Player Matchup

Loki
Loki
CharmedIce9466
Loki
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
299W - 239L
1,550 Elo+
Party 1
Merlin
Merlin
DAVISFAM215
Merlin
Level 107
God Stats
10W - 6L
1,632 SR
Queue Stats
253W - 200L
1,585 Elo+
Party 1
Anhur
Anhur
HuntSquishyJack
Anhur
Level 123
God Stats
7W - 8L
1,643 SR
Queue Stats
204W - 144L
1,583 Elo+
Party 1
Team Averages
Level 113
1,592 SR
1,573 Elo+

VS

Team Averages
Level 94
1,628 SR
1,762 Elo+
Sylvanus
Sylvanus
Endangered Yeti
Sylvanus
Level 127
God Stats
2W - 2L
1,452 SR
Queue Stats
2W - 2L
1,787 Elo+
Solo
Xbalanque
Xbalanque
HydrasCurse1719
Xbalanque
Level 47
God Stats
2W - 1L
1,638 SR
Queue Stats
9W - 9L
1,565 Elo+
Solo
Persephone
Persephone
LogisticZombie
Persephone
Level 109
God Stats
3W - 0L
1,795 SR
Queue Stats
17W - 10L
1,934 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 5
10,808
676
7,716
15,295
12,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
14
0 / 8 / 7
9,700
606
13,915
16,074
5,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
9 / 5 / 1
12,569
786
16,147
16,186
5,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
6 / 5 / 9
11,941
746
10,977
23,346
17,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
HydrasCurse1719
Xbalanque
15
6 / 5 / 10
11,950
747
12,086
14,125
5,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
LogisticZombie
Persephone
17
8 / 2 / 10
13,360
835
16,235
15,182
5,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
12
Kills
20
20
Deaths
12
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
L
Merlin
0
8
7
0.44
W
Sylvanus
6
5
9
2.1
L
9
5
1
1.9
W
Xbalanque
HydrasCurse1719
Xbalanque
6
5
10
2.2
W
Persephone
LogisticZombie
Persephone
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,778
Damage
39,298
47,555
Taken
52,653
23,639
Mitigated
27,828
7,527
Healing
21,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,716
1,599
0
1,506
15,295
12,110
0
9,484
5,542
0
29,986
L
Merlin
13,915
134
0
2,158
16,074
5,624
41
7,782
8,182
43,031
0
W
Sylvanus
10,977
2,665
6,440
8,355
23,346
17,039
1,093
6,187
16,902
24,407
3,757
L
16,147
9,812
0
3,863
16,186
5,905
96
9,112
6,794
0
49,968
W
Xbalanque
HydrasCurse1719
Xbalanque
12,086
5,984
0
1,863
14,125
5,233
1,950
2,722
11,234
0
45,184
W
Persephone
LogisticZombie
Persephone
16,235
576
236
4,474
15,182
5,556
572
5,626
9,242
58,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,077
Gold Earned
37,251
153
Minions Killed
182
3
Camps Cleared
9
706,786
Distance Traveled
814,870
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,808
676
40
3
1
228,374
4
L
Merlin
9,700
606
54
3
0
235,730
6
W
Sylvanus
11,941
746
21
1
4
261,620
13
L
Anhur
12,569
786
59
4
2
242,682
2
W
Xbalanque
11,950
747
67
4
3
264,128
2
W
Persephone
13,360
835
94
6
2
289,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role