Player Matchup

Shiva
Shiva
S to the J1
Shiva
Level 63
God Stats
20W - 16L
1,500 SR
Queue Stats
155W - 185L
1,439 Elo+
Party 1
Janus
Janus
bigdaddyputtput
Janus
Level 158
God Stats
1W - 0L
1,261 SR
Queue Stats
29W - 34L
1,518 Elo+
Party 1
Heimdallr
Heimdallr
tazmaniendevil1
Heimdallr
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 49L
1,587 Elo+
Party 1
Team Averages
Level 127
1,420 SR
1,515 Elo+

VS

Team Averages
Level 59
1,390 SR
1,394 Elo+
Shiva
Shiva
 
Shiva
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
RAGE_agi
Thoth
Level 145
God Stats
1W - 6L
1,500 SR
Queue Stats
309W - 291L
1,448 Elo+
Party 2
Neith
Neith
VLOZZ
Neith
Level 8
God Stats
0W - 3L
1,170 SR
Queue Stats
3W - 8L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 10
11,077
652
3,414
19,663
12,505
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
11 / 5 / 2
13,652
803
24,211
15,498
3,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
tazmaniendevil1
Heimdallr
17
3 / 7 / 8
12,240
720
10,847
19,942
5,248
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
4 / 3 / 9
12,088
711
10,593
15,709
8,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
RAGE_agi
Thoth
17
12 / 7 / 5
13,298
782
25,295
16,375
3,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
VLOZZ
Neith
16
2 / 6 / 10
11,106
653
8,944
14,988
3,786
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
14
Kills
18
18
Deaths
16
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
4
3
9
2.83
L
Thoth
RAGE_agi
Thoth
12
7
5
2.07
W
0
6
10
0.83
L
Neith
VLOZZ
Neith
2
6
10
1.17
W
11
5
2
2.4
W
Heimdallr
tazmaniendevil1
Heimdallr
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,472
Damage
44,832
55,103
Taken
47,072
21,524
Mitigated
16,406
12,466
Healing
5,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
10,593
1,471
277
1,558
15,709
8,970
626
8,094
7,170
0
32,404
L
Thoth
RAGE_agi
Thoth
25,295
181
218
1,109
16,375
3,650
949
8,730
7,296
56,109
0
W
3,414
375
246
3,879
19,663
12,505
412
7,855
11,466
0
18,970
L
Neith
VLOZZ
Neith
8,944
2,499
332
1,957
14,988
3,786
870
6,972
7,846
0
33,303
W
24,211
480
0
1,478
15,498
3,771
430
7,193
7,993
59,834
0
W
Heimdallr
tazmaniendevil1
Heimdallr
10,847
4,825
0
6,863
19,942
5,248
2,131
10,758
8,956
0
53,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,969
Gold Earned
36,492
182
Minions Killed
182
5
Camps Cleared
9
875,941
Distance Traveled
863,370
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
12,088
711
68
4
2
321,061
5
L
Thoth
13,298
782
69
4
6
307,066
0
W
Shiva
11,077
652
29
2
1
296,932
0
L
Neith
11,106
653
45
3
1
235,243
0
W
Janus
13,652
803
86
5
3
322,475
1
W
Heimdallr
12,240
720
67
4
1
256,534
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role