Player Matchup

Zeus
Zeus
Platinum V
FREE__MY__GRANNY
Zeus
Platinum V
Level 159
God Stats
2W - 4L
1,267 SR
Queue Stats
69W - 62L
1,759 MMR
Solo
Ravana
Ravana
Platinum V
Immune4k
Ravana
Platinum V
Level 109
God Stats
2W - 2L
2,022 SR
Queue Stats
181W - 190L
1,754 MMR
Solo
Ymir
Ymir
Gold II
OmgItsRulo10
Ymir
Gold II
Level 125
God Stats
6W - 6L
1,622 SR
Queue Stats
139W - 128L
1,735 MMR
Party 1
Heimdallr
Heimdallr
Gold III
YeiPR
Heimdallr
Gold III
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,759 MMR
Solo
Nemesis
Nemesis
Platinum IV
ZzenithX
Nemesis
Platinum IV
Level 141
God Stats
4W - 2L
1,541 SR
Queue Stats
435W - 417L
1,727 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,590 SR
1,747 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,701 SR
1,742 MMR
Mulan
Mulan
Gold III
ESSENTIALPIG
Mulan
Gold III
Level 148
God Stats
0W - 1L
1,687 SR
Queue Stats
142W - 128L
1,631 MMR
Party 2
Sol
Sol
Gold II
TACxShadow
Sol
Gold II
Level 140
God Stats
12W - 5L
2,056 SR
Queue Stats
134W - 116L
1,759 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Gold IV
Vermeehr
Morgan Le Fay
Gold IV
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 250L
1,710 MMR
Solo
Arachne
Arachne
Platinum IV
WuhanBreathh
Arachne
Platinum IV
Level 157
God Stats
17W - 14L
1,764 SR
Queue Stats
156W - 155L
1,848 MMR
Party 2
Ganesha
Ganesha
Gold II
annihilator1
Ganesha
Gold II
Level 154
God Stats
13W - 16L
1,500 SR
Queue Stats
112W - 96L
1,759 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 7
13,894
579
30,108
9,813
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Immune4k
Ravana
20
3 / 3 / 6
13,016
542
10,253
11,846
5,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 6 / 13
11,876
495
6,888
23,167
26,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
YeiPR
Heimdallr
20
4 / 5 / 12
13,644
569
11,107
13,755
4,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
ZzenithX
Nemesis
20
7 / 1 / 7
13,824
576
18,451
22,730
21,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AtlasKaliBastetGilgamesh

VS

Bans
CliodhnaGebAmaterasuEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 2
11,612
484
12,765
26,658
22,054
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
3 / 5 / 8
12,743
531
13,643
15,259
3,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Vermeehr
Morgan Le Fay
17
3 / 4 / 4
11,601
483
6,298
12,194
4,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
WuhanBreathh
Arachne
19
9 / 4 / 4
12,334
514
15,950
19,516
8,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
annihilator1
Ganesha
13
0 / 5 / 9
9,702
404
7,568
22,978
25,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
43
23
Kills
16
16
Deaths
23
45
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
8
1
7
11.5
W
Ravana
Immune4k
Ravana
3
3
6
2
W
1
6
13
1.25
L
3
5
8
1.4
L
Morgan Le Fay
Vermeehr
Morgan Le Fay
3
4
4
1.25
L
Arachne
WuhanBreathh
Arachne
9
4
4
2.75
W
Heimdallr
YeiPR
Heimdallr
4
5
12
2
W
Nemesis
ZzenithX
Nemesis
7
1
7
10.5
L
Ganesha
annihilator1
Ganesha
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,807
Damage
56,224
81,311
Taken
96,605
61,871
Mitigated
64,284
24,807
Healing
17,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,765
2,092
0
3,434
26,658
22,054
54
6,870
19,788
9,380
71,736
W
30,108
1,544
318
3,835
9,813
3,984
2,040
4,936
4,791
121,060
0
W
Ravana
Immune4k
Ravana
10,253
3,509
0
1,057
11,846
5,285
346
3,920
7,882
0
108,677
W
6,888
1,698
391
4,991
23,167
26,822
452
8,678
14,325
36,620
0
L
13,643
5,481
0
4,999
15,259
3,336
1,481
3,943
11,316
115,990
0
L
Morgan Le Fay
Vermeehr
Morgan Le Fay
6,298
338
99
1,246
12,194
4,184
124
7,345
4,849
69,264
0
L
Arachne
WuhanBreathh
Arachne
15,950
10,187
0
4,635
19,516
8,976
313
7,638
11,878
0
98,251
W
Heimdallr
YeiPR
Heimdallr
11,107
6,732
0
3,672
13,755
4,630
2,120
7,315
5,375
0
92,835
W
Nemesis
ZzenithX
Nemesis
18,451
8,941
0
10,543
22,730
21,150
1,624
5,092
17,480
0
102,732
L
Ganesha
annihilator1
Ganesha
7,568
697
214
2,629
22,978
25,734
74
11,333
11,645
28,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,254
Gold Earned
57,992
716
Minions Killed
635
0
Camps Cleared
0
2,350,668
Distance Traveled
2,237,920
32
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,612
484
171
7
0
426,410
3
W
Zeus
13,894
579
174
7
0
446,449
11
W
Ravana
13,016
542
164
7
0
492,363
2
W
Ymir
11,876
495
50
2
0
438,150
5
L
Sol
12,743
531
177
7
0
396,818
7
L
Morgan Le Fay
11,601
483
135
6
0
423,417
12
L
Arachne
12,334
514
144
6
0
555,197
2
W
Heimdallr
13,644
569
143
6
0
466,206
5
W
Nemesis
13,824
576
185
8
0
507,500
9
L
Ganesha
9,702
404
8
0
0
436,078
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role