Player Matchup

Baron Samedi
Baron Samedi
Deadly_Soul93
Baron Samedi
Level 51
God Stats
5W - 4L
1,617 SR
Queue Stats
179W - 134L
1,437 Elo+
Solo
Thanatos
Thanatos
DoctGreenThumb
Thanatos
Level 54
God Stats
5W - 6L
1,448 SR
Queue Stats
148W - 181L
1,331 Elo+
Party 1
Artio
Artio
Rex-sky-walker
Artio
Level 62
God Stats
1W - 5L
1,096 SR
Queue Stats
313W - 344L
1,361 Elo+
Party 1
Merlin
Merlin
dfeet67
Merlin
Level 102
God Stats
7W - 7L
1,430 SR
Queue Stats
535W - 572L
1,338 Elo+
Solo
Mulan
Mulan
mackenesis
Mulan
Level 47
God Stats
66W - 67L
1,419 SR
Queue Stats
105W - 123L
1,352 Elo+
Solo
Team Averages
Level 63
1,402 SR
1,364 Elo+

VS

Team Averages
Level 59
1,532 SR
1,402 Elo+
Pele
Pele
Alpha_Jayrocky
Pele
Level 102
God Stats
3W - 3L
1,678 SR
Queue Stats
57W - 61L
1,353 Elo+
Solo
Agni
Agni
BelatedStorm972
Agni
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 134L
1,326 Elo+
Solo
Ymir
Ymir
LicksLettuce
Ymir
Level 57
God Stats
3W - 1L
1,586 SR
Queue Stats
35W - 40L
1,347 Elo+
Party 2
Skadi
Skadi
OR153
Skadi
Level 13
God Stats
7W - 1L
1,500 SR
Queue Stats
11W - 7L
1,674 Elo+
Party 2
Cu Chulainn
Cu Chulainn
j-Marbo
Cu Chulainn
Level 58
God Stats
6W - 5L
1,396 SR
Queue Stats
53W - 72L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deadly_Soul93
Baron Samedi
11
5 / 5 / 0
6,859
528
5,479
7,329
2,522
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
9
1 / 4 / 3
6,082
468
4,616
9,648
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 0
5,333
410
567
4,936
2,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
dfeet67
Merlin
11
0 / 3 / 2
5,987
461
5,540
6,563
2,353
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
10
3 / 1 / 1
6,250
481
1,656
6,586
2,460
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 1
6,672
513
3,428
9,024
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 4 / 1
6,788
522
2,858
5,778
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 1 / 6
6,658
512
3,334
3,599
3,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
OR153
Skadi
11
4 / 1 / 3
7,161
551
4,104
3,218
880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
j-Marbo
Cu Chulainn
12
2 / 0 / 2
7,104
546
6,302
9,485
6,425
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
9
Kills
14
14
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
3
1
1.83
W
1
4
1
0.38
L
Baron Samedi
Deadly_Soul93
Baron Samedi
5
5
0
1
L
Thanatos
1
4
3
0.63
W
2
1
6
5
W
Skadi
OR153
Skadi
4
1
3
5.5
L
0
1
0
0
L
Merlin
dfeet67
Merlin
0
3
2
0.33
W
Cu Chulainn
j-Marbo
Cu Chulainn
2
0
2
3
L
Mulan
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,858
Damage
20,026
35,062
Taken
31,104
12,200
Mitigated
14,237
9,504
Healing
7,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,428
1,194
0
3,009
9,024
2,536
0
1,693
7,331
0
28,154
W
2,858
262
0
191
5,778
1,359
315
3,398
2,380
31,972
0
L
Baron Samedi
Deadly_Soul93
Baron Samedi
5,479
739
143
642
7,329
2,522
783
2,439
4,570
35,522
0
L
Thanatos
4,616
2,124
0
5,606
9,648
2,693
0
2,110
7,450
0
26,816
W
3,334
655
0
493
3,599
3,037
630
1,311
2,288
11,940
0
W
Skadi
OR153
Skadi
4,104
1,907
0
726
3,218
880
1,917
716
2,502
0
36,312
L
567
25
0
246
4,936
2,172
0
782
4,154
12,283
0
L
Merlin
dfeet67
Merlin
5,540
281
0
1,952
6,563
2,353
44
0
6,563
31,148
0
W
Cu Chulainn
j-Marbo
Cu Chulainn
6,302
747
0
2,705
9,485
6,425
310
4,468
5,017
0
37,126
L
Mulan
1,656
115
30
885
6,586
2,460
255
379
6,133
0
19,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,511
Gold Earned
34,383
238
Minions Killed
282
0
Camps Cleared
0
1,094,170
Distance Traveled
1,208,712
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,672
513
51
4
0
260,913
1
W
Agni
6,788
522
70
5
0
228,566
7
L
Baron Samedi
6,859
528
60
5
0
210,198
4
L
Thanatos
6,082
468
55
4
0
229,938
0
W
Ymir
6,658
512
20
2
0
232,793
1
W
Skadi
7,161
551
65
5
0
238,150
1
L
Artio
5,333
410
23
2
0
172,953
0
L
Merlin
5,987
461
58
4
0
223,549
3
W
Cu Chulainn
7,104
546
76
6
0
248,290
3
L
Mulan
6,250
481
42
3
0
257,532
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role