Player Matchup

Thoth
Thoth
 
Thoth
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
LadyLokiTrkstr
Hel
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,536 Elo+
Solo
Artio
Artio
SIDE ARMS EX
Artio
Level 155
God Stats
7W - 3L
1,832 SR
Queue Stats
304W - 327L
1,475 Elo+
Party 2
Chaac
Chaac
SuperPooper010
Chaac
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 110L
1,500 Elo+
Solo
Jormungandr
Jormungandr
wupsiRA
Jormungandr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 70L
1,380 Elo+
Solo
Team Averages
Level 84
1,566 SR
1,478 Elo+

VS

Team Averages
Level 117
1,430 SR
1,439 Elo+
Yemoja
Yemoja
 
Yemoja
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Mr SpawnStriker
Bacchus
Level 122
God Stats
16W - 11L
1,598 SR
Queue Stats
371W - 430L
1,404 Elo+
Solo
Nu Wa
Nu Wa
polarguy41686
Nu Wa
Level 125
God Stats
4W - 4L
1,383 SR
Queue Stats
263W - 264L
1,446 Elo+
Solo
Scylla
Scylla
xDxNINJAx
Scylla
Level 131
God Stats
1W - 4L
1,184 SR
Queue Stats
222W - 258L
1,437 Elo+
Party 1
Ares
Ares
xxSINNERxxOG1
Ares
Level 142
God Stats
11W - 8L
1,487 SR
Queue Stats
349W - 391L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
0 / 7 / 3
8,032
502
3,706
8,427
2,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 8 / 4
10,545
659
5,306
15,140
6,922
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 4 / 5
11,302
706
9,702
23,569
38,760
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 4 / 8
11,615
726
31,163
23,475
22,237
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
wupsiRA
Jormungandr
20
6 / 4 / 12
12,564
785
25,653
24,401
27,265
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
2 / 2 / 19
11,648
728
9,375
17,316
20,577
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 6 / 12
12,636
790
17,172
24,008
30,760
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
5 / 6 / 19
11,424
714
24,528
13,932
6,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
xDxNINJAx
Scylla
19
4 / 3 / 20
12,078
755
17,051
18,430
10,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 4 / 16
11,790
737
12,490
24,785
31,091
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
113
21
Kills
27
27
Deaths
21
32
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
7
3
0.21
W
Yemoja
 
Yemoja
2
2
19
5.75
L
3
8
4
0.63
W
11
6
12
2.83
L
6
4
5
2.13
L
6
4
8
2.5
W
5
6
19
2.42
L
Jormungandr
wupsiRA
Jormungandr
6
4
12
3
W
Scylla
xDxNINJAx
Scylla
4
3
20
4.67
W
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,530
Damage
80,616
95,012
Taken
98,471
97,745
Mitigated
99,460
42,473
Healing
39,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,706
322
176
206
8,427
2,561
0
8,028
399
10,897
0
W
Yemoja
 
Yemoja
9,375
2,153
12,227
4,502
17,316
20,577
747
6,871
10,445
21,070
0
L
5,306
179
10,393
3,798
15,140
6,922
0
15,041
99
9,884
0
W
17,172
1,826
1,040
2,729
24,008
30,760
580
8,268
15,740
29,311
0
L
9,702
748
5,163
8,057
23,569
38,760
0
19,500
4,069
19,730
0
L
31,163
3,370
817
8,746
23,475
22,237
0
19,747
3,728
0
60,759
W
24,528
7,803
112
957
13,932
6,778
1,640
7,887
6,045
41,270
0
L
Jormungandr
wupsiRA
Jormungandr
25,653
3,625
1,816
3,301
24,401
27,265
0
18,300
6,101
67,624
0
W
Scylla
xDxNINJAx
Scylla
17,051
949
2,611
6,032
18,430
10,254
891
8,507
9,923
46,065
0
W
12,490
1,116
3,832
5,286
24,785
31,091
1,013
12,834
11,951
19,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,058
Gold Earned
59,576
170
Minions Killed
140
0
Camps Cleared
0
1,198,602
Distance Traveled
1,433,524
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,032
502
15
1
0
119,034
0
W
Yemoja
11,648
728
15
1
0
294,572
0
L
Hel
10,545
659
13
1
0
257,707
0
W
Bacchus
12,636
790
27
2
0
295,145
0
L
Artio
11,302
706
15
1
0
264,190
0
L
Chaac
11,615
726
52
3
0
313,985
1
W
Nu Wa
11,424
714
31
2
0
236,755
0
L
Jormungandr
12,564
785
75
5
0
243,686
0
W
Scylla
12,078
755
60
4
0
320,949
2
W
Ares
11,790
737
7
0
0
286,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role