Player Matchup

Bacchus
Bacchus
MacPotts
Bacchus
Level 79
God Stats
1W - 2L
1,812 SR
Queue Stats
118W - 79L
1,396 Elo+
Party 1
Scylla
Scylla
NotAfk
Scylla
Level 85
God Stats
82W - 52L
1,615 SR
Queue Stats
138W - 91L
1,637 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ShinobiShony
Tsukuyomi
Level 26
God Stats
3W - 3L
1,730 SR
Queue Stats
62W - 35L
1,652 Elo+
Party 1
Team Averages
Level 63
1,719 SR
1,561 Elo+

VS

Team Averages
Level 130
1,633 SR
1,457 Elo+
Shiva
Shiva
Chancelor52
Shiva
Level 144
God Stats
6W - 8L
1,397 SR
Queue Stats
38W - 37L
1,580 Elo+
Party 2
Nu Wa
Nu Wa
GoSMaul
Nu Wa
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,089 Elo+
Party 2
Hou Yi
Hou Yi
JUANOM
Hou Yi
Level 160
God Stats
20W - 4L
2,003 SR
Queue Stats
46W - 32L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MacPotts
Bacchus
15
1 / 2 / 9
11,259
662
11,926
24,043
40,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
NotAfk
Scylla
17
8 / 5 / 3
12,312
724
15,789
14,370
4,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ShinobiShony
Tsukuyomi
16
4 / 8 / 6
11,507
677
12,340
15,175
5,231
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 7
12,975
763
13,688
19,224
16,086
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nu Wa
GoSMaul
Nu Wa
14
1 / 8 / 5
10,296
606
7,777
11,785
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
JUANOM
Hou Yi
19
7 / 2 / 8
13,436
790
24,912
17,042
6,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
13
Kills
15
15
Deaths
13
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
3
7
3.5
W
Nu Wa
GoSMaul
Nu Wa
1
8
5
0.44
W
Hou Yi
JUANOM
Hou Yi
7
2
8
5.5
L
Bacchus
MacPotts
Bacchus
1
2
9
2.75
L
Scylla
NotAfk
Scylla
8
5
3
1.9
L
Tsukuyomi
ShinobiShony
Tsukuyomi
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,055
Damage
46,377
53,588
Taken
48,051
49,734
Mitigated
25,949
12,046
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,688
1,896
65
2,483
19,224
16,086
239
10,044
8,992
0
45,991
W
Nu Wa
GoSMaul
Nu Wa
7,777
1,628
556
692
11,785
3,605
92
8,607
3,022
27,504
0
W
Hou Yi
JUANOM
Hou Yi
24,912
12,968
0
6,929
17,042
6,258
2,996
9,007
7,811
0
67,656
L
Bacchus
MacPotts
Bacchus
11,926
1,190
354
6,870
24,043
40,425
0
3,301
20,742
25,747
0
L
Scylla
NotAfk
Scylla
15,789
1,719
228
4,378
14,370
4,078
195
2,473
11,897
62,627
0
L
Tsukuyomi
ShinobiShony
Tsukuyomi
12,340
2,352
0
216
15,175
5,231
0
2,239
12,936
0
27,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,078
Gold Earned
36,707
158
Minions Killed
181
4
Camps Cleared
10
879,374
Distance Traveled
820,177
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,975
763
62
4
5
309,775
2
W
Nu Wa
10,296
606
34
2
3
235,129
2
W
Hou Yi
13,436
790
85
5
2
275,273
5
L
Bacchus
11,259
662
20
1
1
323,347
2
L
Scylla
12,312
724
112
7
2
261,090
3
L
Tsukuyomi
11,507
677
26
2
1
294,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role