Player Matchup

Ra
Ra
KwR1093
Ra
Level 155
God Stats
8W - 6L
1,700 SR
Queue Stats
281W - 235L
1,572 Elo+
Party 1
Shiva
Shiva
PbK1093
Shiva
Level 104
God Stats
11W - 6L
1,785 SR
Queue Stats
90W - 62L
1,683 Elo+
Party 1
Bastet
Bastet
mushroomcramp124
Bastet
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 43L
1,583 Elo+
Party 1
Team Averages
Level 92
1,662 SR
1,613 Elo+

VS

Team Averages
Level 96
1,524 SR
1,429 Elo+
Hercules
Hercules
Eikthyrnir6251
Hercules
Level 128
God Stats
4W - 2L
1,665 SR
Queue Stats
14W - 16L
1,487 Elo+
Party 2
Sol
Sol
VanillaVersace
Sol
Level 96
God Stats
16W - 28L
1,315 SR
Queue Stats
46W - 77L
1,250 Elo+
Solo
Bastet
Bastet
patches_dw
Bastet
Level 65
God Stats
14W - 8L
1,592 SR
Queue Stats
16W - 12L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 14
15,312
766
21,894
14,842
6,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
PbK1093
Shiva
20
13 / 0 / 14
16,382
819
25,948
23,478
34,576
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
6 / 6 / 15
13,812
691
15,393
18,463
8,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
6 / 8 / 3
13,367
668
19,056
25,803
25,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
0 / 10 / 2
11,748
587
9,105
21,034
8,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
patches_dw
Bastet
18
5 / 9 / 3
13,494
675
12,858
21,891
7,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
27
Kills
11
11
Deaths
27
43
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
6
8
3
0.94
W
8
5
14
3
W
Shiva
PbK1093
Shiva
13
0
14
20
L
0
10
2
0.1
W
6
6
15
2.25
L
Bastet
patches_dw
Bastet
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,235
Damage
41,019
56,783
Taken
68,728
50,005
Mitigated
41,423
17,287
Healing
16,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
19,056
4,539
0
7,513
25,803
25,088
0
7,657
17,448
7,550
42,125
W
21,894
497
4,961
5,429
14,842
6,610
1,362
2,314
12,528
87,277
0
W
Shiva
PbK1093
Shiva
25,948
3,912
0
4,330
23,478
34,576
860
6,023
17,455
0
61,663
L
9,105
3,185
0
3,219
21,034
8,442
0
8,286
12,131
53,343
0
W
15,393
5,248
0
2,567
18,463
8,819
478
3,484
14,979
0
23,998
L
Bastet
patches_dw
Bastet
12,858
2,480
0
5,355
21,891
7,893
0
6,560
15,012
0
39,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,506
Gold Earned
38,609
221
Minions Killed
220
7
Camps Cleared
8
1,205,190
Distance Traveled
909,476
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,367
668
83
4
1
328,193
0
W
Ra
15,312
766
137
7
3
377,209
5
W
Shiva
16,382
819
63
3
3
435,344
4
L
Sol
11,748
587
81
4
0
237,104
0
W
Bastet
13,812
691
21
1
1
392,637
3
L
Bastet
13,494
675
56
3
7
344,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role