Player Matchup

Jormungandr
Jormungandr
XxAstroSlimexX
Jormungandr
Level 39
God Stats
38W - 29L
1,598 SR
Queue Stats
166W - 186L
1,514 Elo+
Party 1
Anubis
Anubis
XxPrinceSlimexX
Anubis
Level 37
God Stats
20W - 20L
1,578 SR
Queue Stats
121W - 134L
1,502 Elo+
Party 1
Skadi
Skadi
c-DARKNIGHT
Skadi
Level 47
God Stats
37W - 19L
1,655 SR
Queue Stats
148W - 162L
1,559 Elo+
Party 1
Team Averages
Level 41
1,610 SR
1,525 Elo+

VS

Team Averages
Level 132
1,324 SR
1,499 Elo+
Da Ji
Da Ji
BOSS THE HAAS
Da Ji
Level 145
God Stats
0W - 2L
1,257 SR
Queue Stats
227W - 243L
1,468 Elo+
Solo
Terra
Terra
RonaldoZ2w
Terra
Level 134
God Stats
2W - 8L
1,500 SR
Queue Stats
252W - 279L
1,469 Elo+
Solo
Eset
Eset
SuddenEnd0
Eset
Level 117
God Stats
3W - 4L
1,215 SR
Queue Stats
212W - 291L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
XxAstroSlimexX
Jormungandr
12
3 / 0 / 3
7,327
733
5,131
7,646
6,610
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 4
7,336
734
6,703
5,904
2,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 0 / 5
7,194
719
6,435
4,256
1,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,100
610
4,878
8,346
2,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
11
0 / 2 / 0
6,778
678
4,098
10,730
8,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 2 / 0
6,302
630
6,402
4,641
1,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
8
Kills
0
0
Deaths
8
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Terra
0
2
0
0
L
0
2
0
0
W
Jormungandr
XxAstroSlimexX
Jormungandr
3
0
3
4.5
W
3
0
4
5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,269
Damage
15,378
17,806
Taken
23,717
10,803
Mitigated
12,194
5,339
Healing
4,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,878
452
0
1,156
8,346
2,604
0
4,795
3,551
0
18,890
L
Terra
4,098
0
491
2,230
10,730
8,143
0
5,198
5,532
20,284
0
L
6,402
335
290
804
4,641
1,447
166
2,579
2,062
17,909
0
W
Jormungandr
XxAstroSlimexX
Jormungandr
5,131
1,887
0
2,042
7,646
6,610
156
4,608
3,038
21,148
0
W
6,703
304
78
2,662
5,904
2,740
0
3,473
2,431
21,661
0
W
6,435
2,136
148
409
4,256
1,453
578
2,459
1,797
0
22,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,857
Gold Earned
19,180
112
Minions Killed
95
6
Camps Cleared
4
563,517
Distance Traveled
584,298
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,100
610
35
4
4
176,809
3
L
Terra
6,778
678
21
2
0
216,086
2
L
Eset
6,302
630
39
4
0
191,403
3
W
Jormungandr
7,327
733
36
4
2
188,634
3
W
Anubis
7,336
734
37
4
2
189,254
4
W
Skadi
7,194
719
39
4
2
185,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role