Player Matchup

Ares
Ares
KrimsonFrost
Ares
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 4
Eset
Eset
KÁOTIC
Eset
Level 127
God Stats
1W - 0L
1,338 SR
Queue Stats
55W - 34L
1,524 Elo+
Party 3
Sol
Sol
SoupySock
Sol
Level 3
God Stats
1W - 1L
1,309 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Tyr
Tyr
SuperMegaBoxMan
Tyr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Party 4
Shiva
Shiva
bobobacon13
Shiva
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,524 Elo+
Party 3
Team Averages
Level 77
1,429 SR
1,510 Elo+

VS

Team Averages
Level 64
1,589 SR
1,487 Elo+
Persephone
Persephone
B22goodness
Persephone
Level 26
God Stats
0W - 2L
1,598 SR
Queue Stats
81W - 88L
1,415 Elo+
Party 1
Medusa
Medusa
GoodLilWhiteBoi
Medusa
Level 80
God Stats
12W - 6L
1,660 SR
Queue Stats
199W - 184L
1,458 Elo+
Party 1
Nemesis
Nemesis
SmeshBoi
Nemesis
Level 43
God Stats
1W - 4L
1,495 SR
Queue Stats
16W - 28L
1,480 Elo+
Solo
Athena
Athena
meanpane
Athena
Level 146
God Stats
6W - 9L
1,691 SR
Queue Stats
362W - 375L
1,537 Elo+
Party 2
Horus
Horus
xthedread
Horus
Level 27
God Stats
6W - 9L
1,500 SR
Queue Stats
191W - 185L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 4 / 1
11,867
593
14,589
17,737
16,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
KÁOTIC
Eset
20
12 / 0 / 7
12,965
648
23,001
14,270
6,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 11 / 5
8,015
401
3,891
11,327
3,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 3 / 7
10,403
520
16,755
19,072
17,547
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 5 / 4
11,506
575
10,050
16,061
8,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
B22goodness
Persephone
15
1 / 9 / 1
9,834
492
7,418
17,166
5,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
12 / 8 / 3
10,979
549
18,177
17,602
7,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
SmeshBoi
Nemesis
16
3 / 6 / 2
9,576
479
3,478
17,560
5,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Athena
meanpane
Athena
15
4 / 2 / 7
10,163
508
9,024
18,006
24,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
xthedread
Horus
14
3 / 4 / 3
9,193
460
12,446
26,213
23,522
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
39
29
Kills
23
23
Deaths
29
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Persephone
B22goodness
Persephone
1
9
1
0.17
L
12
8
3
1.69
W
11
4
1
2.88
W
Eset
KÁOTIC
Eset
12
0
7
15.5
L
Nemesis
SmeshBoi
Nemesis
3
6
2
0.67
W
0
11
5
0.23
W
2
3
7
1.83
W
4
5
4
1.2
L
Athena
meanpane
Athena
4
2
7
3.75
L
Horus
xthedread
Horus
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,286
Damage
50,543
78,467
Taken
96,547
51,082
Mitigated
66,560
24,106
Healing
26,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
B22goodness
Persephone
7,418
512
0
4,925
17,166
5,336
0
7,065
10,092
60,598
0
L
18,177
6,555
0
1,154
17,602
7,480
0
12,068
5,358
0
73,795
W
14,589
810
0
1,737
17,737
16,201
225
3,049
14,578
33,931
0
W
Eset
KÁOTIC
Eset
23,001
2,549
1,182
6,854
14,270
6,011
2,819
5,380
8,682
106,712
0
L
Nemesis
SmeshBoi
Nemesis
3,478
1,701
0
5,254
17,560
5,952
26
6,297
10,303
0
64,650
W
3,891
1,532
0
1,094
11,327
3,226
857
329
10,958
27,052
3,706
W
16,755
2,137
0
7,456
19,072
17,547
682
3,413
14,607
505
60,398
W
10,050
2,640
310
5,473
16,061
8,097
1,866
4,587
11,356
0
92,180
L
Athena
meanpane
Athena
9,024
1,666
0
4,086
18,006
24,270
0
8,024
9,982
39,434
0
L
Horus
xthedread
Horus
12,446
4,164
1,361
9,567
26,213
23,522
0
7,851
18,362
1,033
48,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,756
Gold Earned
49,745
542
Minions Killed
513
0
Camps Cleared
0
1,901,459
Distance Traveled
1,757,634
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,834
492
125
6
0
326,512
3
L
Medusa
10,979
549
124
6
0
337,024
3
W
Ares
11,867
593
29
1
0
361,030
0
W
Eset
12,965
648
186
9
0
404,013
7
L
Nemesis
9,576
479
105
5
0
367,158
1
W
Sol
8,015
401
62
3
0
310,287
1
W
Tyr
10,403
520
117
6
0
426,988
0
W
Shiva
11,506
575
148
7
0
399,141
0
L
Athena
10,163
508
65
3
0
399,508
3
L
Horus
9,193
460
94
5
0
327,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role