Player Matchup

Geb
Geb
MistMuskwa
Geb
Level 132
God Stats
2W - 5L
1,536 SR
Queue Stats
35W - 79L
1,359 Elo+
Party 1
Ganesha
Ganesha
Neechimos20
Ganesha
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 119L
1,334 Elo+
Party 1
Neith
Neith
ProfessorRyanide
Neith
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,386 Elo+
Party 1
Ao Kuang
Ao Kuang
crimson2411
Ao Kuang
Level 94
God Stats
5W - 9L
1,810 SR
Queue Stats
142W - 173L
1,462 Elo+
Party 2
Pele
Pele
yaotzin22 60
Pele
Level 107
God Stats
12W - 15L
1,572 SR
Queue Stats
165W - 203L
1,437 Elo+
Party 2
Team Averages
Level 115
1,584 SR
1,396 Elo+

VS

Team Averages
Level 67
1,691 SR
1,524 Elo+
Chaac
Chaac
Assassin_0427
Chaac
Level 26
God Stats
15W - 13L
1,466 SR
Queue Stats
139W - 183L
1,411 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
BlkDiablo
Morgan Le Fay
Level 89
God Stats
2W - 0L
1,710 SR
Queue Stats
8W - 10L
1,376 Elo+
Solo
Agni
Agni
Fernator420
Agni
Level 126
God Stats
17W - 9L
1,885 SR
Queue Stats
103W - 90L
1,767 Elo+
Party 4
Anhur
Anhur
SiIverpeep
Anhur
Level 65
God Stats
2W - 1L
1,715 SR
Queue Stats
39W - 52L
1,461 Elo+
Party 3
Cthulhu
Cthulhu
xKnox21
Cthulhu
Level 28
God Stats
2W - 1L
1,678 SR
Queue Stats
9W - 10L
1,604 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 12 / 6
10,594
623
15,054
27,568
12,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ganesha
Neechimos20
Ganesha
17
0 / 10 / 7
10,876
640
9,765
26,231
17,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 9 / 5
11,098
653
16,253
19,357
4,840
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
crimson2411
Ao Kuang
19
8 / 8 / 1
12,854
756
14,211
23,902
5,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 4 / 4
13,252
780
12,570
16,898
8,947
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 25
13,125
772
20,369
22,162
21,052
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
BlkDiablo
Morgan Le Fay
19
5 / 6 / 9
12,576
740
10,175
17,355
7,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
19 / 4 / 14
16,004
941
38,620
17,913
7,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anhur
20
10 / 3 / 16
13,928
819
17,172
21,146
7,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
xKnox21
Cthulhu
19
3 / 1 / 14
11,905
700
8,347
11,452
8,605
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
121
15
Kills
43
43
Deaths
16
23
Assists
78
Player
Kills
Deaths
Assists
KDA
W
6
2
25
9.25
W
Morgan Le Fay
BlkDiablo
Morgan Le Fay
5
6
9
1.58
W
19
4
14
6.5
L
1
12
6
0.33
L
Ganesha
Neechimos20
Ganesha
0
10
7
0.35
L
2
9
5
0.5
W
Anhur
10
3
16
6
L
Ao Kuang
crimson2411
Ao Kuang
8
8
1
1.06
W
Cthulhu
xKnox21
Cthulhu
3
1
14
10
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,853
Damage
94,683
113,956
Taken
90,028
49,419
Mitigated
52,314
15,398
Healing
22,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,369
4,748
506
6,731
22,162
21,052
142
10,582
11,133
0
49,850
W
Morgan Le Fay
BlkDiablo
Morgan Le Fay
10,175
1,041
335
3,250
17,355
7,215
634
6,360
10,883
52,516
0
W
38,620
1,843
0
3,510
17,913
7,775
1,540
7,360
10,315
83,662
0
L
15,054
1,958
315
1,904
27,568
12,368
277
10,812
16,445
24,362
0
L
Ganesha
Neechimos20
Ganesha
9,765
736
0
1,019
26,231
17,286
152
12,067
14,012
20,945
0
L
16,253
5,302
0
1,979
19,357
4,840
1,142
11,766
7,511
0
47,216
W
Anhur
17,172
9,143
572
5,811
21,146
7,667
3,529
11,181
9,821
0
47,157
L
Ao Kuang
crimson2411
Ao Kuang
14,211
3,710
0
7,488
23,902
5,978
0
12,965
10,807
34,899
0
W
Cthulhu
xKnox21
Cthulhu
8,347
1,541
33
1,540
11,452
8,605
784
2,481
8,846
18,108
0
L
12,570
1,772
333
2,360
16,898
8,947
0
9,212
7,552
0
71,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,674
Gold Earned
67,538
280
Minions Killed
310
0
Camps Cleared
0
1,490,334
Distance Traveled
1,641,467
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,125
772
51
3
0
378,100
3
W
Morgan Le Fay
12,576
740
68
4
0
313,430
1
W
Agni
16,004
941
93
5
0
358,383
2
L
Geb
10,594
623
28
2
0
286,355
0
L
Ganesha
10,876
640
2
0
0
286,281
0
L
Neith
11,098
653
73
4
0
285,693
0
W
Anhur
13,928
819
79
5
0
328,584
3
L
Ao Kuang
12,854
756
39
2
0
287,754
1
W
Cthulhu
11,905
700
19
1
0
262,970
1
L
Pele
13,252
780
138
8
0
344,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role