Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Aaronadore
Nu Wa
Level 160
God Stats
14W - 17L
1,501 SR
Queue Stats
152W - 155L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
Scorpion_king413
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Topeto315
Hou Yi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,423 Elo+
Party 3
Khepri
Khepri
dabbedOn
Khepri
Level 137
God Stats
1W - 3L
1,497 SR
Queue Stats
30W - 28L
1,422 Elo+
Party 2
Team Averages
Level 120
1,500 SR
1,461 Elo+

VS

Team Averages
Level 93
1,608 SR
1,684 Elo+
Persephone
Persephone
BlackHammerWolf
Persephone
Level 158
God Stats
2W - 0L
1,896 SR
Queue Stats
99W - 82L
1,594 Elo+
Party 1
Atlas
Atlas
EcS DeatH
Atlas
Level 160
God Stats
3W - 5L
1,279 SR
Queue Stats
242W - 230L
1,654 Elo+
Party 1
Merlin
Merlin
Im Amy Adams
Merlin
Level 18
God Stats
4W - 0L
1,768 SR
Queue Stats
36W - 20L
1,944 Elo+
Party 1
Shiva
Shiva
KingBirman
Shiva
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 13L
1,580 Elo+
Solo
Pele
Pele
ssactanic
Pele
Level 107
God Stats
25W - 18L
1,599 SR
Queue Stats
307W - 269L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
3 / 6 / 5
9,784
815
3,866
12,485
4,337
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
17
4 / 3 / 5
9,859
822
14,829
7,952
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 6 / 3
7,869
656
3,776
12,250
7,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
Topeto315
Hou Yi
14
1 / 7 / 3
7,833
653
6,204
12,195
4,150
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
dabbedOn
Khepri
16
2 / 8 / 4
9,761
813
5,262
18,987
16,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BlackHammerWolf
Persephone
17
5 / 0 / 11
10,492
874
12,617
4,767
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
EcS DeatH
Atlas
16
4 / 2 / 17
10,199
850
8,252
14,556
15,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
18
7 / 2 / 10
10,881
907
10,238
8,034
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
17
11 / 4 / 13
10,664
889
14,618
14,624
7,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
16
3 / 2 / 16
9,953
829
10,478
10,726
9,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
97
10
Kills
30
30
Deaths
10
20
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
6
5
0.92
L
Nu Wa
4
3
5
2.17
W
Persephone
BlackHammerWolf
Persephone
5
0
11
10.5
W
Atlas
EcS DeatH
Atlas
4
2
17
6.25
W
Merlin
7
2
10
6
W
Shiva
11
4
13
4.38
L
0
6
3
0.25
L
Hou Yi
Topeto315
Hou Yi
1
7
3
0.36
L
Khepri
dabbedOn
Khepri
2
8
4
0.5
W
Pele
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,937
Damage
56,203
63,869
Taken
52,707
34,780
Mitigated
36,537
5,684
Healing
12,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,866
0
0
637
12,485
4,337
0
4,872
7,604
0
20,611
L
Nu Wa
14,829
2,766
0
402
7,952
2,600
120
4,906
3,026
45,813
0
W
Persephone
BlackHammerWolf
Persephone
12,617
336
97
1,764
4,767
1,094
1,589
3,481
1,286
40,361
0
W
Atlas
EcS DeatH
Atlas
8,252
3,077
0
4,510
14,556
15,295
587
4,859
9,697
25,095
0
W
Merlin
10,238
318
0
1,761
8,034
2,469
1,576
4,661
3,373
52,685
0
W
Shiva
14,618
3,656
186
2,153
14,624
7,963
3,557
7,137
7,487
0
33,855
L
3,776
146
0
605
12,250
7,692
0
6,058
6,004
7,770
0
L
Hou Yi
Topeto315
Hou Yi
6,204
2,331
0
280
12,195
4,150
0
4,875
7,191
0
21,341
L
Khepri
dabbedOn
Khepri
5,262
704
1,435
2,325
18,987
16,001
0
10,030
8,660
15,931
0
W
Pele
10,478
1,820
0
2,043
10,726
9,716
1,280
3,729
6,997
682
34,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,106
Gold Earned
52,189
179
Minions Killed
270
0
Camps Cleared
0
999,803
Distance Traveled
1,318,682
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,784
815
46
4
0
207,243
1
L
Nu Wa
9,859
822
70
6
0
211,128
3
W
Persephone
10,492
874
67
6
0
270,079
1
W
Atlas
10,199
850
17
1
0
261,418
1
W
Merlin
10,881
907
89
7
0
244,342
3
W
Shiva
10,664
889
43
4
0
292,384
1
L
Cthulhu
7,869
656
9
1
0
202,315
0
L
Hou Yi
7,833
653
35
3
0
184,667
1
L
Khepri
9,761
813
19
2
0
194,450
0
W
Pele
9,953
829
54
5
0
250,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role