Player Matchup

Atlas
Atlas
Silver I
 
Atlas
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold V
LeBaggo
Bellona
Gold V
Level 80
God Stats
6W - 3L
1,626 SR
Queue Stats
21W - 17L
1,544 MMR
Solo
Scylla
Scylla
Gold II
McJoshyJoshJ0sh
Scylla
Gold II
Level 86
God Stats
26W - 8L
1,795 SR
Queue Stats
47W - 37L
1,650 MMR
Party 1
Chiron
Chiron
Bronze IV
SlavaKyiv22
Chiron
Bronze IV
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 21L
1,500 MMR
Solo
Thanatos
Thanatos
Silver I
zmistaken
Thanatos
Silver I
Level 148
God Stats
3W - 2L
1,597 SR
Queue Stats
84W - 84L
1,240 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,603 SR
1,487 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,473 SR
1,475 MMR
Cupid
Cupid
Bronze IV
Cabezox12
Cupid
Bronze IV
Level 89
God Stats
0W - 2L
1,230 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Athena
Athena
Silver I
Colrage
Athena
Silver I
Level 159
God Stats
9W - 13L
1,686 SR
Queue Stats
94W - 104L
1,325 MMR
Party 2
Nox
Nox
Gold III
SpartanStoner
Nox
Gold III
Level 160
God Stats
4W - 4L
1,723 SR
Queue Stats
391W - 380L
1,647 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
Zukashia
Gilgamesh
Gold V
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 34L
1,420 MMR
Solo
Da Ji
Da Ji
Gold IV
yungfudgesicle
Da Ji
Gold IV
Level 104
God Stats
3W - 10L
1,228 SR
Queue Stats
263W - 264L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
4 / 1 / 13
7,576
631
6,511
10,136
9,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
LeBaggo
Bellona
12
3 / 1 / 5
7,485
624
7,670
9,656
7,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
3 / 2 / 11
7,476
623
7,044
5,063
1,532
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
13
7 / 1 / 4
8,063
672
8,121
7,867
2,603
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
zmistaken
Thanatos
13
7 / 2 / 6
8,154
680
7,174
9,286
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BastetHou YiCamazotzCliodhna

VS

Bans
KaliThothTyrTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Cabezox12
Cupid
11
0 / 3 / 2
6,283
524
4,415
7,469
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Colrage
Athena
9
0 / 5 / 3
5,989
499
3,941
15,566
10,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 5 / 1
6,497
541
7,333
6,931
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Zukashia
Gilgamesh
8
0 / 5 / 0
4,914
410
3,482
8,751
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
4 / 6 / 0
6,844
570
4,524
10,221
2,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
24
Kills
6
7
Deaths
24
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
1
13
10.5
L
Cupid
Cabezox12
Cupid
0
3
2
0.33
L
Athena
Colrage
Athena
0
5
3
0.3
W
Bellona
LeBaggo
Bellona
3
1
5
5.5
W
3
2
11
4.25
W
Chiron
7
1
4
9
L
2
5
1
0.5
L
Gilgamesh
Zukashia
Gilgamesh
0
5
0
0
L
4
6
0
0.67
W
Thanatos
zmistaken
Thanatos
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,520
Damage
23,695
42,008
Taken
48,938
24,364
Mitigated
21,194
20,761
Healing
9,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,511
2,442
0
1,308
10,136
9,078
0
4,533
5,603
20,729
0
L
Cupid
Cabezox12
Cupid
4,415
2,792
311
2,723
7,469
2,271
0
1,090
6,379
0
36,420
L
Athena
Colrage
Athena
3,941
890
196
3,010
15,566
10,243
13
6,066
9,500
14,770
0
W
Bellona
LeBaggo
Bellona
7,670
2,471
0
4,551
9,656
7,928
0
1,971
7,685
0
46,325
W
7,044
2,325
0
486
5,063
1,532
0
2,235
2,828
42,006
0
W
Chiron
8,121
4,404
883
2,373
7,867
2,603
0
1,007
6,860
0
51,401
L
7,333
908
0
957
6,931
1,915
0
2,865
4,066
36,626
0
L
Gilgamesh
Zukashia
Gilgamesh
3,482
910
0
1,696
8,751
3,856
0
910
7,841
0
19,245
L
4,524
1,270
0
500
10,221
2,909
0
2,624
7,597
0
29,865
W
Thanatos
zmistaken
Thanatos
7,174
3,020
0
11,160
9,286
3,223
0
1,528
7,758
0
49,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,754
Gold Earned
30,527
398
Minions Killed
279
0
Camps Cleared
0
1,276,684
Distance Traveled
1,171,098
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,576
631
19
2
0
262,893
3
L
Cupid
6,283
524
92
8
0
241,861
5
L
Athena
5,989
499
23
2
0
249,946
3
W
Bellona
7,485
624
102
9
0
255,441
2
W
Scylla
7,476
623
91
8
0
237,620
4
W
Chiron
8,063
672
95
8
0
228,992
6
L
Nox
6,497
541
72
6
0
235,284
4
L
Gilgamesh
4,914
410
34
3
0
212,025
2
L
Da Ji
6,844
570
58
5
0
231,982
0
W
Thanatos
8,154
680
91
8
0
291,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role