Player Matchup

Susano
Susano
EmberShard01
Susano
Level 155
God Stats
17W - 4L
1,383 SR
Queue Stats
64W - 27L
1,511 Elo+
Party 1
Bacchus
Bacchus
Smily_Ay
Bacchus
Level 102
God Stats
9W - 7L
1,630 SR
Queue Stats
85W - 41L
1,673 Elo+
Party 1
Chaac
Chaac
TSV816
Chaac
Level 78
God Stats
15W - 14L
1,714 SR
Queue Stats
67W - 40L
1,493 Elo+
Party 1
Skadi
Skadi
Twiggy_Ay
Skadi
Level 66
God Stats
8W - 1L
1,594 SR
Queue Stats
14W - 10L
1,870 Elo+
Party 1
Zhong Kui
Zhong Kui
dAwesomeMan
Zhong Kui
Level 63
God Stats
13W - 10L
1,451 SR
Queue Stats
61W - 56L
1,446 Elo+
Party 1
Team Averages
Level 93
1,554 SR
1,598 Elo+

VS

Team Averages
Level 136
1,538 SR
1,609 Elo+
Anubis
Anubis
Bad2388
Anubis
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,697 Elo+
Party 2
Hera
Hera
FUN_AZN
Hera
Level 101
God Stats
2W - 4L
1,613 SR
Queue Stats
128W - 130L
1,624 Elo+
Solo
Fenrir
Fenrir
Jurrrrd
Fenrir
Level 148
God Stats
0W - 1L
1,808 SR
Queue Stats
20W - 16L
1,620 Elo+
Party 2
Rama
Rama
SinisterZefSide
Rama
Level 147
God Stats
13W - 15L
1,589 SR
Queue Stats
148W - 138L
1,623 Elo+
Solo
Shiva
Shiva
soyvera96
Shiva
Level 140
God Stats
4W - 5L
1,183 SR
Queue Stats
519W - 532L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
10 / 3 / 9
13,795
1,254
23,048
11,150
4,013
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
Smily_Ay
Bacchus
19
2 / 3 / 18
12,288
1,117
8,027
17,357
21,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
TSV816
Chaac
19
9 / 1 / 14
14,030
1,275
17,732
16,886
14,294
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
Twiggy_Ay
Skadi
18
4 / 2 / 12
12,203
1,109
12,658
10,616
4,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
dAwesomeMan
Zhong Kui
18
3 / 4 / 12
12,043
1,095
9,733
12,269
8,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

199

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bad2388
Anubis
17
3 / 6 / 6
11,835
1,076
12,317
11,549
4,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
FUN_AZN
Hera
17
2 / 6 / 8
11,703
1,064
10,171
11,718
3,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Jurrrrd
Fenrir
17
2 / 5 / 7
11,026
1,002
9,300
15,264
9,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
3 / 4 / 6
11,993
1,090
15,439
14,565
4,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
soyvera96
Shiva
17
3 / 7 / 9
12,053
1,096
13,745
21,544
27,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
49
28
Kills
13
13
Deaths
28
65
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anubis
Bad2388
Anubis
3
6
6
1
W
Susano
10
3
9
4.83
L
Hera
FUN_AZN
Hera
2
6
8
1
L
Fenrir
Jurrrrd
Fenrir
2
5
7
1.1
L
3
4
6
1.5
W
Bacchus
Smily_Ay
Bacchus
2
3
18
3.67
W
Chaac
TSV816
Chaac
9
1
14
16
W
Skadi
Twiggy_Ay
Skadi
4
2
12
5
W
Zhong Kui
dAwesomeMan
Zhong Kui
3
4
12
2.25
L
Shiva
soyvera96
Shiva
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,198
Damage
60,972
68,278
Taken
74,640
51,993
Mitigated
48,937
14,622
Healing
5,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Bad2388
Anubis
12,317
564
0
2,372
11,549
4,703
0
2,857
8,692
25,836
0
W
Susano
23,048
6,917
0
0
11,150
4,013
0
3,836
7,314
0
45,708
L
Hera
FUN_AZN
Hera
10,171
2,063
0
0
11,718
3,139
0
3,071
8,647
39,732
0
L
Fenrir
Jurrrrd
Fenrir
9,300
1,109
0
186
15,264
9,413
0
3,113
12,151
211
14,362
L
15,439
8,701
0
1,546
14,565
4,588
0
2,873
11,692
0
48,453
W
Bacchus
Smily_Ay
Bacchus
8,027
829
639
701
17,357
21,168
0
5,716
11,641
17,380
0
W
Chaac
TSV816
Chaac
17,732
1,490
290
8,842
16,886
14,294
0
6,108
10,486
0
45,896
W
Skadi
Twiggy_Ay
Skadi
12,658
5,754
39
1,904
10,616
4,190
0
1,556
9,060
0
27,069
W
Zhong Kui
dAwesomeMan
Zhong Kui
9,733
715
490
1,717
12,269
8,328
0
5,483
6,786
32,549
0
L
Shiva
soyvera96
Shiva
13,745
2,792
143
1,034
21,544
27,094
0
5,846
15,698
0
32,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,359
Gold Earned
58,610
214
Minions Killed
236
8
Camps Cleared
10
1,095,044
Distance Traveled
984,806
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,835
1,076
38
3
2
172,622
0
W
Susano
13,795
1,254
52
5
3
227,467
0
L
Hera
11,703
1,064
81
7
2
211,003
0
L
Fenrir
11,026
1,002
9
1
3
218,786
1
L
Rama
11,993
1,090
72
7
3
183,484
0
W
Bacchus
12,288
1,117
18
2
0
216,185
0
W
Chaac
14,030
1,275
68
6
0
236,285
0
W
Skadi
12,203
1,109
21
2
2
214,195
0
W
Zhong Kui
12,043
1,095
55
5
3
200,912
0
L
Shiva
12,053
1,096
36
3
0
198,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role