Player Matchup

Ymir
Ymir
BigGasHead
Ymir
Level 83
God Stats
1W - 1L
1,095 SR
Queue Stats
4W - 6L
1,282 Elo+
Party 4
Gilgamesh
Gilgamesh
Callmejeffe
Gilgamesh
Level 124
God Stats
11W - 8L
1,625 SR
Queue Stats
138W - 141L
1,499 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LilSausBaus
Tsukuyomi
Level 106
God Stats
1W - 0L
1,841 SR
Queue Stats
5W - 4L
1,560 Elo+
Party 4
Discordia
Discordia
Minskman
Discordia
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,460 Elo+
Party 4
Izanami
Izanami
Viloreo
Izanami
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 134L
1,456 Elo+
Party 3
Team Averages
Level 114
1,512 SR
1,451 Elo+

VS

Team Averages
Level 59
1,517 SR
1,424 Elo+
Artemis
Artemis
ChiggerMcgee
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Collino85
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
LolcakeZz
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,285 Elo+
Party 2
Nu Wa
Nu Wa
MaximumSecurity_
Nu Wa
Level 130
God Stats
0W - 2L
1,584 SR
Queue Stats
28W - 38L
1,409 Elo+
Party 1
Serqet
Serqet
UnderratedBran
Serqet
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 58L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 14
8,424
702
1,751
8,513
7,289
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Callmejeffe
Gilgamesh
15
1 / 1 / 4
8,520
710
3,347
8,669
4,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
LilSausBaus
Tsukuyomi
17
14 / 2 / 4
10,471
873
14,076
9,174
3,095
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Minskman
Discordia
15
3 / 4 / 9
8,730
728
9,023
7,517
2,398
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Viloreo
Izanami
17
3 / 2 / 8
9,806
817
9,340
9,880
3,094
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChiggerMcgee
Artemis
14
1 / 7 / 4
7,700
642
7,498
9,292
3,169
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Collino85
Cthulhu
15
1 / 5 / 4
8,033
669
7,241
13,958
8,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
LolcakeZz
Tiamat
15
3 / 3 / 4
8,760
730
5,564
10,110
5,379
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 2
8,117
676
6,954
4,479
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 5 / 2
8,550
713
5,732
12,246
6,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
22
Kills
9
9
Deaths
22
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
0
14
8
W
Gilgamesh
Callmejeffe
Gilgamesh
1
1
4
3
L
Artemis
ChiggerMcgee
Artemis
1
7
4
0.43
L
Cthulhu
Collino85
Cthulhu
1
5
4
0.6
W
Tsukuyomi
LilSausBaus
Tsukuyomi
14
2
4
8
L
Tiamat
LolcakeZz
Tiamat
3
3
4
1.67
L
1
2
2
1
W
Discordia
Minskman
Discordia
3
4
9
1.88
L
3
5
2
0.8
W
Izanami
Viloreo
Izanami
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,537
Damage
32,989
43,753
Taken
50,085
20,080
Mitigated
25,416
6,983
Healing
7,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,751
180
0
1,379
8,513
7,289
60
3,760
4,400
7,054
0
W
Gilgamesh
Callmejeffe
Gilgamesh
3,347
868
367
1,294
8,669
4,204
0
3,167
5,019
1,519
16,981
L
Artemis
ChiggerMcgee
Artemis
7,498
1,977
151
696
9,292
3,169
410
2,541
6,751
0
20,884
L
Cthulhu
Collino85
Cthulhu
7,241
519
205
3,405
13,958
8,612
0
3,606
10,268
17,235
0
W
Tsukuyomi
LilSausBaus
Tsukuyomi
14,076
2,884
0
2,114
9,174
3,095
0
4,210
4,316
0
31,690
L
Tiamat
LolcakeZz
Tiamat
5,564
421
328
2,323
10,110
5,379
0
2,502
7,608
29,840
0
L
6,954
2,780
0
151
4,479
1,546
48
1,180
3,299
20,894
0
W
Discordia
Minskman
Discordia
9,023
182
482
858
7,517
2,398
28
3,477
3,746
20,372
0
L
5,732
1,025
0
318
12,246
6,710
108
1,196
10,987
0
16,315
W
Izanami
Viloreo
Izanami
9,340
5,248
0
489
9,880
3,094
1,936
3,797
5,628
0
64,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,951
Gold Earned
41,160
229
Minions Killed
140
0
Camps Cleared
0
1,233,267
Distance Traveled
1,092,583
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,424
702
7
1
0
239,050
1
W
Gilgamesh
8,520
710
47
4
0
252,316
0
L
Artemis
7,700
642
23
2
0
196,258
1
L
Cthulhu
8,033
669
19
2
0
233,773
2
W
Tsukuyomi
10,471
873
42
4
0
290,602
0
L
Tiamat
8,760
730
48
4
0
214,413
0
L
Nu Wa
8,117
676
30
3
0
190,706
1
W
Discordia
8,730
728
24
2
0
244,149
0
L
Serqet
8,550
713
20
2
0
257,433
1
W
Izanami
9,806
817
109
9
0
207,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role