Player Matchup

Danzaburou
Danzaburou
Lil Hxmpty
Danzaburou
Level 69
God Stats
1W - 2L
1,561 SR
Queue Stats
12W - 20L
1,330 Elo+
Party 2
Nox
Nox
PapaShrimp
Nox
Level 67
God Stats
5W - 3L
1,415 SR
Queue Stats
17W - 37L
1,248 Elo+
Party 2
Shiva
Shiva
Salted Bananna
Shiva
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,406 Elo+
Party 2
Team Averages
Level 69
1,492 SR
1,328 Elo+

VS

Team Averages
Level 108
1,483 SR
1,396 Elo+
Artemis
Artemis
DopeStroke24
Artemis
Level 85
God Stats
17W - 15L
1,563 SR
Queue Stats
128W - 147L
1,421 Elo+
Party 1
Persephone
Persephone
IrishStoner127
Persephone
Level 129
God Stats
31W - 25L
1,556 SR
Queue Stats
261W - 289L
1,414 Elo+
Solo
Shiva
Shiva
Kona S550
Shiva
Level 109
God Stats
19W - 29L
1,330 SR
Queue Stats
274W - 332L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lil Hxmpty
Danzaburou
12
3 / 7 / 2
8,031
669
6,445
11,514
3,358
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 6 / 5
8,697
725
8,171
13,538
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 2 / 3
7,360
613
2,124
7,493
7,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DopeStroke24
Artemis
14
8 / 1 / 5
9,837
820
9,777
8,525
3,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
IrishStoner127
Persephone
15
1 / 1 / 13
10,023
835
10,371
4,611
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Kona S550
Shiva
13
6 / 5 / 7
9,329
777
8,154
12,382
8,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
5
Kills
15
15
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
DopeStroke24
Artemis
8
1
5
10.5
W
Persephone
IrishStoner127
Persephone
1
1
13
7.5
W
Shiva
Kona S550
Shiva
6
5
7
1.9
L
Danzaburou
Lil Hxmpty
Danzaburou
3
7
2
0.57
L
2
6
5
0.75
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,740
Damage
28,302
32,545
Taken
25,518
15,051
Mitigated
13,751
3,915
Healing
8,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DopeStroke24
Artemis
9,777
3,414
166
1,821
8,525
3,548
1,362
2,734
5,791
0
29,767
W
Persephone
IrishStoner127
Persephone
10,371
0
0
1,830
4,611
1,419
419
2,235
2,375
45,738
0
W
Shiva
Kona S550
Shiva
8,154
912
543
3,924
12,382
8,784
410
4,311
8,071
0
24,230
L
Danzaburou
Lil Hxmpty
Danzaburou
6,445
1,523
0
628
11,514
3,358
0
3,727
7,658
0
28,876
L
8,171
246
0
2,050
13,538
4,323
0
5,086
8,257
23,711
0
L
2,124
163
209
1,028
7,493
7,370
0
1,760
5,617
0
8,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,088
Gold Earned
29,189
93
Minions Killed
148
2
Camps Cleared
10
522,208
Distance Traveled
676,649
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,837
820
47
4
4
220,275
0
W
Persephone
10,023
835
75
6
4
233,538
0
W
Shiva
9,329
777
26
2
2
222,836
2
L
Danzaburou
8,031
669
54
5
2
174,954
2
L
Nox
8,697
725
29
2
0
190,686
1
L
Shiva
7,360
613
10
1
0
156,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role