Player Matchup

Mercury
Mercury
Platinum V
DarkisDiego
Mercury
Platinum V
Level 109
God Stats
4W - 2L
1,952 SR
Queue Stats
88W - 89L
1,734 MMR
Solo
Apollo
Apollo
Gold II
FritzBlitz
Apollo
Gold II
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
101W - 90L
1,776 MMR
Solo
Thoth
Thoth
Platinum V
ItzPopz
Thoth
Platinum V
Level 160
God Stats
10W - 3L
1,855 SR
Queue Stats
632W - 650L
1,756 MMR
Solo
Artio
Artio
Platinum IV
MainFire
Artio
Platinum IV
Level 156
God Stats
12W - 8L
1,827 SR
Queue Stats
178W - 169L
1,735 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
Wolf0fEloStreet
Zhong Kui
Platinum IV
Level 108
God Stats
0W - 1L
1,329 SR
Queue Stats
50W - 42L
1,771 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,692 SR
1,754 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,629 SR
1,715 MMR
Ra
Ra
Platinum IV
 
Ra
Platinum IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold II
Birdmaann
Cerberus
Gold II
Level 151
God Stats
5W - 3L
1,437 SR
Queue Stats
184W - 169L
1,524 MMR
Party 2
Cernunnos
Cernunnos
Platinum I
Categorizess
Cernunnos
Platinum I
Level 140
God Stats
32W - 20L
1,691 SR
Queue Stats
136W - 118L
1,941 MMR
Party 2
Amaterasu
Amaterasu
Platinum I
Chirillooo
Amaterasu
Platinum I
Level 127
God Stats
22W - 10L
1,666 SR
Queue Stats
487W - 482L
1,747 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
ChunkyChaac
Erlang Shen
Platinum IV
Level 115
God Stats
3W - 0L
1,849 SR
Queue Stats
72W - 58L
1,863 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DarkisDiego
Mercury
20
1 / 6 / 4
13,021
501
15,882
27,352
9,891
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
FritzBlitz
Apollo
20
5 / 4 / 2
14,705
566
21,639
22,050
9,186
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
ItzPopz
Thoth
19
2 / 6 / 4
12,351
475
11,810
14,031
4,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
MainFire
Artio
16
3 / 5 / 7
11,746
452
8,603
30,930
34,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Wolf0fEloStreet
Zhong Kui
19
1 / 3 / 3
12,889
496
20,053
20,262
22,405
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
GebAgniGilgameshBellona

VS

Bans
CliodhnaAtlasFenrirCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
4 / 3 / 11
16,108
620
14,958
13,113
4,098
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Birdmaann
Cerberus
19
2 / 4 / 10
13,911
535
10,557
29,845
38,892
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Categorizess
Cernunnos
20
7 / 0 / 6
16,803
646
21,617
17,424
7,614
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
Chirillooo
Amaterasu
20
3 / 3 / 6
16,540
636
18,483
35,831
42,972
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
ChunkyChaac
Erlang Shen
20
8 / 2 / 8
16,786
646
23,006
24,545
15,624
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
65
12
Kills
24
24
Deaths
12
20
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
3
11
3.17
W
Cerberus
Birdmaann
Cerberus
2
4
10
1.75
W
Cernunnos
Categorizess
Cernunnos
7
0
6
10
W
Amaterasu
Chirillooo
Amaterasu
3
3
6
2
W
Erlang Shen
ChunkyChaac
Erlang Shen
8
2
8
6
L
Mercury
DarkisDiego
Mercury
1
6
4
0.5
L
Apollo
FritzBlitz
Apollo
5
4
2
1.5
L
Thoth
ItzPopz
Thoth
2
6
4
0.67
L
Artio
MainFire
Artio
3
5
7
1.3
L
Zhong Kui
Wolf0fEloStreet
Zhong Kui
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,987
Damage
88,621
114,625
Taken
120,758
80,801
Mitigated
109,200
26,129
Healing
62,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,958
869
6,132
6,507
13,113
4,098
1,839
5,060
7,889
132,706
0
W
Cerberus
Birdmaann
Cerberus
10,557
900
0
8,531
29,845
38,892
351
6,322
22,599
29,084
5,552
W
Cernunnos
Categorizess
Cernunnos
21,617
9,734
0
13,116
17,424
7,614
8,996
3,908
13,448
0
176,524
W
Amaterasu
Chirillooo
Amaterasu
18,483
7,856
0
22,868
35,831
42,972
3,338
15,795
19,305
0
116,938
W
Erlang Shen
ChunkyChaac
Erlang Shen
23,006
12,476
0
4,862
24,545
15,624
4,536
9,691
14,643
0
150,428
L
Mercury
DarkisDiego
Mercury
15,882
8,042
0
880
27,352
9,891
0
5,686
21,666
0
137,963
L
Apollo
FritzBlitz
Apollo
21,639
10,992
0
7,079
22,050
9,186
3,874
3,442
18,608
0
144,119
L
Thoth
ItzPopz
Thoth
11,810
375
0
778
14,031
4,596
0
4,312
9,719
87,365
0
L
Artio
MainFire
Artio
8,603
1,683
2,081
6,621
30,930
34,723
0
8,055
22,875
26,530
5,475
L
Zhong Kui
Wolf0fEloStreet
Zhong Kui
20,053
3,560
0
8,690
20,262
22,405
0
2,938
17,324
100,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,712
Gold Earned
80,148
837
Minions Killed
889
0
Camps Cleared
0
2,493,774
Distance Traveled
2,730,129
41
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,108
620
239
9
0
581,049
9
W
Cerberus
13,911
535
42
2
0
529,959
5
W
Cernunnos
16,803
646
207
8
0
508,800
11
W
Amaterasu
16,540
636
209
8
0
502,824
3
W
Erlang Shen
16,786
646
192
7
0
607,497
1
L
Mercury
13,021
501
191
7
0
572,400
4
L
Apollo
14,705
566
237
9
0
534,898
9
L
Thoth
12,351
475
179
7
0
489,204
15
L
Artio
11,746
452
40
2
0
485,976
7
L
Zhong Kui
12,889
496
190
7
0
411,296
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role