Player Matchup

Cerberus
Cerberus
Gold V
CaBa_R26
Cerberus
Gold V
Level 86
God Stats
3W - 0L
1,855 SR
Queue Stats
131W - 137L
1,288 MMR
Solo
Horus
Horus
Gold V
Darkside-_-Aaron
Horus
Gold V
Level 123
God Stats
2W - 3L
1,456 SR
Queue Stats
257W - 257L
1,279 MMR
Solo
Awilix
Awilix
Gold V
Poisonrabbit666
Awilix
Gold V
Level 146
God Stats
14W - 13L
1,571 SR
Queue Stats
45W - 50L
1,374 MMR
Solo
Jing Wei
Jing Wei
Silver II
XxBandyBongoxX
Jing Wei
Silver II
Level 124
God Stats
1W - 1L
1,289 SR
Queue Stats
14W - 23L
1,277 MMR
Solo
Poseidon
Poseidon
Gold III
shira1985
Poseidon
Gold III
Level 155
God Stats
44W - 28L
1,652 SR
Queue Stats
565W - 566L
1,573 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,565 SR
1,358 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 104
1,545 SR
1,341 MMR
Danzaburou
Danzaburou
Bronze IV
 
Danzaburou
Bronze IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Bronze IV
 
Cabrakan
Bronze IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Bronze IV
X-Radish
Sol
Bronze IV
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,423 MMR
Solo
Achilles
Achilles
Silver II
kaiserswiegehts_
Achilles
Silver II
Level 86
God Stats
8W - 10L
1,727 SR
Queue Stats
136W - 156L
1,126 MMR
Party 2
Cliodhna
Cliodhna
Silver II
srdrkrtr
Cliodhna
Silver II
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 134L
1,154 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CaBa_R26
Cerberus
19
7 / 3 / 12
12,538
570
17,277
25,913
24,985
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 4 / 23
11,536
524
10,919
23,887
18,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
17 / 4 / 10
14,139
643
22,954
20,121
8,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
16
5 / 5 / 13
11,704
532
9,284
20,078
6,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
shira1985
Poseidon
19
11 / 2 / 13
13,115
596
17,374
19,803
7,157
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AresThothIzanami

VS

Bans
BastetGilgameshGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
6 / 8 / 3
11,054
502
17,020
20,233
6,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
 
Cabrakan
14
0 / 9 / 6
9,368
426
9,210
24,426
26,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 6 / 4
10,402
473
15,272
18,109
6,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
5 / 9 / 0
10,542
479
16,720
21,963
15,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cliodhna
srdrkrtr
Cliodhna
14
3 / 11 / 1
9,483
431
7,594
21,458
5,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
30
42
Kills
16
18
Deaths
43
71
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
6
8
3
0.94
L
Cabrakan
 
Cabrakan
0
9
6
0.33
W
Cerberus
CaBa_R26
Cerberus
7
3
12
4.33
W
2
4
23
3.38
W
17
4
10
5.5
L
2
6
4
0.67
W
Jing Wei
5
5
13
2.3
L
5
9
0
0.56
W
Poseidon
shira1985
Poseidon
11
2
13
8.75
L
Cliodhna
srdrkrtr
Cliodhna
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,808
Damage
65,816
109,802
Taken
106,189
64,859
Mitigated
61,944
46,886
Healing
20,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
17,020
7,791
0
5,983
20,233
6,939
0
4,350
15,883
0
80,582
L
Cabrakan
 
Cabrakan
9,210
1,281
0
1,855
24,426
26,895
0
9,597
14,829
24,434
0
W
Cerberus
CaBa_R26
Cerberus
17,277
778
0
9,710
25,913
24,985
610
5,028
20,885
74,832
0
W
10,919
5,535
3,690
10,108
23,887
18,206
889
8,416
15,447
0
34,201
W
22,954
9,430
0
8,216
20,121
8,244
844
5,894
14,227
0
110,405
L
15,272
4,400
0
5,794
18,109
6,981
552
5,608
12,501
82,524
1,103
W
Jing Wei
9,284
6,649
0
7,735
20,078
6,267
3,234
3,721
16,357
0
83,702
L
16,720
3,967
0
2,857
21,963
15,394
42
12,419
9,544
0
64,990
W
Poseidon
shira1985
Poseidon
17,374
2,850
310
7,117
19,803
7,157
1,406
5,507
14,296
100,940
0
L
Cliodhna
srdrkrtr
Cliodhna
7,594
668
0
4,372
21,458
5,735
0
2,677
18,781
0
50,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,032
Gold Earned
50,849
570
Minions Killed
452
0
Camps Cleared
0
2,234,374
Distance Traveled
1,956,611
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,054
502
113
5
0
383,338
0
L
Cabrakan
9,368
426
33
2
0
389,616
8
W
Cerberus
12,538
570
149
7
0
429,790
6
W
Horus
11,536
524
37
2
0
451,057
4
W
Awilix
14,139
643
135
6
0
497,553
3
L
Sol
10,402
473
118
5
0
378,327
1
W
Jing Wei
11,704
532
116
5
0
402,842
4
L
Achilles
10,542
479
101
5
0
398,880
2
W
Poseidon
13,115
596
133
6
0
453,132
5
L
Cliodhna
9,483
431
87
4
0
406,450
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role