Player Matchup

Vamana
Vamana
Silver III
Bacchusita
Vamana
Silver III
Level 40
God Stats
4W - 1L
1,833 SR
Queue Stats
78W - 60L
1,447 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
MORGUL65
Ne Zha
Bronze III
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 34L
1,446 MMR
Party 2
Baron Samedi
Baron Samedi
Silver III
Toksk
Baron Samedi
Silver III
Level 141
God Stats
3W - 0L
1,808 SR
Queue Stats
32W - 30L
1,462 MMR
Party 1
Chiron
Chiron
Bronze III
iTz chefo
Chiron
Bronze III
Level 107
God Stats
1W - 0L
1,522 SR
Queue Stats
48W - 50L
1,446 MMR
Party 2
Cerberus
Cerberus
Gold V
oNimbusCloud
Cerberus
Gold V
Level 141
God Stats
2W - 2L
1,215 SR
Queue Stats
132W - 137L
1,443 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,576 SR
1,449 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,525 SR
1,459 MMR
Sol
Sol
Gold V
 
Sol
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold III
CazTViri
Nu Wa
Gold III
Level 144
God Stats
1W - 2L
1,616 SR
Queue Stats
75W - 76L
1,425 MMR
Solo
Ares
Ares
Bronze IV
FLiPEffecT
Ares
Bronze IV
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,454 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Juanjutor
Cu Chulainn
Gold IV
Level 109
God Stats
2W - 1L
1,509 SR
Queue Stats
103W - 100L
1,462 MMR
Solo
Nemesis
Nemesis
Silver I
hossboxer
Nemesis
Silver I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bacchusita
Vamana
20
13 / 0 / 3
14,344
683
25,875
27,007
24,844
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
MORGUL65
Ne Zha
18
4 / 1 / 4
11,442
545
6,697
13,826
4,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Toksk
Baron Samedi
18
3 / 1 / 4
10,998
524
9,131
8,873
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
iTz chefo
Chiron
17
0 / 6 / 0
10,435
497
4,069
13,160
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
oNimbusCloud
Cerberus
15
1 / 0 / 5
9,440
450
5,595
17,987
14,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AtlasMulanBastetCharybdis

VS

Bans
LokiCliodhnaGebKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
5 / 1 / 1
11,103
529
13,005
8,810
2,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
CazTViri
Nu Wa
17
2 / 6 / 0
10,488
499
16,264
13,305
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 2
8,403
400
4,409
14,312
15,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Juanjutor
Cu Chulainn
14
0 / 8 / 0
8,928
425
11,060
22,126
16,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
hossboxer
Nemesis
14
0 / 3 / 1
8,302
395
4,982
14,247
6,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
21
Kills
8
8
Deaths
21
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
1
1
5.5
W
Vamana
Bacchusita
Vamana
13
0
3
14.5
L
Nu Wa
CazTViri
Nu Wa
2
6
0
0.33
L
1
3
2
0.67
L
Cu Chulainn
Juanjutor
Cu Chulainn
0
8
0
0
W
Ne Zha
MORGUL65
Ne Zha
4
1
4
6
W
Baron Samedi
Toksk
Baron Samedi
3
1
4
5
L
Nemesis
hossboxer
Nemesis
0
3
1
0.17
W
Chiron
iTz chefo
Chiron
0
6
0
0
W
Cerberus
oNimbusCloud
Cerberus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,367
Damage
49,720
80,853
Taken
72,800
49,545
Mitigated
45,661
33,034
Healing
20,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,005
6,426
0
5,552
8,810
2,664
620
1,545
7,265
86,973
0
W
Vamana
Bacchusita
Vamana
25,875
10,909
784
12,785
27,007
24,844
1,970
3,958
23,049
24,641
100,318
L
Nu Wa
CazTViri
Nu Wa
16,264
1,597
0
2,658
13,305
4,448
13
5,836
7,469
98,667
0
L
4,409
207
0
3,440
14,312
15,698
46
6,011
8,301
18,308
0
L
Cu Chulainn
Juanjutor
Cu Chulainn
11,060
2,998
0
3,814
22,126
16,566
0
5,076
17,050
0
62,326
W
Ne Zha
MORGUL65
Ne Zha
6,697
2,408
0
2,789
13,826
4,552
0
5,947
7,879
0
92,009
W
Baron Samedi
Toksk
Baron Samedi
9,131
146
1,704
2,456
8,873
3,411
1,368
4,965
3,908
69,032
0
L
Nemesis
hossboxer
Nemesis
4,982
2,111
0
5,200
14,247
6,285
0
3,783
10,464
0
53,421
W
Chiron
iTz chefo
Chiron
4,069
2,201
267
5,397
13,160
2,723
0
9,707
3,453
0
68,558
W
Cerberus
oNimbusCloud
Cerberus
5,595
382
0
6,852
17,987
14,015
1,252
9,101
8,886
47,155
4,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,659
Gold Earned
47,224
734
Minions Killed
558
0
Camps Cleared
0
2,059,292
Distance Traveled
1,781,875
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,103
529
148
7
0
337,172
7
W
Vamana
14,344
683
208
10
0
405,224
3
L
Nu Wa
10,488
499
169
8
0
355,116
5
L
Ares
8,403
400
24
1
0
360,558
3
L
Cu Chulainn
8,928
425
120
6
0
346,099
3
W
Ne Zha
11,442
545
130
6
0
454,288
2
W
Baron Samedi
10,998
524
151
7
0
396,418
10
L
Nemesis
8,302
395
97
5
0
382,930
8
W
Chiron
10,435
497
130
6
0
380,858
8
W
Cerberus
9,440
450
115
5
0
422,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role