Player Matchup

Anhur
Anhur
Gold IV
ConviviaI
Anhur
Gold IV
Level 121
God Stats
7W - 2L
1,500 SR
Queue Stats
66W - 68L
1,748 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum V
DarkisDiego
Kumbhakarna
Platinum V
Level 109
God Stats
1W - 1L
1,776 SR
Queue Stats
88W - 89L
1,779 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
FritzBlitz
Ah Muzen Cab
Gold II
Level 144
God Stats
8W - 4L
1,885 SR
Queue Stats
101W - 90L
1,821 MMR
Party 2
Hun Batz
Hun Batz
Platinum III
ThrowerG
Hun Batz
Platinum III
Level 142
God Stats
0W - 2L
1,339 SR
Queue Stats
93W - 88L
1,809 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
Wolf0fEloStreet
Sun Wukong
Platinum IV
Level 108
God Stats
5W - 4L
1,682 SR
Queue Stats
50W - 42L
1,817 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,636 SR
1,795 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,639 SR
1,741 MMR
Cabrakan
Cabrakan
Platinum III
 
Cabrakan
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Platinum IV
Blueavatar
Vamana
Platinum IV
Level 155
God Stats
16W - 10L
1,601 SR
Queue Stats
205W - 199L
1,763 MMR
Solo
Thor
Thor
Platinum IV
GGNORExd
Thor
Platinum IV
Level 68
God Stats
121W - 110L
1,708 SR
Queue Stats
616W - 615L
1,805 MMR
Solo
Ullr
Ullr
Gold IV
JacksonOff
Ullr
Gold IV
Level 158
God Stats
2W - 0L
1,884 SR
Queue Stats
25W - 15L
1,614 MMR
Party 1
Thoth
Thoth
Platinum I
TheeSheldonFox
Thoth
Platinum I
Level 155
God Stats
5W - 0L
1,500 SR
Queue Stats
217W - 199L
2,020 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ConviviaI
Anhur
16
4 / 9 / 0
9,961
474
6,204
20,452
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
DarkisDiego
Kumbhakarna
16
0 / 4 / 7
9,718
463
4,491
18,599
20,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Muzen Cab
FritzBlitz
Ah Muzen Cab
19
1 / 3 / 4
11,434
544
10,287
11,410
3,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
ThrowerG
Hun Batz
16
3 / 6 / 3
10,237
487
8,523
15,554
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Wolf0fEloStreet
Sun Wukong
17
2 / 1 / 0
10,824
515
10,467
18,075
16,519
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
IzanamiBastetErlang ShenAtlas

VS

Bans
CliodhnaFenrirAgniKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
2 / 3 / 8
11,219
534
4,974
13,741
14,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Vamana
Blueavatar
Vamana
20
3 / 1 / 4
13,856
660
14,599
24,602
24,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
20
6 / 3 / 9
12,880
613
16,168
17,096
11,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
6 / 1 / 6
14,684
699
13,964
11,165
4,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
6 / 2 / 9
13,716
653
13,170
7,940
5,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
10
Kills
23
23
Deaths
10
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
3
8
2
W
Vamana
Blueavatar
Vamana
3
1
4
5
L
Anhur
ConviviaI
Anhur
4
9
0
0.44
L
Kumbhakarna
DarkisDiego
Kumbhakarna
0
4
7
0.88
L
Ah Muzen Cab
FritzBlitz
Ah Muzen Cab
1
3
4
1
W
Thor
6
3
9
3.5
W
6
1
6
9
W
6
2
9
5.25
L
Hun Batz
ThrowerG
Hun Batz
3
6
3
0.75
L
Sun Wukong
Wolf0fEloStreet
Sun Wukong
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,972
Damage
62,875
84,090
Taken
74,544
51,125
Mitigated
59,844
16,168
Healing
28,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,974
605
548
2,993
13,741
14,026
58
1,576
11,490
22,065
7,692
W
Vamana
Blueavatar
Vamana
14,599
8,214
0
14,356
24,602
24,385
4,519
125
22,279
0
118,162
L
Anhur
ConviviaI
Anhur
6,204
2,795
0
3,338
20,452
5,151
522
7,691
12,761
0
68,490
L
Kumbhakarna
DarkisDiego
Kumbhakarna
4,491
563
385
1,980
18,599
20,413
0
5,576
13,023
33,585
0
L
Ah Muzen Cab
FritzBlitz
Ah Muzen Cab
10,287
3,906
0
2,600
11,410
3,919
1,610
1,926
9,484
0
110,832
W
Thor
16,168
4,596
0
5,849
17,096
11,839
831
2,207
14,889
0
90,874
W
13,964
8,258
0
2,736
11,165
4,539
3,861
1,528
9,637
0
140,682
W
13,170
817
376
1,719
7,940
5,055
1,829
1,186
6,754
92,266
0
L
Hun Batz
ThrowerG
Hun Batz
8,523
3,523
0
3,670
15,554
5,123
0
2,343
13,211
0
77,009
L
Sun Wukong
Wolf0fEloStreet
Sun Wukong
10,467
2,460
0
4,195
18,075
16,519
236
142
17,933
0
78,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,174
Gold Earned
66,355
675
Minions Killed
764
0
Camps Cleared
0
1,818,749
Distance Traveled
2,146,311
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,219
534
37
2
0
414,119
3
W
Vamana
13,856
660
199
9
0
419,796
2
L
Anhur
9,961
474
128
6
0
306,433
4
L
Kumbhakarna
9,718
463
40
2
0
372,444
6
L
Ah Muzen Cab
11,434
544
193
9
0
418,396
5
W
Thor
12,880
613
125
6
0
442,415
2
W
Ullr
14,684
699
248
12
0
457,900
10
W
Thoth
13,716
653
155
7
0
412,081
6
L
Hun Batz
10,237
487
139
7
0
405,729
5
L
Sun Wukong
10,824
515
175
8
0
315,747
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role