Player Matchup

Xing Tian
Xing Tian
AnhellSama
Xing Tian
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
330W - 331L
1,548 Elo+
Solo
Jing Wei
Jing Wei
Supersmith0528
Jing Wei
Level 139
God Stats
0W - 1L
1,578 SR
Queue Stats
10W - 7L
1,657 Elo+
Party 3
Nu Wa
Nu Wa
Walkamn
Nu Wa
Level 158
God Stats
6W - 7L
1,858 SR
Queue Stats
143W - 165L
1,447 Elo+
Party 3
Shiva
Shiva
xDabz4dayZ
Shiva
Level 160
God Stats
0W - 7L
1,305 SR
Queue Stats
113W - 107L
1,641 Elo+
Party 3
Baron Samedi
Baron Samedi
xSHAKNBAKEx420
Baron Samedi
Level 160
God Stats
1W - 1L
1,470 SR
Queue Stats
26W - 28L
1,660 Elo+
Party 3
Team Averages
Level 155
1,542 SR
1,591 Elo+

VS

Team Averages
Level 130
1,633 SR
1,590 Elo+
Sol
Sol
FranklErik
Sol
Level 106
God Stats
1W - 1L
1,751 SR
Queue Stats
11W - 3L
1,747 Elo+
Party 2
Hercules
Hercules
NinjaGiting
Hercules
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Rama
Rama
Takayuuki
Rama
Level 125
God Stats
4W - 4L
1,708 SR
Queue Stats
184W - 186L
1,528 Elo+
Party 1
Sylvanus
Sylvanus
Wickedwarlock
Sylvanus
Level 127
God Stats
9W - 5L
1,783 SR
Queue Stats
190W - 183L
1,545 Elo+
Party 1
Awilix
Awilix
sj3232867294
Awilix
Level 137
God Stats
18W - 15L
1,422 SR
Queue Stats
168W - 151L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AnhellSama
Xing Tian
16
2 / 3 / 8
9,488
730
10,524
14,141
15,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
15
0 / 8 / 3
8,533
656
5,643
12,787
4,547
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
Walkamn
Nu Wa
17
5 / 6 / 4
10,591
815
15,211
13,290
4,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
16
2 / 5 / 5
9,272
713
11,365
16,393
11,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Baron Samedi
xSHAKNBAKEx420
Baron Samedi
16
3 / 6 / 4
9,179
706
10,155
12,591
5,766
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 13
9,892
761
16,749
12,063
3,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
NinjaGiting
Hercules
18
13 / 3 / 7
11,041
849
19,527
20,334
10,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
16
1 / 1 / 14
9,247
711
6,564
9,681
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Wickedwarlock
Sylvanus
16
2 / 2 / 14
9,515
732
5,229
18,605
22,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Awilix
18
8 / 4 / 8
10,691
822
12,199
12,462
4,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
84
12
Kills
28
28
Deaths
12
24
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AnhellSama
Xing Tian
2
3
8
2
W
4
2
13
5.25
W
Hercules
NinjaGiting
Hercules
13
3
7
5.5
L
Jing Wei
0
8
3
0.19
W
Rama
1
1
14
8
L
Nu Wa
Walkamn
Nu Wa
5
6
4
1.17
W
Sylvanus
Wickedwarlock
Sylvanus
2
2
14
4.5
W
Awilix
8
4
8
3
L
Shiva
2
5
5
0.9
L
Baron Samedi
xSHAKNBAKEx420
Baron Samedi
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,898
Damage
60,268
69,202
Taken
73,145
42,242
Mitigated
44,681
11,359
Healing
29,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AnhellSama
Xing Tian
10,524
506
0
1,211
14,141
15,516
0
5,674
8,467
24,559
0
W
16,749
7,488
0
4,737
12,063
3,710
1,277
8,357
3,221
57,008
0
W
Hercules
NinjaGiting
Hercules
19,527
7,107
0
8,333
20,334
10,926
176
7,924
11,953
0
47,853
L
Jing Wei
5,643
4,693
0
1,419
12,787
4,547
1,663
4,053
8,734
0
21,632
W
Rama
6,564
4,887
0
2,705
9,681
3,631
522
5,293
4,248
0
34,540
L
Nu Wa
Walkamn
Nu Wa
15,211
5,721
0
2,316
13,290
4,489
18
2,998
10,292
37,041
0
W
Sylvanus
Wickedwarlock
Sylvanus
5,229
565
3,879
7,358
18,605
22,234
334
6,459
11,565
15,388
0
W
Awilix
12,199
4,535
0
2,868
12,462
4,180
0
6,755
5,429
0
45,654
L
Shiva
11,365
2,538
82
2,640
16,393
11,924
0
4,687
11,706
0
26,457
L
Baron Samedi
xSHAKNBAKEx420
Baron Samedi
10,155
205
1,138
2,553
12,591
5,766
243
4,566
8,025
25,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,063
Gold Earned
50,386
199
Minions Killed
300
0
Camps Cleared
0
1,216,503
Distance Traveled
1,268,142
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,488
730
29
2
0
250,492
0
W
Sol
9,892
761
104
8
0
254,312
1
W
Hercules
11,041
849
53
4
0
279,113
0
L
Jing Wei
8,533
656
46
4
0
241,272
1
W
Rama
9,247
711
55
4
0
236,067
0
L
Nu Wa
10,591
815
55
4
0
229,375
3
W
Sylvanus
9,515
732
19
1
0
230,226
1
W
Awilix
10,691
822
69
5
0
268,424
2
L
Shiva
9,272
713
32
2
0
265,371
0
L
Baron Samedi
9,179
706
37
3
0
229,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role