerberus
6,239
561
1,470
2,560
12,052
5,773
73
1,526
10,258
21,777
4,005
W
8,209
121
0
6,484
13,728
5,852
102
160
13,568
36,765
0
W
7,101
3,294
0
2,985
6,989
2,204
1,457
413
6,576
0
54,424
W
7,393
1,291
0
125
5,875
1,625
231
764
5,111
45,226
0
W
4,528
1,334
0
1,237
9,138
2,824
235
521
8,617
0
49,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,680
Gold Earned
36,418
441
Minions Killed
394
0
Camps Cleared
0
1,368,039
Distance Traveled
1,385,693
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,235
588
125
9
0
294,086
6
L
Chang'e
6,437
460
32
2
0
274,739
8
L
Apollo
7,225
516
104
7
0
253,049
1
L
Odin
7,274
520
63
5
0
295,691
2
L
Cu Chulainn
7,247
518
70
5
0
268,128
4
W
Cerberus
7,329
524
57
4
0
299,756
2
W
Anubis
8,261
590
85
6
0
242,130
3
W
Medusa
8,412
601
107
8
0
271,746
3
W
Nu Wa
7,703
550
100
7
0
274,312
4
W
Ne Zha
7,975
570
92
7
0
280,095
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role