Player Matchup

Danzaburou
Danzaburou
BarrioVanNuys
Danzaburou
Level 64
God Stats
22W - 36L
1,397 SR
Queue Stats
67W - 90L
1,369 Elo+
Solo
Mulan
Mulan
Peppermintz801
Mulan
Level 106
God Stats
14W - 4L
1,811 SR
Queue Stats
91W - 84L
1,550 Elo+
Party 1
Tiamat
Tiamat
TheDoctorsCoven4
Tiamat
Level 121
God Stats
7W - 2L
1,937 SR
Queue Stats
145W - 111L
1,520 Elo+
Party 1
Team Averages
Level 97
1,715 SR
1,479 Elo+

VS

Team Averages
Level 81
1,464 SR
1,316 Elo+
Tsukuyomi
Tsukuyomi
AndoIsBack
Tsukuyomi
Level 88
God Stats
107W - 170L
1,443 SR
Queue Stats
276W - 491L
1,313 Elo+
Solo
Geb
Geb
MNSteel
Geb
Level 122
God Stats
11W - 17L
1,423 SR
Queue Stats
194W - 221L
1,318 Elo+
Party 2
Cupid
Cupid
ThatOldEmo
Cupid
Level 32
God Stats
4W - 4L
1,525 SR
Queue Stats
29W - 53L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BarrioVanNuys
Danzaburou
15
2 / 0 / 10
9,890
761
9,678
9,076
3,637
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
9 / 0 / 5
10,408
801
15,101
16,538
14,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 4 / 11
9,727
748
11,092
11,369
8,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AndoIsBack
Tsukuyomi
12
2 / 5 / 0
8,287
637
5,390
10,150
3,029
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Geb
14
1 / 2 / 3
9,086
699
8,622
17,957
17,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cupid
11
1 / 7 / 2
7,967
613
6,908
13,149
3,536
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
14
Kills
4
4
Deaths
14
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AndoIsBack
Tsukuyomi
2
5
0
0.4
W
Danzaburou
BarrioVanNuys
Danzaburou
2
0
10
7
L
Geb
1
2
3
1.25
W
9
0
5
11.5
L
Cupid
1
7
2
0.29
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,871
Damage
20,920
36,983
Taken
41,256
27,056
Mitigated
23,576
15,785
Healing
8,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AndoIsBack
Tsukuyomi
5,390
1,305
365
1,208
10,150
3,029
0
3,847
5,858
0
19,639
W
Danzaburou
BarrioVanNuys
Danzaburou
9,678
4,239
0
3,984
9,076
3,637
1,669
3,386
5,690
0
47,791
L
Geb
8,622
345
280
4,699
17,957
17,011
0
4,389
12,694
30,942
0
W
15,101
3,036
720
5,614
16,538
14,460
322
3,019
13,519
0
44,980
L
Cupid
6,908
1,786
526
1,270
13,149
3,536
0
2,172
10,475
0
20,824
W
11,092
811
1,578
3,889
11,369
8,959
406
2,674
8,412
31,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,025
Gold Earned
25,340
167
Minions Killed
108
10
Camps Cleared
1
716,483
Distance Traveled
679,308
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,287
637
33
3
1
208,629
5
W
Danzaburou
9,890
761
82
6
5
210,923
2
L
Geb
9,086
699
21
2
0
266,826
0
W
Mulan
10,408
801
42
3
4
264,585
4
L
Cupid
7,967
613
54
4
0
203,853
3
W
Tiamat
9,727
748
43
3
1
240,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role