Player Matchup

Baron Samedi
Baron Samedi
Ardrra
Baron Samedi
Level 154
God Stats
12W - 6L
1,261 SR
Queue Stats
123W - 135L
1,444 Elo+
Party 2
Thanatos
Thanatos
Derkus97
Thanatos
Level 107
God Stats
14W - 18L
1,401 SR
Queue Stats
247W - 273L
1,547 Elo+
Party 4
Sun Wukong
Sun Wukong
Nerdicle
Sun Wukong
Level 129
God Stats
20W - 10L
1,436 SR
Queue Stats
162W - 188L
1,427 Elo+
Party 2
Medusa
Medusa
VREclypse
Medusa
Level 104
God Stats
13W - 10L
1,609 SR
Queue Stats
30W - 34L
1,464 Elo+
Party 2
Jormungandr
Jormungandr
xBUCKBEAKx
Jormungandr
Level 79
God Stats
7W - 9L
1,583 SR
Queue Stats
52W - 59L
1,499 Elo+
Party 4
Team Averages
Level 115
1,458 SR
1,476 Elo+

VS

Team Averages
Level 54
1,529 SR
1,465 Elo+
Sobek
Sobek
Bloodalchemy
Sobek
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 126L
1,588 Elo+
Party 3
Nu Wa
Nu Wa
Monocyte_87
Nu Wa
Level 43
God Stats
1W - 2L
1,326 SR
Queue Stats
30W - 29L
1,360 Elo+
Party 1
Bastet
Bastet
RED0390
Bastet
Level 69
God Stats
5W - 5L
1,809 SR
Queue Stats
233W - 248L
1,499 Elo+
Party 3
Neith
Neith
Rising80
Neith
Level 61
God Stats
0W - 1L
1,285 SR
Queue Stats
68W - 56L
1,448 Elo+
Party 1
Shiva
Shiva
codedad
Shiva
Level 47
God Stats
2W - 4L
1,728 SR
Queue Stats
77W - 82L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ardrra
Baron Samedi
15
4 / 1 / 6
9,125
570
11,768
10,311
5,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Derkus97
Thanatos
16
7 / 1 / 5
9,617
601
8,948
13,794
6,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Nerdicle
Sun Wukong
15
6 / 2 / 4
9,948
622
7,302
13,788
7,562
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
VREclypse
Medusa
15
6 / 1 / 3
9,310
582
9,656
10,395
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
xBUCKBEAKx
Jormungandr
13
2 / 1 / 10
8,712
545
8,024
10,635
9,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
7,076
442
4,178
17,270
13,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 6 / 3
7,476
467
11,546
10,259
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
RED0390
Bastet
14
3 / 4 / 1
8,615
538
4,882
12,418
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Rising80
Neith
12
0 / 5 / 2
7,282
455
7,533
11,967
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
codedad
Shiva
14
1 / 5 / 1
8,198
512
5,216
11,957
5,408
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
25
Kills
6
6
Deaths
25
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Ardrra
Baron Samedi
4
1
6
7
L
0
5
3
0.3
W
Thanatos
Derkus97
Thanatos
7
1
5
9.5
L
2
6
3
0.58
W
Sun Wukong
Nerdicle
Sun Wukong
6
2
4
4
L
Bastet
RED0390
Bastet
3
4
1
0.88
L
Neith
Rising80
Neith
0
5
2
0.2
W
Medusa
VREclypse
Medusa
6
1
3
7.5
L
Shiva
codedad
Shiva
1
5
1
0.3
W
Jormungandr
xBUCKBEAKx
Jormungandr
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,698
Damage
33,355
58,923
Taken
63,871
32,230
Mitigated
27,064
30,347
Healing
16,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Ardrra
Baron Samedi
11,768
1,159
1,537
4,804
10,311
5,414
1,069
4,423
5,557
62,570
0
L
4,178
278
232
6,228
17,270
13,121
0
8,184
9,086
19,471
0
W
Thanatos
Derkus97
Thanatos
8,948
2,101
0
10,794
13,794
6,084
868
2,186
11,432
0
58,219
L
11,546
1,515
97
1,646
10,259
2,507
0
5,173
5,086
40,487
0
W
Sun Wukong
Nerdicle
Sun Wukong
7,302
915
0
5,323
13,788
7,562
0
2,118
11,518
0
52,944
L
Bastet
RED0390
Bastet
4,882
1,280
0
3,998
12,418
3,007
0
1,749
10,669
0
51,044
L
Neith
Rising80
Neith
7,533
4,040
0
3,785
11,967
3,021
0
2,926
9,041
0
54,869
W
Medusa
VREclypse
Medusa
9,656
5,133
0
4,703
10,395
3,468
927
3,081
7,126
0
59,014
L
Shiva
codedad
Shiva
5,216
850
50
587
11,957
5,408
590
1,760
10,197
0
48,333
W
Jormungandr
xBUCKBEAKx
Jormungandr
8,024
1,735
353
2,833
10,635
9,702
234
2,889
7,566
39,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,712
Gold Earned
38,647
452
Minions Killed
385
0
Camps Cleared
0
1,611,080
Distance Traveled
1,451,539
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,125
570
97
6
0
312,846
7
L
Sobek
7,076
442
35
2
0
310,693
2
W
Thanatos
9,617
601
97
6
0
371,020
2
L
Nu Wa
7,476
467
65
4
0
284,018
1
W
Sun Wukong
9,948
622
111
7
0
291,835
4
L
Bastet
8,615
538
99
6
0
306,518
1
L
Neith
7,282
455
91
6
0
261,566
3
W
Medusa
9,310
582
91
6
0
327,006
4
L
Shiva
8,198
512
95
6
0
288,744
2
W
Jormungandr
8,712
545
56
4
0
308,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role