Player Matchup

Chaac
Chaac
MRxBEEDABOOP
Chaac
Level 49
God Stats
2W - 11L
1,222 SR
Queue Stats
3W - 27L
950 Elo+
Party 2
Bellona
Bellona
Yorbfoot
Bellona
Level 7
God Stats
0W - 12L
1,128 SR
Queue Stats
0W - 14L
1,072 Elo+
Party 2
Neith
Neith
spooky yorb
Neith
Level 6
God Stats
0W - 4L
1,160 SR
Queue Stats
1W - 12L
1,072 Elo+
Party 2
Team Averages
Level 21
1,170 SR
1,031 Elo+

VS

Team Averages
Level 74
1,373 SR
1,211 Elo+
Bacchus
Bacchus
Eywa_Heiwa
Bacchus
Level 108
God Stats
29W - 38L
1,429 SR
Queue Stats
311W - 427L
1,210 Elo+
Party 1
Agni
Agni
LrdBisquik
Agni
Level 88
God Stats
15W - 14L
1,312 SR
Queue Stats
199W - 222L
1,215 Elo+
Solo
Ne Zha
Ne Zha
Thirstythird
Ne Zha
Level 26
God Stats
24W - 37L
1,379 SR
Queue Stats
403W - 544L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 3
8,388
645
10,713
14,983
10,424
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bellona
Yorbfoot
Bellona
12
2 / 8 / 2
8,448
650
7,010
17,224
11,060
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 9 / 1
7,734
595
5,298
11,923
5,601
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Eywa_Heiwa
Bacchus
15
10 / 1 / 15
11,565
890
17,618
21,286
16,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
10 / 0 / 10
10,651
819
12,798
6,569
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
13
5 / 3 / 15
9,718
748
8,814
11,502
5,638
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
65
4
Kills
25
25
Deaths
4
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Eywa_Heiwa
Bacchus
10
1
15
17.5
W
10
0
10
15
L
1
8
3
0.31
W
Ne Zha
5
3
15
4.17
L
Bellona
Yorbfoot
Bellona
2
8
2
0.38
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,021
Damage
39,230
44,130
Taken
39,357
27,085
Mitigated
24,174
4,086
Healing
14,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Eywa_Heiwa
Bacchus
17,618
2,180
0
10,219
21,286
16,086
24
95
20,878
31,960
0
W
12,798
1,121
0
530
6,569
2,450
462
446
6,123
45,814
0
L
10,713
1,515
0
1,945
14,983
10,424
0
11,882
3,101
0
27,515
W
Ne Zha
8,814
3,407
554
3,627
11,502
5,638
727
0
11,294
0
18,514
L
Bellona
Yorbfoot
Bellona
7,010
2,434
117
594
17,224
11,060
0
10,433
6,791
0
17,296
L
5,298
1,861
114
1,316
11,923
5,601
0
8,363
3,560
0
17,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,570
Gold Earned
31,934
95
Minions Killed
125
1
Camps Cleared
8
602,795
Distance Traveled
730,926
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,565
890
23
2
1
254,829
0
W
Agni
10,651
819
81
6
7
242,512
0
L
Chaac
8,388
645
46
4
1
218,951
1
W
Ne Zha
9,718
748
21
2
0
233,585
0
L
Bellona
8,448
650
22
2
0
225,479
2
L
Neith
7,734
595
27
2
0
158,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role