Player Matchup

Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
 
Khepri
Gold IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Silver II
DKStromae
Thanatos
Silver II
Level 124
God Stats
1W - 1L
1,688 SR
Queue Stats
10W - 11L
1,455 MMR
Solo
Tiamat
Tiamat
Gold II
SaleableCloth59
Tiamat
Gold II
Level 138
God Stats
7W - 1L
1,242 SR
Queue Stats
122W - 113L
1,479 MMR
Solo
Medusa
Medusa
Gold V
Xtreme-TKD
Medusa
Gold V
Level 129
God Stats
18W - 15L
1,431 SR
Queue Stats
144W - 133L
1,422 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,472 SR
1,471 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,526 SR
1,459 MMR
Loki
Loki
Platinum V
 
Loki
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Bronze IV
EcuaSpooky
Hercules
Bronze IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,454 MMR
Solo
Sol
Sol
Bronze III
camilogael
Sol
Bronze III
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
87W - 131L
1,413 MMR
Solo
Cthulhu
Cthulhu
Bronze III
cardielini
Cthulhu
Bronze III
Level 138
God Stats
5W - 4L
1,544 SR
Queue Stats
34W - 38L
1,453 MMR
Solo
Kukulkan
Kukulkan
Silver II
iVtech DELTA
Kukulkan
Silver II
Level 81
God Stats
6W - 8L
1,586 SR
Queue Stats
52W - 50L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
1 / 1 / 2
10,012
589
9,065
16,238
13,730
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
 
Khepri
14
4 / 2 / 9
8,980
528
3,635
14,500
14,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
DKStromae
Thanatos
17
6 / 5 / 4
10,216
601
7,228
14,876
6,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
6 / 3 / 6
10,114
595
10,692
8,741
5,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Xtreme-TKD
Medusa
16
5 / 3 / 6
10,077
593
11,276
10,293
3,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Nu WaGilgameshCliodhnaIzanami

VS

Bans
GebArtioBastetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
5 / 5 / 6
9,460
556
12,916
14,217
4,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
EcuaSpooky
Hercules
15
1 / 2 / 0
8,557
503
5,184
11,335
11,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 7 / 0
7,607
447
5,591
12,354
3,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
cardielini
Cthulhu
15
5 / 4 / 4
9,374
551
6,435
13,236
12,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
iVtech DELTA
Kukulkan
14
2 / 4 / 1
8,777
516
8,799
8,805
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
22
Kills
13
14
Deaths
22
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
2
2
W
Khepri
 
Khepri
4
2
9
4.25
L
Loki
 
Loki
5
5
6
1.6
W
Thanatos
DKStromae
Thanatos
6
5
4
1.6
L
Hercules
EcuaSpooky
Hercules
1
2
0
0.5
W
6
3
6
3
W
Medusa
Xtreme-TKD
Medusa
5
3
6
2.67
L
0
7
0
0
L
Cthulhu
cardielini
Cthulhu
5
4
4
1.75
L
Kukulkan
iVtech DELTA
Kukulkan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,896
Damage
38,925
64,648
Taken
59,947
43,672
Mitigated
34,780
24,444
Healing
15,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,065
1,396
0
7,211
16,238
13,730
501
2,030
13,741
8,243
69,405
W
Khepri
 
Khepri
3,635
457
284
3,398
14,500
14,095
0
7,741
6,759
20,225
0
L
Loki
 
Loki
12,916
4,063
0
3,816
14,217
4,330
0
5,588
8,629
0
58,633
W
Thanatos
DKStromae
Thanatos
7,228
1,565
0
10,047
14,876
6,128
19
3,736
11,140
0
69,075
L
Hercules
EcuaSpooky
Hercules
5,184
1,287
0
4,623
11,335
11,840
0
2,650
8,685
0
53,138
W
10,692
1,085
0
2,100
8,741
5,804
0
1,861
6,880
66,459
0
W
Medusa
Xtreme-TKD
Medusa
11,276
5,138
0
1,404
10,293
3,915
904
4,490
5,803
0
75,250
L
5,591
2,299
0
4,213
12,354
3,561
289
2,083
10,271
43,699
5,738
L
Cthulhu
cardielini
Cthulhu
6,435
484
231
2,595
13,236
12,194
0
3,365
9,871
40,425
0
L
Kukulkan
iVtech DELTA
Kukulkan
8,799
323
0
149
8,805
2,855
0
2,360
6,445
67,727
152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,399
Gold Earned
43,775
546
Minions Killed
527
0
Camps Cleared
0
1,750,736
Distance Traveled
1,694,769
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,012
589
147
9
0
354,256
6
W
Khepri
8,980
528
25
1
0
376,773
7
L
Loki
9,460
556
99
6
0
376,466
2
W
Thanatos
10,216
601
118
7
0
362,172
4
L
Hercules
8,557
503
127
7
0
326,238
3
W
Tiamat
10,114
595
128
8
0
338,226
4
W
Medusa
10,077
593
128
8
0
319,309
4
L
Sol
7,607
447
102
6
0
298,299
4
L
Cthulhu
9,374
551
54
3
0
338,262
3
L
Kukulkan
8,777
516
145
9
0
355,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role