Player Matchup

Chaac
Chaac
GianMalvelen
Chaac
Level 31
God Stats
10W - 12L
1,238 SR
Queue Stats
47W - 47L
1,340 Elo+
Party 2
Xing Tian
Xing Tian
Slawterurfam
Xing Tian
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,420 Elo+
Party 4
Neith
Neith
Snowstorm1104
Neith
Level 88
God Stats
36W - 28L
1,642 SR
Queue Stats
105W - 103L
1,527 Elo+
Party 4
Thoth
Thoth
mauricioel22xdlo
Thoth
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 112L
1,512 Elo+
Party 2
Erlang Shen
Erlang Shen
xxNicoDemo22xx
Erlang Shen
Level 126
God Stats
1W - 3L
1,325 SR
Queue Stats
447W - 471L
1,557 Elo+
Party 2
Team Averages
Level 82
1,441 SR
1,471 Elo+

VS

Team Averages
Level 42
1,465 SR
1,385 Elo+
Fenrir
Fenrir
Dude Short
Fenrir
Level 28
God Stats
2W - 3L
1,561 SR
Queue Stats
30W - 57L
1,356 Elo+
Party 3
Izanami
Izanami
Dude Void
Izanami
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,424 Elo+
Party 3
Cabrakan
Cabrakan
Ryuhnnn
Cabrakan
Level 45
God Stats
2W - 3L
1,409 SR
Queue Stats
377W - 425L
1,469 Elo+
Solo
Scylla
Scylla
XxLil_KhuxX
Scylla
Level 48
God Stats
2W - 3L
1,539 SR
Queue Stats
6W - 12L
1,322 Elo+
Party 1
Odin
Odin
xXTha_KlerXx
Odin
Level 48
God Stats
0W - 1L
1,319 SR
Queue Stats
8W - 12L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
8,605
574
7,766
11,084
11,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
Slawterurfam
Xing Tian
13
1 / 0 / 11
7,900
527
3,598
10,601
8,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
10 / 0 / 3
8,700
580
13,113
5,679
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
5 / 0 / 5
8,276
552
7,237
5,328
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
xxNicoDemo22xx
Erlang Shen
15
3 / 0 / 7
8,774
585
4,720
9,528
7,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dude Short
Fenrir
10
0 / 7 / 0
6,138
409
4,562
13,327
4,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Dude Void
Izanami
10
0 / 5 / 0
6,189
413
5,640
9,131
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Ryuhnnn
Cabrakan
9
0 / 5 / 0
6,270
418
2,991
13,014
11,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
11
0 / 4 / 0
6,542
436
3,712
6,840
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 0
6,817
454
4,650
11,474
5,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
0
22
Kills
0
0
Deaths
22
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Dude Short
Fenrir
0
7
0
0
L
Izanami
Dude Void
Izanami
0
5
0
0
W
3
0
2
4
L
Cabrakan
Ryuhnnn
Cabrakan
0
5
0
0
W
Xing Tian
Slawterurfam
Xing Tian
1
0
11
6.5
W
10
0
3
11.5
L
Scylla
0
4
0
0
W
5
0
5
7.5
L
0
1
0
0
W
Erlang Shen
xxNicoDemo22xx
Erlang Shen
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,434
Damage
21,555
42,220
Taken
53,786
30,867
Mitigated
25,628
16,391
Healing
15,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Dude Short
Fenrir
4,562
1,296
0
4,461
13,327
4,185
0
3,144
10,152
0
32,323
L
Izanami
Dude Void
Izanami
5,640
4,271
0
2,321
9,131
2,543
0
839
8,292
0
52,511
W
7,766
1,970
35
5,330
11,084
11,006
392
0
11,084
0
47,999
L
Cabrakan
Ryuhnnn
Cabrakan
2,991
612
187
2,571
13,014
11,192
0
2,866
10,148
14,607
0
W
Xing Tian
Slawterurfam
Xing Tian
3,598
231
0
1,040
10,601
8,765
175
2,697
7,852
22,949
670
W
13,113
5,289
0
3,410
5,679
1,686
746
1,196
4,411
0
63,064
L
Scylla
3,712
317
0
1,759
6,840
1,953
0
3,566
3,274
29,156
0
W
7,237
369
51
1,183
5,328
1,740
1,195
1,140
4,060
48,158
0
L
4,650
1,659
0
4,491
11,474
5,755
0
420
10,456
0
37,399
W
Erlang Shen
xxNicoDemo22xx
Erlang Shen
4,720
2,395
0
5,342
9,528
7,670
0
1,341
8,110
0
67,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,255
Gold Earned
31,956
435
Minions Killed
343
0
Camps Cleared
0
1,547,844
Distance Traveled
1,354,645
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,138
409
60
4
0
288,705
3
L
Izanami
6,189
413
94
6
0
238,042
1
W
Chaac
8,605
574
99
7
0
301,353
0
L
Cabrakan
6,270
418
31
2
0
259,654
4
W
Xing Tian
7,900
527
37
2
0
324,193
2
W
Neith
8,700
580
96
6
0
260,205
2
L
Scylla
6,542
436
73
5
0
281,077
3
W
Thoth
8,276
552
83
6
0
325,454
6
L
Odin
6,817
454
85
6
0
287,167
4
W
Erlang Shen
8,774
585
120
8
0
336,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role